public class ModelChicken extends ModelBase
| Modifier and Type | Field and Description |
|---|---|
ModelRenderer |
bill |
ModelRenderer |
body |
ModelRenderer |
chin |
ModelRenderer |
head |
ModelRenderer |
leftLeg |
ModelRenderer |
leftWing |
ModelRenderer |
rightLeg |
ModelRenderer |
rightWing |
boxList, isChild, isRiding, onGround, textureHeight, textureWidth| Constructor and Description |
|---|
ModelChicken() |
| Modifier and Type | Method and Description |
|---|---|
void |
render(Entity par1Entity,
float par2,
float par3,
float par4,
float par5,
float par6,
float par7)
Sets the models various rotation angles then renders the model.
|
void |
setRotationAngles(float par1,
float par2,
float par3,
float par4,
float par5,
float par6,
Entity par7Entity)
Sets the model's various rotation angles.
|
getRandomModelBox, getTextureOffset, setLivingAnimationspublic ModelRenderer head
public ModelRenderer body
public ModelRenderer rightLeg
public ModelRenderer leftLeg
public ModelRenderer rightWing
public ModelRenderer leftWing
public ModelRenderer bill
public ModelRenderer chin
public void render(Entity par1Entity, float par2, float par3, float par4, float par5, float par6, float par7)
public void setRotationAngles(float par1,
float par2,
float par3,
float par4,
float par5,
float par6,
Entity par7Entity)
setRotationAngles in class ModelBase