| Interface | Description |
|---|---|
| IChatListener | |
| IConnectionHandler | |
| IGuiHandler | |
| IPacketHandler | |
| ITinyPacketHandler | |
| NetworkMod.NULL |
Special dummy class for handling stupid annotation default values
|
| Player |
| Class | Description |
|---|---|
| EntitySpawnAdjustmentPacket | |
| EntitySpawnPacket | |
| FMLNetworkHandler | |
| FMLPacket | |
| ModIdentifiersPacket | |
| ModIdMapPacket | |
| ModListRequestPacket | |
| ModListResponsePacket | |
| ModMissingPacket | |
| NetworkModHandler | |
| NetworkRegistry | |
| OpenGuiPacket | |
| PacketDispatcher |
A simple utility class to send packet 250 packets around the place
|
| Exception | Description |
|---|---|
| FMLNetworkException |
| Annotation Type | Description |
|---|---|
| NetworkMod | |
| NetworkMod.SidedPacketHandler |
Bundles together a packet handler and it's associated channels for the sided packet handlers
|
| NetworkMod.VersionCheckHandler |
A marker for a method that will be offered the client's version string
if more sophisticated version rejection handling is required:
The method should accept a "String" (the version) and return a boolean true
if the version can be accepted.
|