public class EntityFallingSand extends Entity
| Modifier and Type | Field and Description |
|---|---|
int |
blockID |
NBTTagCompound |
fallingBlockTileEntityData |
int |
fallTime
How long the block has been falling for.
|
int |
metadata |
boolean |
shouldDropItem |
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize| Constructor and Description |
|---|
EntityFallingSand(World par1World) |
EntityFallingSand(World par1World,
double par2,
double par4,
double par6,
int par8) |
EntityFallingSand(World par1World,
double par2,
double par4,
double par6,
int par8,
int par9) |
| Modifier and Type | Method and Description |
|---|---|
void |
addEntityCrashInfo(CrashReportCategory par1CrashReportCategory) |
boolean |
canBeCollidedWith()
Returns true if other Entities should be prevented from moving through this Entity.
|
boolean |
canRenderOnFire() |
float |
getShadowSize() |
World |
getWorld() |
void |
onUpdate()
Called to update the entity's position/logic.
|
void |
setIsAnvil(boolean par1) |
addToPlayerScore, addVelocity, applyEntityCollision, attackEntityFrom, canAttackWithItem, canBePushed, canRiderInteract, copyDataFrom, copyLocationAndAnglesFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, getAir, getBlockExplosionResistance, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getExtendedProperties, getEyeHeight, getLastActiveItems, getLookVec, getMaxInPortalTime, getMaxSafePointTries, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getRotationYawHead, getTeleportDirection, getTranslatedEntityName, getUniqueID, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, interactFirst, isBurning, isCreatureType, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onChunkLoad, onCollideWithPlayer, onEntityUpdate, onKillEntity, onStruckByLightning, performHurtAnimation, playSound, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setCurrentItemOrArmor, setDead, setEating, setFire, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setPositionAndRotation2, setRotationYawHead, setSneaking, setSprinting, setVelocity, setWorld, shouldDismountInWater, shouldExplodeBlock, shouldRenderInPass, shouldRiderSit, toString, travelToDimension, updateRidden, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptionalpublic int blockID
public int metadata
public int fallTime
public boolean shouldDropItem
public NBTTagCompound fallingBlockTileEntityData
public EntityFallingSand(World par1World)
public EntityFallingSand(World par1World, double par2, double par4, double par6, int par8)
public EntityFallingSand(World par1World, double par2, double par4, double par6, int par8, int par9)
public boolean canBeCollidedWith()
canBeCollidedWith in class Entitypublic void onUpdate()
public void setIsAnvil(boolean par1)
public void addEntityCrashInfo(CrashReportCategory par1CrashReportCategory)
addEntityCrashInfo in class Entitypublic float getShadowSize()
getShadowSize in class Entitypublic World getWorld()
public boolean canRenderOnFire()
canRenderOnFire in class Entity