public class EntitySkeleton extends EntityMob implements IRangedAttackMob
arrowHitTimer, attackedAtYaw, attackTime, cameraPitch, carryoverDamage, deathTime, experienceValue, field_70730_aX, field_70731_aW, field_70769_ao, field_70770_ap, field_94063_bt, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, landMovementFactor, limbSwing, limbYaw, livingSoundTime, maxHurtResistantTime, maxHurtTime, pickUpLootProability, prevCameraPitch, prevHealth, prevLimbYaw, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, swingProgressInt, targetTasks, tasksaddedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, field_98038_p, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySizemobSelector| Constructor and Description |
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EntitySkeleton(World par1World) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
attackEntityAsMob(Entity par1Entity) |
void |
attackEntityWithRangedAttack(EntityLiving par1EntityLiving,
float par2)
Attack the specified entity using a ranged attack.
|
int |
getAttackStrength(Entity par1Entity)
Returns the amount of damage a mob should deal.
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EnumCreatureAttribute |
getCreatureAttribute()
Get this Entity's EnumCreatureAttribute
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int |
getMaxHealth() |
int |
getSkeletonType()
Return this skeleton's type.
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String |
getTexture() |
void |
initCreature()
Initialize this creature.
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boolean |
isAIEnabled()
Returns true if the newer Entity AI code should be run
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void |
onDeath(DamageSource par1DamageSource)
Called when the mob's health reaches 0.
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void |
onLivingUpdate()
Called frequently so the entity can update its state every tick as required.
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void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
(abstract) Protected helper method to read subclass entity data from NBT.
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void |
setCombatTask()
sets this entity's combat AI.
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void |
setCurrentItemOrArmor(int par1,
ItemStack par2ItemStack)
Sets the held item, or an armor slot.
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void |
setSkeletonType(int par1)
Set this skeleton's type.
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void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
(abstract) Protected helper method to write subclass entity data to NBT.
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attackEntityFrom, getBlockPathWeight, getCanSpawnHere, onUpdategetEntityToAttack, getSpeedModifier, hasPath, setPathToEntity, setTargetaddPotionEffect, canAttackClass, canBeCollidedWith, canBePushed, canBeSteered, canBreatheUnderwater, canEntityBeSeen, canPickUpLoot, clearActivePotions, curePotionEffects, detachHome, eatGrassBonus, faceEntity, func_104002_bU, func_82143_as, func_94056_bM, func_94057_bL, func_94058_c, func_94059_bO, func_94060_bK, func_94061_f, func_94062_bN, func_96120_a, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArmorItemForSlot, getArmorPosition, getArrowCountInEntity, getAttackTarget, getCurrentArmor, getCurrentItemOrArmor, getEntityName, getEntitySenses, getEyeHeight, getHealth, getHeldItem, getHomePosition, getItemIcon, getJumpHelper, getLastActiveItems, getLastAttackingEntity, getLook, getLookHelper, getLookVec, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPosition, getRenderSizeModifier, getRNG, getRotationYawHead, getSwingProgress, getTalkInterval, getTotalArmorValue, getVerticalFaceSpeed, handleHealthUpdate, hasHome, heal, isBlocking, isChild, isEntityAlive, isEntityUndead, isOnLadder, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, knockBack, moveEntityWithHeading, onEntityUpdate, onItemPickup, performHurtAnimation, playLivingSound, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAIMoveSpeed, setArrowCountInEntity, setAttackTarget, setCanPickUpLoot, setEntityHealth, setHomeArea, setJumping, setLastAttackingEntity, setMoveForward, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, shouldRiderFaceForward, spawnExplosionParticle, swingItem, updateRiddenaddEntityID, addNotRiddenEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, copyDataFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_82146_a, func_82149_j, func_85029_a, func_85031_j, func_96091_a, func_96092_aw, func_98034_c, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getExtendedProperties, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getTeleportDirection, getTranslatedEntityName, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInvisible, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setDead, setEating, setFire, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setSneaking, setSprinting, setVelocity, setWorld, shouldRenderInPass, shouldRiderSit, toString, travelToDimension, unmountEntity, updateCloak, updateRiderPosition, writeToNBTpublic EntitySkeleton(World par1World)
public boolean isAIEnabled()
public int getMaxHealth()
getMaxHealth in class EntityLivingpublic boolean attackEntityAsMob(Entity par1Entity)
attackEntityAsMob in class EntityMobpublic int getAttackStrength(Entity par1Entity)
getAttackStrength in class EntityMobpublic EnumCreatureAttribute getCreatureAttribute()
getCreatureAttribute in class EntityLivingpublic void onLivingUpdate()
onLivingUpdate in class EntityMobpublic void onDeath(DamageSource par1DamageSource)
onDeath in class EntityLivingpublic String getTexture()
getTexture in class EntityLivingpublic void initCreature()
initCreature in class EntityLivingpublic void setCombatTask()
public void attackEntityWithRangedAttack(EntityLiving par1EntityLiving, float par2)
attackEntityWithRangedAttack in interface IRangedAttackMobpublic int getSkeletonType()
public void setSkeletonType(int par1)
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT in class EntityLivingpublic void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT in class EntityLivingpublic void setCurrentItemOrArmor(int par1,
ItemStack par2ItemStack)
setCurrentItemOrArmor in class EntityLiving