public class PlayerInteractEvent extends PlayerEvent
| Modifier and Type | Class and Description |
|---|---|
static class |
PlayerInteractEvent.Action |
PlayerEvent.BreakSpeed, PlayerEvent.HarvestCheck, PlayerEvent.NameFormatLivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructingEvent.HasResult, Event.Result| Modifier and Type | Field and Description |
|---|---|
PlayerInteractEvent.Action |
action |
int |
face |
Event.Result |
useBlock |
Event.Result |
useItem |
int |
x |
int |
y |
int |
z |
entityPlayerentityLivingentity| Constructor and Description |
|---|
PlayerInteractEvent(EntityPlayer player,
PlayerInteractEvent.Action action,
int x,
int y,
int z,
int face) |
| Modifier and Type | Method and Description |
|---|---|
void |
setCanceled(boolean cancel)
Sets the state of this event, not all events are cancelable, and any attempt to
cancel a event that can't be will result in a IllegalArgumentException.
|
getListenerList, getResult, hasResult, isCancelable, isCanceled, setResultpublic final PlayerInteractEvent.Action action
public final int x
public final int y
public final int z
public final int face
public Event.Result useBlock
public Event.Result useItem
public PlayerInteractEvent(EntityPlayer player, PlayerInteractEvent.Action action, int x, int y, int z, int face)
public void setCanceled(boolean cancel)
EventsetCanceled in class Eventcancel - The new canceled value