| Class | Description |
|---|---|
| ArrowLooseEvent | |
| ArrowNockEvent | |
| AttackEntityEvent | |
| BonemealEvent | |
| EntityInteractEvent | |
| EntityItemPickupEvent | |
| FillBucketEvent | |
| PlayerDestroyItemEvent | |
| PlayerDropsEvent |
Child class of LivingDropEvent that is fired specifically when a
player dies.
|
| PlayerEvent | |
| PlayerEvent.BreakSpeed | |
| PlayerEvent.HarvestCheck | |
| PlayerEvent.NameFormat | |
| PlayerFlyableFallEvent |
Occurs when a player falls, but is able to fly.
|
| PlayerInteractEvent | |
| PlayerSleepInBedEvent | |
| UseHoeEvent |
| Enum | Description |
|---|---|
| PlayerInteractEvent.Action |