public class TileEntityDropper extends TileEntityDispenser
blockMetadata, blockType, INFINITE_EXTENT_AABB, worldObj, xCoord, yCoord, zCoord| Constructor and Description |
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TileEntityDropper() |
| Modifier and Type | Method and Description |
|---|---|
String |
getInvName()
Returns the name of the inventory.
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addItem, closeChest, decrStackSize, getInventoryStackLimit, getRandomStackFromInventory, getSizeInventory, getStackInSlot, getStackInSlotOnClosing, isInvNameLocalized, isItemValidForSlot, isUseableByPlayer, openChest, readFromNBT, setCustomName, setInventorySlotContents, writeToNBTaddMapping, canUpdate, createAndLoadEntity, func_85027_a, getBlockMetadata, getBlockType, getDescriptionPacket, getDistanceFrom, getMaxRenderDistanceSquared, getRenderBoundingBox, getWorldObj, hasWorldObj, invalidate, isInvalid, onChunkUnload, onDataPacket, onInventoryChanged, receiveClientEvent, setWorldObj, shouldRefresh, shouldRenderInPass, updateContainingBlockInfo, updateEntity, validateequals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitonInventoryChangedpublic String getInvName()
getInvName in interface IInventorygetInvName in class TileEntityDispenser