public class EntityMooshroom extends EntityCow implements IShearable
inLovearrowHitTimer, attackedAtYaw, attackTime, cameraPitch, carryoverDamage, deathTime, experienceValue, field_70730_aX, field_70731_aW, field_70769_ao, field_70770_ap, field_94063_bt, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, landMovementFactor, limbSwing, limbYaw, livingSoundTime, maxHurtResistantTime, maxHurtTime, pickUpLootProability, prevCameraPitch, prevHealth, prevLimbYaw, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, swingProgressInt, targetTasks, tasksaddedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, field_98038_p, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize| Constructor and Description |
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EntityMooshroom(World par1World) |
| Modifier and Type | Method and Description |
|---|---|
EntityAgeable |
createChild(EntityAgeable par1EntityAgeable) |
EntityMooshroom |
func_94900_c(EntityAgeable par1EntityAgeable) |
boolean |
interact(EntityPlayer par1EntityPlayer)
Called when a player interacts with a mob.
|
boolean |
isShearable(ItemStack item,
World world,
int X,
int Y,
int Z)
Checks if the object is currently shearable
Example: Sheep return false when they have no wool
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ArrayList<ItemStack> |
onSheared(ItemStack item,
World world,
int X,
int Y,
int Z,
int fortune)
Performs the shear function on this object.
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EntityCow |
spawnBabyAnimal(EntityAgeable par1EntityAgeable)
This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
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getMaxHealth, isAIEnabledattackEntityFrom, canMateWith, getBlockPathWeight, getCanSpawnHere, getTalkInterval, isBreedingItem, isInLove, onLivingUpdate, readEntityFromNBT, resetInLove, writeEntityToNBTfunc_98054_a, getGrowingAge, isChild, setGrowingAgegetEntityToAttack, getSpeedModifier, hasPath, setPathToEntity, setTargetaddPotionEffect, attackEntityAsMob, canAttackClass, canBeCollidedWith, canBePushed, canBeSteered, canBreatheUnderwater, canEntityBeSeen, canPickUpLoot, clearActivePotions, curePotionEffects, detachHome, eatGrassBonus, faceEntity, func_104002_bU, func_82143_as, func_94056_bM, func_94057_bL, func_94058_c, func_94059_bO, func_94060_bK, func_94061_f, func_94062_bN, func_96120_a, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArmorItemForSlot, getArmorPosition, getArrowCountInEntity, getAttackTarget, getCreatureAttribute, getCurrentArmor, getCurrentItemOrArmor, getEntityName, getEntitySenses, getEyeHeight, getHealth, getHeldItem, getHomePosition, getItemIcon, getJumpHelper, getLastActiveItems, getLastAttackingEntity, getLook, getLookHelper, getLookVec, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPosition, getRenderSizeModifier, getRNG, getRotationYawHead, getSwingProgress, getTexture, getTotalArmorValue, getVerticalFaceSpeed, handleHealthUpdate, hasHome, heal, initCreature, isBlocking, isEntityAlive, isEntityUndead, isOnLadder, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, knockBack, moveEntityWithHeading, onDeath, onEntityUpdate, onItemPickup, onUpdate, performHurtAnimation, playLivingSound, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAIMoveSpeed, setArrowCountInEntity, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setEntityHealth, setHomeArea, setJumping, setLastAttackingEntity, setMoveForward, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, shouldRiderFaceForward, spawnExplosionParticle, swingItem, updateRiddenaddEntityID, addNotRiddenEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, copyDataFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_82146_a, func_82149_j, func_85029_a, func_85031_j, func_96091_a, func_96092_aw, func_98034_c, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getExtendedProperties, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getTeleportDirection, getTranslatedEntityName, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInvisible, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setDead, setEating, setFire, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setSneaking, setSprinting, setVelocity, setWorld, shouldRenderInPass, shouldRiderSit, toString, travelToDimension, unmountEntity, updateCloak, updateRiderPosition, writeToNBTpublic EntityMooshroom(World par1World)
public boolean interact(EntityPlayer par1EntityPlayer)
public EntityMooshroom func_94900_c(EntityAgeable par1EntityAgeable)
public EntityCow spawnBabyAnimal(EntityAgeable par1EntityAgeable)
spawnBabyAnimal in class EntityCowpublic EntityAgeable createChild(EntityAgeable par1EntityAgeable)
createChild in class EntityCowpublic boolean isShearable(ItemStack item, World world, int X, int Y, int Z)
IShearableisShearable in interface IShearableitem - The itemstack that is being used, Possible to be nullworld - The current worldX - The X PositionY - The Y PositionZ - The Z Positionpublic ArrayList<ItemStack> onSheared(ItemStack item, World world, int X, int Y, int Z, int fortune)
IShearableonSheared in interface IShearableitem - The itemstack that is being used, Possible to be nullworld - The current worldX - The X PositionY - The Y PositionZ - The Z Positionfortune - The fortune level of the shears being used