public class EntityOtherPlayerMP extends AbstractClientPlayer
locationStevePngcameraYaw, capabilities, experience, experienceLevel, experienceTotal, eyeHeight, field_71079_bU, field_71082_cx, field_71085_bR, field_71089_bV, field_71091_bM, field_71094_bP, field_71095_bQ, field_71096_bN, field_71097_bO, fishEntity, inventory, inventoryContainer, openContainer, PERSISTED_NBT_TAG, playerLocation, prevCameraYaw, sleepTimer, username, xpCooldownarrowHitTimer, attackedAtYaw, attackTime, cameraPitch, deathTime, field_70769_ao, field_70770_ap, hurtTime, isSwingInProgress, jumpMovementFactor, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, swingProgressIntaddedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize| Constructor and Description |
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EntityOtherPlayerMP(World par1World,
String par2Str) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
attackEntityFrom(DamageSource par1DamageSource,
float par2)
Called when the entity is attacked.
|
boolean |
canCommandSenderUseCommand(int par1,
String par2Str)
Returns true if the command sender is allowed to use the given command.
|
float |
getDefaultEyeHeight()
Returns the default eye height of the player
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ChunkCoordinates |
getPlayerCoordinates()
Return the position for this command sender.
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float |
getShadowSize() |
void |
onLivingUpdate()
Called frequently so the entity can update its state every tick as required.
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void |
onUpdate()
Called to update the entity's position/logic.
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void |
sendChatToPlayer(ChatMessageComponent par1ChatMessageComponent) |
void |
setCurrentItemOrArmor(int par1,
ItemStack par2ItemStack)
Sets the held item, or an armor slot.
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void |
setPositionAndRotation2(double par1,
double par3,
double par5,
float par7,
float par8,
int par9)
Sets the position and rotation.
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getCapeUrl, getDownloadImageCape, getDownloadImageSkin, getLocationCape, getLocationCape, getLocationSkin, getLocationSkin, getLocationSkull, getSkinUrl, getTextureCape, getTextureSkinaddChatMessage, addExhaustion, addExperience, addExperienceLevel, addMovementStat, addScore, addStat, addToPlayerScore, attackTargetEntityWithCurrentItem, canAttackPlayer, canEat, canHarvestBlock, canPlayerEdit, clearItemInUse, clonePlayer, closeScreen, destroyCurrentEquippedItem, displayGUIAnvil, displayGUIBeacon, displayGUIBook, displayGUIBrewingStand, displayGUIChest, displayGUIDispenser, displayGUIEditSign, displayGUIEnchantment, displayGUIFurnace, displayGUIHopper, displayGUIHopperMinecart, displayGUIHorse, displayGUIMerchant, displayGUIWorkbench, dropOneItem, dropPlayerItem, dropPlayerItemWithRandomChoice, getAbsorptionAmount, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArmorVisibility, getBedLocation, getBedLocation, getBedOrientationInDegrees, getCommandSenderName, getCurrentArmor, getCurrentEquippedItem, getCurrentItemOrArmor, getCurrentPlayerStrVsBlock, getCurrentPlayerStrVsBlock, getDisplayName, getEntityName, getEntityWorld, getEyeHeight, getFoodStats, getHeldItem, getHideCape, getInventoryEnderChest, getItemIcon, getItemInUse, getItemInUseCount, getItemInUseDuration, getLastActiveItems, getMaxInPortalTime, getPortalCooldown, getScore, getSleepTimer, getTeam, getTotalArmorValue, getTranslatedEntityName, getWorldScoreboard, getYOffset, handleHealthUpdate, interactWith, isBlocking, isCurrentToolAdventureModeExempt, isEntityInsideOpaqueBlock, isInvisibleToPlayer, isPlayerFullyAsleep, isPlayerSleeping, isPushedByWater, isSpawnForced, isSpawnForced, isUsingItem, joinEntityItemWithWorld, mountEntity, moveEntityWithHeading, onCriticalHit, onDeath, onEnchantmentCritical, onKillEntity, openGui, playSound, preparePlayerToSpawn, readEntityFromNBT, refreshDisplayName, respawnPlayer, sendPlayerAbilities, setAbsorptionAmount, setDead, setGameType, setInWeb, setItemInUse, setScore, setSpawnChunk, setSpawnChunk, shouldHeal, sleepInBedAt, stopUsingItem, triggerAchievement, updateRidden, verifyRespawnCoordinates, wakeUpPlayer, writeEntityToNBT, xpBarCapaddPotionEffect, attackEntityAsMob, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, curePotionEffects, dismountEntity, func_110142_aN, func_142015_aE, func_94060_bK, getActivePotionEffect, getActivePotionEffects, getAge, getAITarget, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getEntityAttribute, getHealth, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSwingProgress, heal, isChild, isClientWorld, isEntityAlive, isEntityUndead, isOnLadder, isOnSameTeam, isOnTeam, isPotionActive, isPotionActive, isPotionApplicable, knockBack, onEntityUpdate, onItemPickup, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAIMoveSpeed, setArrowCountInEntity, setHealth, setJumping, setLastAttacker, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItemaddEntityCrashInfo, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, copyDataFrom, copyLocationAndAnglesFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, getAir, getBlockExplosionResistance, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getExtendedProperties, getMaxSafePointTries, getMountedYOffset, getParts, getPersistentID, getPickedResult, getTeleportDirection, getUniqueID, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, interactFirst, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInvulnerable, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInvisible, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, moveEntity, moveFlying, onChunkLoad, onCollideWithPlayer, onStruckByLightning, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setEating, setFire, setInPortal, setInvisible, setLocationAndAngles, setPosition, setPositionAndRotation, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldExplodeBlock, shouldRenderInPass, shouldRiderSit, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptionalpublic boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
attackEntityFrom in class EntityPlayerpublic void setPositionAndRotation2(double par1,
double par3,
double par5,
float par7,
float par8,
int par9)
setPositionAndRotation2 in class EntityLivingBasepublic void onUpdate()
onUpdate in class EntityPlayerpublic float getShadowSize()
getShadowSize in class Entitypublic void onLivingUpdate()
onLivingUpdate in class EntityPlayerpublic void setCurrentItemOrArmor(int par1,
ItemStack par2ItemStack)
setCurrentItemOrArmor in class EntityPlayerpublic float getDefaultEyeHeight()
EntityPlayergetDefaultEyeHeight in class EntityPlayerpublic void sendChatToPlayer(ChatMessageComponent par1ChatMessageComponent)
public boolean canCommandSenderUseCommand(int par1,
String par2Str)
public ChunkCoordinates getPlayerCoordinates()