public class RenderBiped extends RenderLiving
| Modifier and Type | Field and Description |
|---|---|
static String[] |
bipedArmorFilenamePrefix
List of armor texture filenames.
|
NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK| Constructor and Description |
|---|
RenderBiped(ModelBiped par1ModelBiped,
float par2) |
RenderBiped(ModelBiped par1ModelBiped,
float par2,
float par3) |
| Modifier and Type | Method and Description |
|---|---|
void |
doRender(Entity par1Entity,
double par2,
double par4,
double par6,
float par8,
float par9)
Actually renders the given argument.
|
void |
doRenderLiving(EntityLiving par1EntityLiving,
double par2,
double par4,
double par6,
float par8,
float par9) |
setRenderPassModeldoRenderShadowAndFire, getFontRendererFromRenderManager, renderAABB, renderOffsetAABB, setRenderManager, updateIconspublic static String[] bipedArmorFilenamePrefix
public RenderBiped(ModelBiped par1ModelBiped, float par2)
public RenderBiped(ModelBiped par1ModelBiped, float par2, float par3)
public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9)
doRenderLiving in class RenderLivingpublic void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
doRender in class RenderLiving