public class GuiChest extends GuiContainer
inventorySlotsallowUserInput, height, widthfield_110323_l, field_110324_m, field_110325_k| Constructor and Description |
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GuiChest(IInventory par1IInventory,
IInventory par2IInventory) |
doesGuiPauseGame, drawScreen, initGui, onGuiClosed, updateScreenconfirmClicked, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, setClipboardString, setWorldAndResolutiondrawCenteredString, drawRect, drawString, drawTexturedModalRect, drawTexturedModelRectFromIconpublic GuiChest(IInventory par1IInventory, IInventory par2IInventory)