public class EntityFireworkSparkFX extends EntityFX
interpPosX, interpPosY, interpPosZaddedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, field_98038_p, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize| Constructor and Description |
|---|
EntityFireworkSparkFX(World par1World,
double par2,
double par4,
double par6,
double par8,
double par10,
double par12,
EffectRenderer par14EffectRenderer) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canBePushed()
Returns true if this entity should push and be pushed by other entities when colliding.
|
void |
func_92043_f(boolean par1) |
void |
func_92044_a(int par1) |
void |
func_92045_e(boolean par1) |
void |
func_92046_g(int par1) |
AxisAlignedBB |
getBoundingBox()
returns the bounding box for this entity
|
float |
getBrightness(float par1)
Gets how bright this entity is.
|
int |
getBrightnessForRender(float par1) |
void |
onUpdate()
Called to update the entity's position/logic.
|
void |
renderParticle(Tessellator par1Tessellator,
float par2,
float par3,
float par4,
float par5,
float par6,
float par7) |
canAttackWithItem, getBlueColorF, getFXLayer, getGreenColorF, getRedColorF, multipleParticleScaleBy, multiplyVelocity, nextTextureIndexX, readEntityFromNBT, setAlphaF, setParticleIcon, setParticleTextureIndex, setRBGColorF, toString, writeEntityToNBTaddEntityID, addNotRiddenEntityID, addToPlayerScore, addVelocity, applyEntityCollision, attackEntityFrom, canBeCollidedWith, canRenderOnFire, copyDataFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_82143_as, func_82146_a, func_82149_j, func_85029_a, func_85031_j, func_96091_a, func_96092_aw, func_98034_c, getAir, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getExtendedProperties, getEyeHeight, getLastActiveItems, getLookVec, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getRotationYawHead, getShadowSize, getTeleportDirection, getTexture, getTranslatedEntityName, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isCreatureType, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInvisible, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onEntityUpdate, onKillEntity, onStruckByLightning, performHurtAnimation, playSound, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setCurrentItemOrArmor, setDead, setEating, setFire, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setPositionAndRotation2, setRotationYawHead, setSneaking, setSprinting, setVelocity, setWorld, shouldRenderInPass, shouldRiderSit, travelToDimension, unmountEntity, updateCloak, updateRidden, updateRiderPosition, writeToNBTpublic EntityFireworkSparkFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, EffectRenderer par14EffectRenderer)
public void func_92045_e(boolean par1)
public void func_92043_f(boolean par1)
public void func_92044_a(int par1)
public void func_92046_g(int par1)
public AxisAlignedBB getBoundingBox()
getBoundingBox in class Entitypublic boolean canBePushed()
canBePushed in class Entitypublic void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
renderParticle in class EntityFXpublic void onUpdate()
public int getBrightnessForRender(float par1)
getBrightnessForRender in class Entitypublic float getBrightness(float par1)
getBrightness in class Entity