#include "window_type.h"#include "vehicle_type.h"#include "tile_type.h"#include "date_type.h"#include "strings_type.h"Go to the source code of this file.
Data Structures | |
| struct | NewsItem |
Defines | |
| #define | NEWS_FLAGS(mode, flag, type, cb) ((cb) << 24 | (type) << 16 | (flag) << 8 | (mode)) |
| Macro for creating news flags. | |
Typedefs | |
| typedef bool | ValidationProc (uint data_a, uint data_b) |
| typedef void | DrawNewsCallbackProc (Window *w) |
| typedef StringID | GetNewsStringCallbackProc (const NewsItem *ni) |
Enumerations | |
| enum | NewsType { NT_ARRIVAL_PLAYER, NT_ARRIVAL_OTHER, NT_ACCIDENT, NT_COMPANY_INFO, NT_OPENCLOSE, NT_ECONOMY, NT_INDUSTRY_PLAYER, NT_INDUSTRY_OTHER, NT_INDUSTRY_NOBODY, NT_ADVICE, NT_NEW_VEHICLES, NT_ACCEPTANCE, NT_SUBSIDIES, NT_GENERAL, NT_END } |
| Type of news. More... | |
| enum | NewsMode { NM_SMALL = 0, NM_NORMAL = 1, NM_THIN = 2, NM_CALLBACK = 3 } |
| News mode. More... | |
| enum | NewsFlags { NF_VIEWPORT = (1 << 1), NF_TILE = (1 << 2), NF_VEHICLE = (1 << 3), NF_FORCE_BIG = (1 << 4), NF_INCOLOR = (1 << 5) } |
| Various OR-able news-item flags. More... | |
| enum | NewsCallback { DNC_VEHICLEAVAIL = 0, DNC_BANKRUPCY = 1 } |
| Special news items. More... | |
| enum | NewsBankrupcy { NB_BTROUBLE = (1 << 4), NB_BMERGER = (2 << 4), NB_BBANKRUPT = (3 << 4), NB_BNEWCOMPANY = (4 << 4) } |
| Kinds of bankrupcy. More... | |
Functions | |
| void | AddNewsItem (StringID string, uint32 flags, uint data_a, uint data_b) |
| Add a new newsitem to be shown. | |
| void | NewsLoop () |
| void | DrawNewsBorder (const Window *w) |
| void | InitNewsItemStructs () |
| Initialize the news-items data structures. | |
| void | DeleteVehicleNews (VehicleID, StringID news) |
| Delete a news item type about a vehicle if the news item type is INVALID_STRING_ID all news about the vehicle get deleted. | |
Variables | |
| NewsItem | _statusbar_news_item |
| uint32 | _news_display_opt |
| bool | _news_ticker_sound |
| const char * | _news_display_name [NT_END] |
Definition in file news.h.
| #define NEWS_FLAGS | ( | mode, | |||
| flag, | |||||
| type, | |||||
| cb | ) | ((cb) << 24 | (type) << 16 | (flag) << 8 | (mode)) |
Macro for creating news flags.
| mode | (bits 0 - 7) Display_mode, one of the NewsMode enums (NM_) | |
| flag | (bits 8 - 15) OR-able news flags, any of the NewsFlags enums (NF_) | |
| type | (bits 16-23) News category, one of the NewsType enums (NT_) | |
| cb | (bits 24-31) Call-back function, one of the NewsCallback enums (DNC_) or 0 if no callback |
Definition at line 45 of file news.h.
Referenced by AircraftEntersTerminal(), ChangeIndustryProduction(), CheckOrders(), CheckSwitchToEuro(), CheckTrainCollision(), CmdBuildIndustry(), CmdPlayerCtrl(), Disaster_CoalMine_Init(), DisasterTick_Airplane(), DisasterTick_Big_Ufo(), DisasterTick_Helicopter(), DisasterTick_Ufo(), DisasterTick_Zeppeliner(), MaybeNewIndustry(), ReportNewsProductionChangeIndustry(), and ShowRejectOrAcceptNews().
| enum NewsBankrupcy |
| enum NewsCallback |
| enum NewsFlags |
Various OR-able news-item flags.
note: NF_INCOLOR is set automatically if needed
| NF_VIEWPORT | Does the news message have a viewport? (ingame picture of happening). |
| NF_TILE | When clicked on the news message scroll to a given tile? Tile is in data_a/data_b. |
| NF_VEHICLE | When clicked on the message scroll to the vehicle? VehicleID is in data_a. |
| NF_FORCE_BIG | Force the appearance of a news message if it has already been shown (internal). |
| NF_INCOLOR | Show the newsmessage in colour, otherwise it defaults to black & white. |
| enum NewsMode |
News mode.
| enum NewsType |
Type of news.
| void AddNewsItem | ( | StringID | string, | |
| uint32 | flags, | |||
| uint | data_a, | |||
| uint | data_b | |||
| ) |
Add a new newsitem to be shown.
| string | String to display, can have special values based on parameter flags | |
| flags | various control bits that will show various news-types. See macro NEWS_FLAGS() | |
| data_a | news-specific value based on news type | |
| data_b | news-specific value based on news type |
Definition at line 281 of file news_gui.cpp.
References _current_news, _forced_news, _latest_news, _news_items, _oldest_news, _total_news, increaseIndex(), MAX_NEWS, MoveToNextItem(), NF_INCOLOR, and SetWindowDirty().
Referenced by AircraftEntersTerminal(), ChangeIndustryProduction(), CheckOrders(), CheckSwitchToEuro(), CheckTrainCollision(), CmdBuildIndustry(), CmdPlayerCtrl(), Disaster_CoalMine_Init(), DisasterTick_Airplane(), DisasterTick_Big_Ufo(), DisasterTick_Helicopter(), DisasterTick_Ufo(), DisasterTick_Zeppeliner(), MaybeNewIndustry(), ReportNewsProductionChangeIndustry(), and ShowRejectOrAcceptNews().
1.5.6