| Interface | Description |
|---|---|
| BlockProxy | |
| IEntityAdditionalSpawnData |
A interface for Entities that need extra information to be communicated
between the server and client when they are spawned.
|
| ItemProxy | |
| IThrowableEntity |
This interface should be implemented by an Entity that can be 'thrown', like snowballs.
|
| VillagerRegistry.IVillageCreationHandler |
Allow access to the
StructureVillagePieces array controlling new village
creation so you can insert your own new village pieces |
| VillagerRegistry.IVillageTradeHandler |
Allow access to the
MerchantRecipeList for a villager type for manipulation |
| Class | Description |
|---|---|
| EntityRegistry | |
| GameData | |
| GameRegistry | |
| GameRegistry.UniqueIdentifier | |
| ItemData | |
| LanguageRegistry | |
| TickRegistry | |
| TickRegistry.TickQueueElement |
We register our delegate here
|
| VillagerRegistry |
Registry for villager trading control
|