public static interface VillagerRegistry.IVillageCreationHandler
StructureVillagePieces array controlling new village
creation so you can insert your own new village pieces| Modifier and Type | Method and Description |
|---|---|
Object |
buildComponent(StructureVillagePieceWeight villagePiece,
ComponentVillageStartPiece startPiece,
List pieces,
Random random,
int p1,
int p2,
int p3,
int p4,
int p5)
Build an instance of the village component
StructureVillagePieces |
Class<?> |
getComponentClass()
The class of the root structure component to add to the village
|
StructureVillagePieceWeight |
getVillagePieceWeight(Random random,
int i)
Called when
MapGenVillage is creating a new village |
StructureVillagePieceWeight getVillagePieceWeight(Random random, int i)
MapGenVillage is creating a new villagerandom - i - Class<?> getComponentClass()
Object buildComponent(StructureVillagePieceWeight villagePiece, ComponentVillageStartPiece startPiece, List pieces, Random random, int p1, int p2, int p3, int p4, int p5)
StructureVillagePiecesvillagePiece - startPiece - pieces - random - p1 - p2 - p3 - p4 - p5 -