public class GuiScreenOnlineServers extends GuiScreen
allowUserInput, height, widthicons, optionsBackground, statIcons| Constructor and Description |
|---|
GuiScreenOnlineServers(GuiScreen par1GuiScreen) |
| Modifier and Type | Method and Description |
|---|---|
void |
confirmClicked(boolean par1,
int par2) |
void |
drawScreen(int par1,
int par2,
float par3)
Draws the screen and all the components in it.
|
void |
func_102018_a(long par1) |
void |
func_96178_g() |
void |
initGui()
Adds the buttons (and other controls) to the screen in question.
|
void |
onGuiClosed()
Called when the screen is unloaded.
|
void |
updateScreen()
Called from the main game loop to update the screen.
|
doesGuiPauseGame, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, setClipboardString, setWorldAndResolutiondrawCenteredString, drawRect, drawString, drawTexturedModalRect, drawTexturedModelRectFromIconpublic GuiScreenOnlineServers(GuiScreen par1GuiScreen)
public void initGui()
public void func_96178_g()
public void updateScreen()
updateScreen in class GuiScreenpublic void onGuiClosed()
onGuiClosed in class GuiScreenpublic void confirmClicked(boolean par1,
int par2)
confirmClicked in class GuiScreenpublic void func_102018_a(long par1)
public void drawScreen(int par1,
int par2,
float par3)
drawScreen in class GuiScreen