public class GuiConnecting extends GuiScreen
allowUserInput, height, widthicons, optionsBackground, statIcons| Constructor and Description |
|---|
GuiConnecting(GuiScreen par1GuiScreen,
Minecraft par2Minecraft,
ServerData par3ServerData) |
GuiConnecting(GuiScreen par1GuiScreen,
Minecraft par2Minecraft,
String par3Str,
int par4) |
| Modifier and Type | Method and Description |
|---|---|
void |
drawScreen(int par1,
int par2,
float par3)
Draws the screen and all the components in it.
|
static void |
forceTermination(GuiConnecting gui) |
void |
initGui()
Adds the buttons (and other controls) to the screen in question.
|
void |
updateScreen()
Called from the main game loop to update the screen.
|
confirmClicked, doesGuiPauseGame, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, onGuiClosed, setClipboardString, setWorldAndResolutiondrawCenteredString, drawRect, drawString, drawTexturedModalRect, drawTexturedModelRectFromIconpublic GuiConnecting(GuiScreen par1GuiScreen, Minecraft par2Minecraft, ServerData par3ServerData)
public void updateScreen()
updateScreen in class GuiScreenpublic void initGui()
public void drawScreen(int par1,
int par2,
float par3)
drawScreen in class GuiScreenpublic static void forceTermination(GuiConnecting gui)