public class TileEntitySkull extends TileEntity
blockMetadata, blockType, INFINITE_EXTENT_AABB, worldObj, xCoord, yCoord, zCoord| Constructor and Description |
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TileEntitySkull() |
| Modifier and Type | Method and Description |
|---|---|
int |
func_82119_b() |
Packet |
getDescriptionPacket()
Overriden in a sign to provide the text.
|
String |
getExtraType()
Get the extra data foor this skull, used as player username by player heads
|
int |
getSkullType()
Get the entity type for the skull
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void |
readFromNBT(NBTTagCompound par1NBTTagCompound)
Reads a tile entity from NBT.
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void |
setSkullRotation(int par1)
Set the skull's rotation
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void |
setSkullType(int par1,
String par2Str)
Set the entity type for the skull
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void |
writeToNBT(NBTTagCompound par1NBTTagCompound)
Writes a tile entity to NBT.
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addMapping, canUpdate, createAndLoadEntity, func_85027_a, getBlockMetadata, getBlockType, getDistanceFrom, getMaxRenderDistanceSquared, getRenderBoundingBox, getWorldObj, hasWorldObj, invalidate, isInvalid, onChunkUnload, onDataPacket, onInventoryChanged, receiveClientEvent, setWorldObj, shouldRefresh, shouldRenderInPass, updateContainingBlockInfo, updateEntity, validatepublic void writeToNBT(NBTTagCompound par1NBTTagCompound)
writeToNBT in class TileEntitypublic void readFromNBT(NBTTagCompound par1NBTTagCompound)
readFromNBT in class TileEntitypublic Packet getDescriptionPacket()
getDescriptionPacket in class TileEntitypublic void setSkullType(int par1,
String par2Str)
public int getSkullType()
public void setSkullRotation(int par1)
public int func_82119_b()
public String getExtraType()