Files | |
| file | ai_rail.h [code] |
| file | animcursors.h [code] |
| This file defines all the the animated cursors. | |
| file | autorail.h [code] |
| file | bridge_land.h [code] |
| This file contains all the sprites for bridges It consists of a number of arrays. | |
| file | build_industry.h [code] |
| file | cargo_const.h [code] |
| file | clear_land.h [code] |
| file | control_codes.h [code] |
| file | elrail_data.h [code] |
| Stores all the data for overhead wire and pylon drawing. | |
| file | engines.h [code] |
| This file contains all the data for vehicles. | |
| file | files.h [code] |
| file | genland.h [code] |
| file | industry_land.h [code] |
| file | landscape_sprite.h [code] |
| file | namegen.h [code] |
| Namepart tables for the town name generator. | |
| file | palettes.h [code] |
| file | railtypes.h [code] |
| All the railtype-specific information is stored here. | |
| file | road_land.h [code] |
| file | roadveh_movement.h [code] |
| Data about how a road vehicle must drive on a tile. | |
| file | sprites.h [code] |
| This file contails all sprite-related enums and defines. | |
| file | station_land.h [code] |
| file | town_land.h [code] |
| file | track_land.h [code] |
| file | train_cmd.h [code] |
| file | tree_land.h [code] |
| file | unicode.h [code] |
| file | unmovable_land.h [code] |
| file | water_land.h [code] |
1.5.6