"Implant.Stealth"
{
	"channel"   	"CHAN_STATIC"
	"volume" 		".2"
	"soundlevel"	"SNDLVL_75dB"
	"wave"		"implants/stealth.wav"
}

"Implant.ThermalOn"
{
	"channel"		"CHAN_AUTO"
	"volume"		"0.7"
	"soundlevel"	"SNDLVL_NORM"

	"wave"		"implants/ThermOn.wav"
}

"Implant.ThermalOff"
{
	"channel"		"CHAN_AUTO"
	"volume"		"0.4"
	"soundlevel"	"SNDLVL_NORM"

	"wave"			"implants/ThermOff.wav"
}

"Implant.TACScan"
{
	"channel"		"CHAN_AUTO"
	"volume"		"0.7"
	"soundlevel"	"SNDLVL_NORM"

	"wave"			"weapons/ar2/ar2_empty.wav"
}

"Implant.Legpower"
{
	"channel"		"CHAN_AUTO"
	"volume"		"0.25"
	"soundlevel"	"SNDLVL_GUNFIRE"


	"wave"		"legpower.wav"
}

"Implant.Legrelease"
{
	"channel"		"CHAN_AUTO"
	"volume"		"0.55"
	"soundlevel"	"SNDLVL_GUNFIRE"
	

	"wave"		"legrelease.wav"
}

"Implant.SprintStart"
{
	"channel"	"CHAN_AUTO"
	"volume"	"0.9"
	"soundlevel"  "SNDLVL_60dB"

	"wave"	"player/suit_sprint.wav"
}

"Implant.Mediplant"
{
	"channel"	"CHAN_AUTO"
	"volume"	"0.2"
	"soundlevel"  "SNDLVL_45dB"
	"pitch"		"100"
	"rndwave"	
	{
		"wave" 	"*implants/medtone1.wav"
		"wave" 	"*implants/medtone2.wav"
		"wave" 	"*implants/medtone3.wav"
		"wave" 	"*implants/medtone4.wav"
		"wave" 	"*implants/medtone5.wav"
		"wave" 	"*implants/medtone6.wav"
		"wave" 	"*implants/medtone7.wav"
		"wave" 	"*implants/medtone8.wav"
	}
}

"dys.cortexbomb"
{
	"channel"		"CHAN_AUTO"
	"volume"		".85"
	"soundlevel"	"SNDLVL_140dB"
	"wave"		")cortex_countdown.wav"
}

"dys.deactivated"
{
	"channel"		"CHAN_AUTO"
	"volume"		".85"
	"soundlevel"	"SNDLVL_140dB"
	"wave"		")hl1/fvox/deactivated.wav"
}

"dys.toot"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1"
	"soundlevel"	"SNDLVL_140dB"
	"wave"		"hit.wav"
}

"dys.team.toot"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1"
	"soundlevel"	"SNDLVL_140dB"
	"wave"		"hitfriendly.wav"
}

"dys.pain.corps"
{
	"channel"		"CHAN_AUTO"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_NORM"

	"rndwave"
	{
		"wave"	"player/pain/D_HIT_1.wav"
		"wave"	"player/pain/D_HIT_2.wav"
		"wave"	"player/pain/D_HIT_3.wav"
	}
}

"dys.pain.punks"
{
	"channel"		"CHAN_AUTO"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_NORM"

	"rndwave"
	{
		"wave"	"player/pain/D_HIT_4.wav"
		"wave"	"player/pain/D_HIT_5.wav"
		"wave"	"player/pain/D_HIT_6.wav"
	}
}

"dys.hurt.corps"
{
	"channel"		"CHAN_AUTO"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_NORM"

	"rndwave"
	{
		"wave"	"player/pain/D_HURT_4.wav"
		"wave"	"player/pain/D_HURT_5.wav"
		"wave"	"player/pain/D_HURT_6.wav"
	}
}

"dys.hurt.punks"
{
	"channel"		"CHAN_AUTO"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_NORM"

	"rndwave"
	{
		"wave"	"player/pain/D_HURT_1.wav"
		"wave"	"player/pain/D_HURT_2.wav"
		"wave"	"player/pain/D_HURT_3.wav"
	}
}

"dys.cyberpain"
{
	"channel"		"CHAN_AUTO"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_NORM"

	"rndwave"
	{
		"wave"	"npc/combine_soldier/pain1.wav"
		"wave"	"npc/combine_soldier/pain2.wav"
		"wave"	"npc/combine_soldier/pain3.wav"
	}
}

"Cyber.Alarm"
{
	"channel"		"CHAN_AUTO"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"

	"wave"	"npc/attack_helicopter/aheli_damaged_alarm1.wav"
}

"Heavy.FootstepLeft"
{
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"
	"volume"		"0.6"

	"rndwave"
	{
		"wave"	"npc/dog/dog_footstep1.wav"
		"wave"	"npc/dog/dog_footstep2.wav"

	}
}

"Heavy.FootstepRight"
{
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"PITCH_NORM"
	"volume"		"0.6"

	"rndwave"
	{
		"wave"	"npc/dog/dog_footstep3.wav"
		"wave"	"npc/dog/dog_footstep4.wav"

	}
}

"HL2Player.UseDeny"
{
	"channel"	"CHAN_AUTO"
	"volume"	"0.4"
	"soundlevel"  "SNDLVL_75dB"

	"wave"	"common/wpn_denyselect.wav"
}

"SprayCan.Paint"
{
	"channel"	"CHAN_AUTO"
	"volume"	"1"
	"soundlevel"  "SNDLVL_75dB"

	"wave"	"player/sprayer.wav"
}

// SHARED player sounds

"Player.Death.corp"
{
	"channel"	"CHAN_AUTO"
	"volume"	"0.8"
	"soundlevel"  "SNDLVL_75dB"

	"rndwave"
	{
		"wave"	"player/pain/D_DEATH_3.wav"
		"wave"	"player/pain/D_DEATH_4.wav"
		"wave"	"player/pain/D_DEATH_5.wav"
	}
}

"Player.Death.punk"
{
	"channel"	"CHAN_AUTO"
	"volume"	"0.8"
	"soundlevel"  "SNDLVL_75dB"

	"rndwave"
	{
		"wave"	"player/pain/D_DEATH_1.wav"
		"wave"	"player/pain/D_DEATH_2.wav"
		"wave"	"player/pain/D_DEATH_6.wav"
	}
}

"Player.DrownStart"
{
	"channel"	"CHAN_AUTO"
	"volume"	"1.0"
	"soundlevel"  "SNDLVL_75dB"
	"pitch"		"90,110"

	"wave"	"player/pain/D_CHOKE_1.wav"
}

"Player.Swim"
{
	"volume"	"VOL_NORM"
	"CompatibilityAttenuation"	"1.0"
	"pitch"	"PITCH_NORM"

	"rndwave"
	{
		"wave"		"player/footsteps/wade5.wav"
		"wave"		"player/footsteps/wade6.wav"
		"wave"		"player/footsteps/wade7.wav"
		"wave"		"player/footsteps/wade8.wav"
	}
}

"Player.FallDamage"
{
	"channel"	"CHAN_AUTO"
	"volume"	"0.75"
	"pitch"		"90,110"
	"soundlevel"	"SNDLVL_NORM"

	"rndwave"
	{
		"wave"		"player/pl_fallpain1.wav"
		"wave"		"player/pl_fallpain3.wav"
	}
}

"Player.FallGib"
{
	"channel"	"CHAN_AUTO"
	"volume"	"0.75"
	"pitch"		"90,110"
	"soundlevel"	"SNDLVL_NORM"

	"rndwave"
	{
		"wave"		"physics/body/body_medium_break2.wav"
	}
}

"Player.DrownContinue"
{
	"channel"	"CHAN_AUTO"
	"volume"	"1.0"
	"soundlevel"  "SNDLVL_75dB"
	"pitch"		"90,110"

	"rndwave"
	{
		"wave"	"player/pain/D_CHOKE_1.wav"
		"wave"	"player/pain/D_CHOKE_2.wav"
		"wave"	"player/pain/D_CHOKE_3.wav"
		"wave"	"player/pain/D_CHOKE_4.wav"
		"wave"	"player/pain/D_CHOKE_5.wav"
	}
}

"Player.Wade"
{
	"channel"	"CHAN_AUTO"
	"volume"	"0.25"
	"soundlevel"  "SNDLVL_75dB"

	"rndwave"
	{
		"wave"	"player/footsteps/wade5.wav"
		"wave"	"player/footsteps/wade6.wav"
		"wave"	"player/footsteps/wade7.wav"
		"wave"	"player/footsteps/wade8.wav"
	}
}

"Player.AmbientUnderWater"
{
	"channel"	"CHAN_AUTO"
	"volume"	"0.22"
	"soundlevel"  "SNDLVL_75dB"

	"wave"	"ambient/water/underwater.wav"
}

"Player.UseTrain"
{
	"channel"	"CHAN_AUTO"
	"volume"	"0.8"
	"soundlevel"  "SNDLVL_75dB"

	"wave"	"plats/train_use1.wav"
}

"Player.UseDeny"
{
	"channel"	"CHAN_AUTO"
	"volume"	"0.4"
	"soundlevel"  "SNDLVL_75dB"

	"wave"	"common/use_deny.wav"
}

"Player.PickupWeapon"
{
	"channel"	"CHAN_AUTO"
	"volume"	"0.8"
	"soundlevel"	"SNDLVL_75dB"
	"wave"		"items/ammo_pickup.wav"
}

"Heavy.Death"
{
	"channel"	"CHAN_AUTO"
	"volume"	"1.0"
	"soundlevel"  "SNDLVL_75dB"

	"rndwave"
	{
		"wave"	")player/heavy_death1.wav"
		"wave"	")player/heavy_death2.wav"
		"wave"	")player/heavy_death3.wav"
	}
}

"Cyber.ProgramStart"
{
	"channel"	"CHAN_AUTO"
	"volume"	"0.8"
	"soundlevel"  "VOL_NORM"
	"wave"	"cyber/program_start.wav"
}

"Cyber.ProgramEnd"
{
	"channel"	"CHAN_AUTO"
	"volume"	"0.8"
	"soundlevel"  "VOL_NORM"
	"wave"	"cyber/program_end.wav"
}

"Cyber.ProgramCorrect"
{
	"channel"	"CHAN_AUTO"
	"volume"	"1.0"
	"soundlevel"  "VOL_NORM"
	"wave"	"cyber/program_confirm.wav"
}

"Cyber.ProgramIncorrect"
{
	"channel"	"CHAN_AUTO"
	"volume"	"1.0"
	"soundlevel"  "VOL_NORM"
	"wave"	"cyber/program_deny.wav"
}

"Player.Respawn"
{
	"channel"	"CHAN_AUTO"
	"volume"	"1.0"
	"soundlevel"  "VOL_NORM"
	"wave"	"player/spawn.wav"
}

"Heavy.Respawn"
{
	"channel"	"CHAN_AUTO"
	"volume"	"1.0"
	"soundlevel"  "VOL_NORM"
	"wave"	"player/spawn_heavy.wav"
}

"Player.Jackin"
{
	"channel"	"CHAN_AUTO"
	"volume"	"1.0"
	"soundlevel"  "VOL_NORM"
	"wave"	"player/jackin.wav"
}

"HUD.IM"
{
	"channel"	"CHAN_AUTO"
	"volume"	"1.0"
	"soundlevel"  "VOL_NORM"
	"wave"	"UI/im_chime.wav"
}

"Shard.PickUp"
{
	"channel"	"CHAN_AUTO"
	"volume"	"1.0"
	"soundlevel"  "VOL_NORM"
	"wave"	"npc/scanner/scanner_electric1.wav"
}

"CyberMine.Seek"
{	
	"channel"		"CHAN_AUTO"
	"volume"		"0.7"
	"soundlevel"	"SNDLVL_NORM"
	"wave"		")npc/roller/mine/rmine_seek_loop2.wav"
}

"CyberMine.Track"
{	
	"channel"		"CHAN_AUTO"
	"volume"		"0.7"
	"soundlevel"	"SNDLVL_NORM"
	"wave"		")npc/roller/mine/rmine_moveslow_loop1.wav"
}

"CyberMine.Detonate"
{	
	"channel"		"CHAN_AUTO"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_NORM"
	"wave"		")npc/roller/mine/rmine_explode_shock1.wav"
}

"GreenICE.Trigger"
{
	"channel"		"CHAN_AUTO"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_NORM"
	"wave"	"abandon/cyber/ent1.wav"
}