public class EntityLeashKnot extends EntityHanging
hangingDirection, xPosition, yPosition, zPositionaddedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, field_98038_p, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize| Constructor and Description |
|---|
EntityLeashKnot(World par1World) |
EntityLeashKnot(World par1World,
int par2,
int par3,
int par4) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
addEntityID(NBTTagCompound par1NBTTagCompound)
adds the ID of this entity to the NBT given
|
void |
func_110128_b(Entity par1Entity) |
static EntityLeashKnot |
func_110129_a(World par0World,
int par1,
int par2,
int par3) |
static EntityLeashKnot |
func_110130_b(World par0World,
int par1,
int par2,
int par3) |
boolean |
func_130002_c(EntityPlayer par1EntityPlayer) |
int |
func_82329_d() |
int |
func_82330_g() |
boolean |
isInRangeToRenderDist(double par1) |
boolean |
onValidSurface()
checks to make sure painting can be placed there
|
void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
(abstract) Protected helper method to read subclass entity data from NBT.
|
void |
setDirection(int par1) |
void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
(abstract) Protected helper method to write subclass entity data to NBT.
|
addVelocity, attackEntityFrom, canBeCollidedWith, func_85031_j, moveEntity, onUpdateaddNotRiddenEntityID, addToPlayerScore, applyEntityCollision, canAttackWithItem, canBePushed, canRenderOnFire, copyDataFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_110123_P, func_110124_au, func_82143_as, func_82146_a, func_82149_j, func_85029_a, func_96091_a, func_96092_aw, func_98034_c, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getExtendedProperties, getEyeHeight, getLastActiveItems, getLookVec, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getRotationYawHead, getShadowSize, getTeleportDirection, getTranslatedEntityName, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hashCode, isBurning, isCreatureType, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRenderVec3D, isInsideOfMaterial, isInvisible, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveFlying, onCollideWithPlayer, onEntityUpdate, onKillEntity, onStruckByLightning, performHurtAnimation, playSound, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setCurrentItemOrArmor, setDead, setEating, setFire, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setPositionAndRotation2, setRotationYawHead, setSneaking, setSprinting, setVelocity, setWorld, shouldRenderInPass, shouldRiderSit, toString, travelToDimension, updateRidden, updateRiderPosition, writeToNBTpublic EntityLeashKnot(World par1World)
public EntityLeashKnot(World par1World, int par2, int par3, int par4)
public void setDirection(int par1)
setDirection in class EntityHangingpublic int func_82329_d()
func_82329_d in class EntityHangingpublic int func_82330_g()
func_82330_g in class EntityHangingpublic boolean isInRangeToRenderDist(double par1)
isInRangeToRenderDist in class Entitypublic void func_110128_b(Entity par1Entity)
func_110128_b in class EntityHangingpublic boolean addEntityID(NBTTagCompound par1NBTTagCompound)
addEntityID in class Entitypublic void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT in class EntityHangingpublic void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT in class EntityHangingpublic boolean func_130002_c(EntityPlayer par1EntityPlayer)
func_130002_c in class Entitypublic boolean onValidSurface()
onValidSurface in class EntityHangingpublic static EntityLeashKnot func_110129_a(World par0World, int par1, int par2, int par3)
public static EntityLeashKnot func_110130_b(World par0World, int par1, int par2, int par3)