public class GuiCrafting extends GuiContainer
inventorySlotsallowUserInput, guiParticles, height, isMacOs, width| Constructor and Description |
|---|
GuiCrafting(InventoryPlayer par1InventoryPlayer,
World par2World,
int par3,
int par4,
int par5) |
doesGuiPauseGame, drawScreen, initGui, onGuiClosed, updateScreenconfirmClicked, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, setClipboardString, setWorldAndResolutiondrawCenteredString, drawRect, drawString, drawTexturedModalRect, drawTexturedModelRectFromIconpublic GuiCrafting(InventoryPlayer par1InventoryPlayer, World par2World, int par3, int par4, int par5)