public class ItemEnchantedBook extends Item
appleGold, appleRed, arrow, axeDiamond, axeGold, axeIron, axeStone, axeWood, bakedPotato, bed, beefCooked, beefRaw, blazePowder, blazeRod, boat, bone, book, bootsChain, bootsDiamond, bootsGold, bootsIron, bootsLeather, bow, bowlEmpty, bowlSoup, bread, brewingStand, brick, bucketEmpty, bucketLava, bucketMilk, bucketWater, cake, carrot, carrotOnAStick, cauldron, chickenCooked, chickenRaw, clay, coal, comparator, compass, cookie, diamond, doorIron, doorWood, dyePowder, egg, emerald, emptyMap, enchantedBook, enderPearl, expBottle, eyeOfEnder, feather, fermentedSpiderEye, field_111212_ci, field_111213_cg, field_111214_ch, field_111215_ce, field_111216_cf, fireballCharge, firework, fireworkCharge, fishCooked, fishingRod, fishRaw, flint, flintAndSteel, flowerPot, ghastTear, glassBottle, goldenCarrot, goldNugget, gunpowder, helmetChain, helmetDiamond, helmetGold, helmetIron, helmetLeather, hoeDiamond, hoeGold, hoeIron, hoeStone, hoeWood, ingotGold, ingotIron, itemFrame, itemID, itemsList, leather, legsChain, legsDiamond, legsGold, legsIron, legsLeather, lightStoneDust, magmaCream, map, melon, melonSeeds, minecartCrate, minecartEmpty, minecartHopper, minecartPowered, minecartTnt, monsterPlacer, netherQuartz, netherrackBrick, netherStalkSeeds, netherStar, painting, paper, pickaxeDiamond, pickaxeGold, pickaxeIron, pickaxeStone, pickaxeWood, plateChain, plateDiamond, plateGold, plateIron, plateLeather, pocketSundial, poisonousPotato, porkCooked, porkRaw, potato, potion, pumpkinPie, pumpkinSeeds, record11, record13, recordBlocks, recordCat, recordChirp, recordFar, recordMall, recordMellohi, recordStal, recordStrad, recordWait, recordWard, redstone, redstoneRepeater, reed, rottenFlesh, saddle, seeds, shears, shovelDiamond, shovelGold, shovelIron, shovelStone, shovelWood, sign, silk, skull, slimeBall, snowball, speckledMelon, spiderEye, stick, sugar, swordDiamond, swordGold, swordIron, swordStone, swordWood, wheat, writableBook, writtenBook| Constructor and Description |
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ItemEnchantedBook(int par1) |
| Modifier and Type | Method and Description |
|---|---|
void |
addInformation(ItemStack par1ItemStack,
EntityPlayer par2EntityPlayer,
List par3List,
boolean par4) |
NBTTagList |
func_92110_g(ItemStack par1ItemStack) |
ItemStack |
func_92111_a(EnchantmentData par1EnchantmentData) |
WeightedRandomChestContent |
func_92112_a(Random par1Random,
int par2,
int par3,
int par4) |
void |
func_92113_a(Enchantment par1Enchantment,
List par2List) |
WeightedRandomChestContent |
func_92114_b(Random par1Random) |
void |
func_92115_a(ItemStack par1ItemStack,
EnchantmentData par2EnchantmentData) |
EnumRarity |
getRarity(ItemStack par1ItemStack) |
boolean |
hasEffect(ItemStack par1ItemStack) |
boolean |
isItemTool(ItemStack par1ItemStack)
Checks isDamagable and if it cannot be stacked
|
canHarvestBlock, canHarvestBlock, createEntity, doesContainerItemLeaveCraftingGrid, func_111205_h, func_111207_a, func_77653_i, func_82788_x, getArmorModel, getArmorTexture, getChestGenBase, getColorFromItemStack, getContainerItem, getContainerItemStack, getCreativeTab, getCreativeTabs, getDamage, getDamageVsEntity, getDisplayDamage, getEntityLifespan, getFontRenderer, getHasSubtypes, getIcon, getIcon, getIconFromDamage, getIconFromDamageForRenderPass, getIconIndex, getIsRepairable, getItemDisplayName, getItemEnchantability, getItemStackLimit, getItemUseAction, getLocalizedName, getMaxDamage, getMaxDamage, getMaxItemUseDuration, getMetadata, getPotionEffect, getPotionEffect, getRenderPasses, getShareTag, getSmeltingExperience, getSpriteNumber, getStatName, getStrVsBlock, getStrVsBlock, getSubItems, getUnlocalizedName, getUnlocalizedName, hasContainerItem, hasCustomEntity, hasEffect, hitEntity, isBookEnchantable, isDamageable, isDamaged, isFull3D, isMap, isPotionIngredient, isPotionIngredient, isRepairable, isValidArmor, onArmorTickUpdate, onBlockDestroyed, onBlockStartBreak, onCreated, onDroppedByPlayer, onEaten, onEntityItemUpdate, onEntitySwing, onItemRightClick, onItemUse, onItemUseFirst, onLeftClickEntity, onPlayerStoppedUsing, onUpdate, onUsingItemTick, registerIcons, renderHelmetOverlay, requiresMultipleRenderPasses, setContainerItem, setCreativeTab, setDamage, setFull3D, setMaxDamage, setMaxStackSize, setNoRepair, setPotionEffect, setUnlocalizedName, shouldPassSneakingClickToBlock, shouldRotateAroundWhenRenderingpublic boolean isItemTool(ItemStack par1ItemStack)
isItemTool in class Itempublic EnumRarity getRarity(ItemStack par1ItemStack)
public NBTTagList func_92110_g(ItemStack par1ItemStack)
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
addInformation in class Itempublic void func_92115_a(ItemStack par1ItemStack, EnchantmentData par2EnchantmentData)
public ItemStack func_92111_a(EnchantmentData par1EnchantmentData)
public void func_92113_a(Enchantment par1Enchantment, List par2List)
public WeightedRandomChestContent func_92114_b(Random par1Random)
public WeightedRandomChestContent func_92112_a(Random par1Random, int par2, int par3, int par4)