public class EntitySlime extends EntityLiving implements IMob
| Modifier and Type | Field and Description |
|---|---|
float |
prevSquishFactor |
float |
squishAmount |
float |
squishFactor |
experienceValue, livingSoundTime, targetTasks, tasksarrowHitTimer, attackedAtYaw, attackTime, cameraPitch, deathTime, field_70769_ao, field_70770_ap, hurtTime, isSwingInProgress, jumpMovementFactor, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, swingProgressIntaddedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySizemobSelector| Constructor and Description |
|---|
EntitySlime(World par1World) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
getCanSpawnHere()
Checks if the entity's current position is a valid location to spawn this entity.
|
int |
getSlimeSize()
Returns the size of the slime.
|
int |
getVerticalFaceSpeed()
The speed it takes to move the entityliving's rotationPitch through the faceEntity method.
|
void |
onCollideWithPlayer(EntityPlayer par1EntityPlayer)
Called by a player entity when they collide with an entity
|
void |
onUpdate()
Called to update the entity's position/logic.
|
void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
(abstract) Protected helper method to read subclass entity data from NBT.
|
void |
setDead()
Will get destroyed next tick.
|
void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
(abstract) Protected helper method to write subclass entity data to NBT.
|
allowLeashing, canAttackClass, canBeSteered, canPickUpLoot, clearLeashed, eatGrassBonus, faceEntity, func_110163_bv, func_130225_q, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCurrentItemOrArmor, getCustomNameTag, getEntityName, getEntitySenses, getHeldItem, getJumpHelper, getLastActiveItems, getLeashed, getLeashedToEntity, getLookHelper, getMaxSafePointTries, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getRenderSizeModifier, getTalkInterval, hasCustomNameTag, interactFirst, isNoDespawnRequired, onEntityUpdate, onLivingUpdate, onSpawnWithEgg, playLivingSound, setAIMoveSpeed, setAlwaysRenderNameTag, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setCustomNameTag, setEquipmentDropChance, setLeashedToEntity, setMoveForward, spawnExplosionParticleaddPotionEffect, attackEntityAsMob, attackEntityFrom, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, curePotionEffects, dismountEntity, func_110142_aN, func_142015_aE, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getEntityAttribute, getEyeHeight, getHealth, getItemIcon, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSwingProgress, getTeam, getTotalArmorValue, handleHealthUpdate, heal, isChild, isClientWorld, isEntityAlive, isEntityUndead, isOnLadder, isOnSameTeam, isOnTeam, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, knockBack, moveEntityWithHeading, onDeath, onItemPickup, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateRiddenaddEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, copyDataFrom, copyLocationAndAnglesFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, getAir, getBlockExplosionResistance, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getExtendedProperties, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getTeleportDirection, getTranslatedEntityName, getUniqueID, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onChunkLoad, onKillEntity, onStruckByLightning, playSound, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setEating, setFire, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldExplodeBlock, shouldRenderInPass, shouldRiderSit, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptionalpublic float squishAmount
public float squishFactor
public float prevSquishFactor
public EntitySlime(World par1World)
public int getSlimeSize()
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT in class EntityLivingpublic void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT in class EntityLivingpublic void onUpdate()
onUpdate in class EntityLivingpublic void onCollideWithPlayer(EntityPlayer par1EntityPlayer)
onCollideWithPlayer in class Entitypublic boolean getCanSpawnHere()
getCanSpawnHere in class EntityLivingpublic int getVerticalFaceSpeed()
getVerticalFaceSpeed in class EntityLiving