public class DemoWorldServer extends WorldServer
| Modifier and Type | Field and Description |
|---|---|
static WorldSettings |
demoWorldSettings |
allPlayersSleeping, bonusChestContent, canNotSave, customTeleporters, theChunkProviderServeractiveChunkSet, difficultySetting, findingSpawnPoint, isRemote, lastLightningBolt, loadedEntityList, loadedTileEntityList, mapStorage, MAX_ENTITY_RADIUS, perWorldStorage, playerEntities, prevRainingStrength, prevThunderingStrength, provider, rainingStrength, rand, scheduledUpdatesAreImmediate, skylightSubtracted, theProfiler, thunderingStrength, villageCollectionObj, weatherEffects| Constructor and Description |
|---|
DemoWorldServer(MinecraftServer par1MinecraftServer,
ISaveHandler par2ISaveHandler,
String par3Str,
int par4,
Profiler par5Profiler,
ILogAgent par6ILogAgent) |
addBlockEvent, addWeatherEffect, areAllPlayersAsleep, canMineBlock, canMineBlockBody, flush, getAllTileEntityInBox, getChunkSaveLocation, getDefaultTeleporter, getEntityByID, getEntityTracker, getEntrancePortalLocation, getMinecraftServer, getPendingBlockUpdates, getPlayerManager, isBlockTickScheduledThisTick, newExplosion, onEntityRemoved, resetUpdateEntityTick, saveAllChunks, saveChunkData, scheduleBlockUpdate, scheduleBlockUpdateFromLoad, scheduleBlockUpdateWithPriority, setEntityState, setSpawnLocation, spawnRandomCreature, tick, tickUpdates, updateAllPlayersSleepingFlag, updateEntities, updateEntityWithOptionalForceaddLoadedEntities, addTileEntity, addTileEntity, addWorldAccess, addWorldInfoToCrashReport, blockExists, blockGetRenderType, blockHasTileEntity, calculateInitialSkylight, calculateInitialWeatherBody, calculateSkylightSubtracted, canBlockFreeze, canBlockFreezeBody, canBlockSeeTheSky, canLightningStrikeAt, canPlaceEntityOnSide, canSnowAt, canSnowAtBody, checkBlockCollision, checkChunksExist, checkNoEntityCollision, checkNoEntityCollision, checkSessionLock, clip, clip, countEntities, countEntities, createExplosion, destroyBlock, destroyBlockInWorldPartially, doChunksNearChunkExist, doesBlockHaveSolidTopSurface, drawCloudsBody, extendedLevelsInChunkCache, extinguishFire, findClosestStructure, findNearestEntityWithinAABB, func_82738_a, func_82739_e, func_92088_a, func_96440_m, getActualHeight, getBiomeGenForCoords, getBiomeGenForCoordsBody, getBlockDensity, getBlockId, getBlockLightOpacity, getBlockLightValue_do, getBlockLightValue, getBlockMaterial, getBlockMetadata, getBlockPowerInput, getBlockTileEntity, getBrightness, getCelestialAngle, getCelestialAngleRadians, getChunkFromBlockCoords, getChunkFromChunkCoords, getChunkHeightMapMinimum, getChunkProvider, getClosestPlayer, getClosestPlayerToEntity, getClosestVulnerablePlayer, getClosestVulnerablePlayerToEntity, getCloudColour, getCollidingBlockBounds, getCollidingBoundingBoxes, getCurrentDate, getCurrentMoonPhaseFactor, getDebugLoadedEntities, getEntitiesWithinAABB, getEntitiesWithinAABBExcludingEntity, getEntitiesWithinAABBExcludingEntity, getEntityPathToXYZ, getFirstUncoveredBlock, getFogColor, getFullBlockLightValue, getGameRules, getHeight, getHeightValue, getHorizon, getIndirectPowerLevelTo, getIndirectPowerOutput, getLightBrightness, getLightBrightnessForSkyBlocks, getLoadedEntityList, getLocationTensionFactor, getMinecartSoundUpdater, getMoonPhase, getPathEntityToEntity, getPersistentChunks, getPlayerEntityByName, getPrecipitationHeight, getProviderName, getRainStrength, getSavedLightValue, getSaveHandler, getScoreboard, getSeed, getSkyBlockTypeBrightness, getSkyColor, getSkyColorBody, getSpawnPoint, getStarBrightness, getStarBrightnessBody, getStrongestIndirectPower, getSunBrightness, getTensionFactorForBlock, getTopSolidOrLiquidBlock, getTotalWorldTime, getUniqueDataId, getWeightedThunderStrength, getWorldChunkManager, getWorldInfo, getWorldLogAgent, getWorldTime, getWorldVec3Pool, handleMaterialAcceleration, isAABBInMaterial, isAirBlock, isAnyLiquid, isBlockFreezable, isBlockFreezableNaturally, isBlockFullCube, isBlockHighHumidity, isBlockIndirectlyGettingPowered, isBlockNormalCube, isBlockNormalCubeDefault, isBlockOpaqueCube, isBlockProvidingPowerTo, isBlockSolidOnSide, isBlockSolidOnSide, isBlockTopFacingSurfaceSolid, isBoundingBoxBurning, isDaytime, isMaterialInBB, isRaining, isThundering, joinEntityInSurroundings, loadItemData, markBlockForRenderUpdate, markBlockForUpdate, markBlockRangeForRenderUpdate, markBlocksDirtyVertical, markTileEntityChunkModified, markTileEntityForDespawn, notifyBlockChange, notifyBlockOfNeighborChange, notifyBlocksOfNeighborChange, notifyBlocksOfNeighborChange, playAuxSFX, playAuxSFXAtEntity, playRecord, playSound, playSoundAtEntity, playSoundEffect, playSoundToNearExcept, rayTraceBlocks_do_do, removeBlockTileEntity, removeEntity, removePlayerEntityDangerously, removeWorldAccess, selectEntitiesWithinAABB, sendQuittingDisconnectingPacket, setAllowedSpawnTypes, setBlock, setBlock, setBlockMetadataWithNotify, setBlockTileEntity, setBlockToAir, setItemData, setLightValue, setRainStrength, setRandomSeed, setSpawnLocation, setWorldTime, spawnEntityInWorld, spawnParticle, toggleRain, unloadEntities, updateAllLightTypes, updateEntity, updateLightByType, updateWeatherBodypublic static final WorldSettings demoWorldSettings
public DemoWorldServer(MinecraftServer par1MinecraftServer, ISaveHandler par2ISaveHandler, String par3Str, int par4, Profiler par5Profiler, ILogAgent par6ILogAgent)