public class ComponentScatteredFeatureSwampHut extends StructureComponent
| Constructor and Description |
|---|
ComponentScatteredFeatureSwampHut() |
ComponentScatteredFeatureSwampHut(Random par1Random,
int par2,
int par3) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
addComponentParts(World par1World,
Random par2Random,
StructureBoundingBox par3StructureBoundingBox)
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at
the end, it adds Fences...
|
buildComponent, findIntersecting, func_143009_a, func_143010_b, getBoundingBox, getCenter, getComponentTypepublic ComponentScatteredFeatureSwampHut()
public ComponentScatteredFeatureSwampHut(Random par1Random, int par2, int par3)
public boolean addComponentParts(World par1World, Random par2Random, StructureBoundingBox par3StructureBoundingBox)
addComponentParts in class StructureComponent