public class SlotCrafting extends Slot
inventory, slotNumber, xDisplayPosition, yDisplayPosition| Constructor and Description |
|---|
SlotCrafting(EntityPlayer par1EntityPlayer,
IInventory par2IInventory,
IInventory par3IInventory,
int par4,
int par5,
int par6) |
| Modifier and Type | Method and Description |
|---|---|
ItemStack |
decrStackSize(int par1)
Decrease the size of the stack in slot (first int arg) by the amount of the second int arg.
|
boolean |
isItemValid(ItemStack par1ItemStack)
Check if the stack is a valid item for this slot.
|
void |
onPickupFromSlot(EntityPlayer par1EntityPlayer,
ItemStack par2ItemStack) |
canTakeStack, func_111238_b, getBackgroundIconIndex, getBackgroundIconTexture, getHasStack, getSlotIndex, getSlotStackLimit, getStack, isSlotInInventory, onSlotChange, onSlotChanged, putStack, setBackgroundIcon, setBackgroundIconTexturepublic SlotCrafting(EntityPlayer par1EntityPlayer, IInventory par2IInventory, IInventory par3IInventory, int par4, int par5, int par6)
public boolean isItemValid(ItemStack par1ItemStack)
isItemValid in class Slotpublic ItemStack decrStackSize(int par1)
decrStackSize in class Slotpublic void onPickupFromSlot(EntityPlayer par1EntityPlayer, ItemStack par2ItemStack)
onPickupFromSlot in class Slot