#include <effectvehicle_base.h>

Public Member Functions | |
| EffectVehicle () | |
| We don't want GCC to zero our struct! It already is zeroed and has an index! | |
| virtual | ~EffectVehicle () |
| We want to 'destruct' the right class. | |
| const char * | GetTypeString () const |
| void | UpdateDeltaXY (Direction direction) |
| bool | Tick () |
Data Fields | |
| uint16 | animation_state |
| byte | animation_substate |
Definition at line 25 of file effectvehicle_base.h.
| virtual EffectVehicle::~EffectVehicle | ( | ) | [inline, virtual] |
1.5.6