#include "gfx_type.h"
#include "spritecache.h"
Go to the source code of this file.
Functions | |
| SpriteID | GetUnicodeGlyph (FontSize size, uint32 key) |
| Get the SpriteID mapped to the given font size and key. | |
| void | SetUnicodeGlyph (FontSize size, uint32 key, SpriteID sprite) |
| Map a SpriteID to the font size and key. | |
| void | InitializeUnicodeGlyphMap () |
| Initialize the glyph map. | |
| void | ResetFontSizes () |
| Reset the font sizes to the defaults of the sprite based fonts. | |
| static void | InitFreeType () |
| static void | UninitFreeType () |
| static const Sprite * | GetGlyph (FontSize size, uint32 key) |
| Get the Sprite for a glyph. | |
| static uint | GetGlyphWidth (FontSize size, uint32 key) |
| Get the width of a glyph. | |
Definition in file fontcache.h.
| void ResetFontSizes | ( | ) |
Reset the font sizes to the defaults of the sprite based fonts.
Definition at line 1039 of file fontcache.cpp.
References _font_height, FS_LARGE, FS_NORMAL, and FS_SMALL.
1.5.6