public class EntityAITargetNonTamed extends EntityAINearestAttackableTarget
| Constructor and Description |
|---|
EntityAITargetNonTamed(EntityTameable par1EntityTameable,
Class par2Class,
float par3,
int par4,
boolean par5) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
shouldExecute()
Returns whether the EntityAIBase should begin execution.
|
startExecutingcontinueExecuting, resetTaskgetMutexBits, isInterruptible, setMutexBits, updateTaskpublic EntityAITargetNonTamed(EntityTameable par1EntityTameable, Class par2Class, float par3, int par4, boolean par5)
public boolean shouldExecute()
shouldExecute in class EntityAINearestAttackableTarget