public class EntityAILookAtTradePlayer extends EntityAIWatchClosest
| Constructor and Description |
|---|
EntityAILookAtTradePlayer(EntityVillager par1EntityVillager) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
shouldExecute()
Returns whether the EntityAIBase should begin execution.
|
continueExecuting, resetTask, startExecuting, updateTaskgetMutexBits, isInterruptible, setMutexBitspublic EntityAILookAtTradePlayer(EntityVillager par1EntityVillager)
public boolean shouldExecute()
shouldExecute in class EntityAIWatchClosest