public class EntityZombie extends EntityMob
field_110179_h, field_110181_iexperienceValue, livingSoundTime, targetTasks, tasksarrowHitTimer, attackedAtYaw, attackTime, cameraPitch, deathTime, field_70769_ao, field_70770_ap, hurtTime, isSwingInProgress, jumpMovementFactor, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, swingProgressIntaddedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySizemobSelector| Constructor and Description |
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EntityZombie(World par1World) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
attackEntityAsMob(Entity par1Entity) |
boolean |
attackEntityFrom(DamageSource par1DamageSource,
float par2)
Called when the entity is attacked.
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EnumCreatureAttribute |
getCreatureAttribute()
Get this Entity's EnumCreatureAttribute
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int |
getTotalArmorValue()
Returns the current armor value as determined by a call to InventoryPlayer.getTotalArmorValue
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void |
handleHealthUpdate(byte par1) |
boolean |
interact(EntityPlayer par1EntityPlayer)
Called when a player interacts with a mob.
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boolean |
isChild()
If Animal, checks if the age timer is negative
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boolean |
isConverting()
Returns whether this zombie is in the process of converting to a villager
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boolean |
isVillager()
Return whether this zombie is a villager.
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void |
onKillEntity(EntityLivingBase par1EntityLivingBase)
This method gets called when the entity kills another one.
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void |
onLivingUpdate()
Called frequently so the entity can update its state every tick as required.
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EntityLivingData |
onSpawnWithEgg(EntityLivingData par1EntityLivingData) |
void |
onUpdate()
Called to update the entity's position/logic.
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void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
(abstract) Protected helper method to read subclass entity data from NBT.
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void |
setChild(boolean par1)
Set whether this zombie is a child.
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void |
setVillager(boolean par1)
Set whether this zombie is a villager.
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void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
(abstract) Protected helper method to write subclass entity data to NBT.
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getBlockPathWeight, getCanSpawnHeredetachHome, func_110173_bK, func_110174_bM, func_110176_b, getEntityToAttack, getHomePosition, hasHome, hasPath, setHomeArea, setPathToEntity, setTargetallowLeashing, canAttackClass, canBeSteered, canPickUpLoot, clearLeashed, eatGrassBonus, faceEntity, func_110163_bv, func_130225_q, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCurrentItemOrArmor, getCustomNameTag, getEntityName, getEntitySenses, getHeldItem, getJumpHelper, getLastActiveItems, getLeashed, getLeashedToEntity, getLookHelper, getMaxSafePointTries, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getRenderSizeModifier, getTalkInterval, getVerticalFaceSpeed, hasCustomNameTag, interactFirst, isNoDespawnRequired, onEntityUpdate, playLivingSound, setAIMoveSpeed, setAlwaysRenderNameTag, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setCustomNameTag, setEquipmentDropChance, setLeashedToEntity, setMoveForward, spawnExplosionParticleaddPotionEffect, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, curePotionEffects, dismountEntity, func_110142_aN, func_142015_aE, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArrowCountInEntity, getAttributeMap, getEntityAttribute, getEyeHeight, getHealth, getItemIcon, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSwingProgress, getTeam, heal, isClientWorld, isEntityAlive, isEntityUndead, isOnLadder, isOnSameTeam, isOnTeam, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, knockBack, moveEntityWithHeading, onDeath, onItemPickup, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateRiddenaddEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, copyDataFrom, copyLocationAndAnglesFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, getAir, getBlockExplosionResistance, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getExtendedProperties, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getTeleportDirection, getTranslatedEntityName, getUniqueID, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onChunkLoad, onCollideWithPlayer, onStruckByLightning, playSound, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setDead, setEating, setFire, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldExplodeBlock, shouldRenderInPass, shouldRiderSit, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptionalpublic EntityZombie(World par1World)
public int getTotalArmorValue()
getTotalArmorValue in class EntityLivingBasepublic boolean isChild()
isChild in class EntityLivingBasepublic void setChild(boolean par1)
public boolean isVillager()
public void setVillager(boolean par1)
public void onLivingUpdate()
onLivingUpdate in class EntityMobpublic boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
attackEntityFrom in class EntityMobpublic void onUpdate()
public boolean attackEntityAsMob(Entity par1Entity)
attackEntityAsMob in class EntityMobpublic EnumCreatureAttribute getCreatureAttribute()
getCreatureAttribute in class EntityLivingBasepublic void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT in class EntityLivingpublic void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT in class EntityLivingpublic void onKillEntity(EntityLivingBase par1EntityLivingBase)
onKillEntity in class Entitypublic EntityLivingData onSpawnWithEgg(EntityLivingData par1EntityLivingData)
onSpawnWithEgg in class EntityLivingpublic boolean interact(EntityPlayer par1EntityPlayer)
public void handleHealthUpdate(byte par1)
handleHealthUpdate in class EntityLivingBasepublic boolean isConverting()