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OpenTTD
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Class for handling the server side of the game connection. More...
#include <network_admin.h>
Public Member Functions | |
| ServerNetworkAdminSocketHandler (SOCKET s) | |
| Create a new socket for the server side of the admin network. More... | |
| ~ServerNetworkAdminSocketHandler () | |
| Clear everything related to this admin. | |
| NetworkRecvStatus | SendError (NetworkErrorCode error) |
| Send an error to the admin. More... | |
| NetworkRecvStatus | SendWelcome () |
| Send a welcome message to the admin. More... | |
| NetworkRecvStatus | SendNewGame () |
| Tell the admin we started a new game. More... | |
| NetworkRecvStatus | SendShutdown () |
| Tell the admin we're shutting down. More... | |
| NetworkRecvStatus | SendDate () |
| Tell the admin the date. More... | |
| NetworkRecvStatus | SendClientJoin (ClientID client_id) |
| Tell the admin that a client joined. More... | |
| NetworkRecvStatus | SendClientInfo (const NetworkClientSocket *cs, const NetworkClientInfo *ci) |
| Send an initial set of data from some client's information. More... | |
| NetworkRecvStatus | SendClientUpdate (const NetworkClientInfo *ci) |
| Send an update for some client's information. More... | |
| NetworkRecvStatus | SendClientQuit (ClientID client_id) |
| Tell the admin that a client quit. More... | |
| NetworkRecvStatus | SendClientError (ClientID client_id, NetworkErrorCode error) |
| Tell the admin that a client made an error. More... | |
| NetworkRecvStatus | SendCompanyNew (CompanyID company_id) |
| Tell the admin that a new company was founded. More... | |
| NetworkRecvStatus | SendCompanyInfo (const Company *c) |
| Send the admin some information about a company. More... | |
| NetworkRecvStatus | SendCompanyUpdate (const Company *c) |
| Send an update about a company. More... | |
| NetworkRecvStatus | SendCompanyRemove (CompanyID company_id, AdminCompanyRemoveReason bcrr) |
| Tell the admin that a company got removed. More... | |
| NetworkRecvStatus | SendCompanyEconomy () |
| Send economic information of all companies. More... | |
| NetworkRecvStatus | SendCompanyStats () |
| Send statistics about the companies. More... | |
| NetworkRecvStatus | SendChat (NetworkAction action, DestType desttype, ClientID client_id, const char *msg, int64 data) |
| Send a chat message. More... | |
| NetworkRecvStatus | SendRcon (uint16 colour, const char *command) |
| Send the reply of an rcon command. More... | |
| NetworkRecvStatus | SendConsole (const char *origin, const char *command) |
| Send console output of other clients. More... | |
| NetworkRecvStatus | SendGameScript (const char *json) |
| Send GameScript JSON output. More... | |
| NetworkRecvStatus | SendCmdNames () |
| Send the names of the commands. More... | |
| NetworkRecvStatus | SendCmdLogging (ClientID client_id, const CommandPacket *cp) |
| Send a command for logging purposes. More... | |
| NetworkRecvStatus | SendRconEnd (const char *command) |
| Send a notification indicating the rcon command has completed. More... | |
Public Member Functions inherited from Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_networkadminsocket_pool > | |
| void * | operator new (size_t size) |
| Allocates space for new Titem. More... | |
| void * | operator new (size_t size, size_t index) |
| Allocates space for new Titem with given index. More... | |
| void * | operator new (size_t size, void *ptr) |
| Allocates space for new Titem at given memory address. More... | |
| void | operator delete (void *p) |
| Marks Titem as free. More... | |
Public Member Functions inherited from NetworkAdminSocketHandler | |
| NetworkRecvStatus | CloseConnection (bool error=true) |
| Close the current connection; for TCP this will be mostly equivalent to Close(), but for UDP it just means the packet has to be dropped. More... | |
| NetworkAdminSocketHandler (SOCKET s) | |
| Create the admin handler for the given socket. More... | |
| NetworkRecvStatus | ReceivePackets () |
| Do the actual receiving of packets. More... | |
| AdminStatus | GetAdminStatus () const |
| Get the status of the admin. More... | |
Public Member Functions inherited from NetworkTCPSocketHandler | |
| bool | IsConnected () const |
| Whether this socket is currently bound to a socket. More... | |
| virtual void | SendPacket (Packet *packet) |
| This function puts the packet in the send-queue and it is send as soon as possible. More... | |
| SendPacketsState | SendPackets (bool closing_down=false) |
| Sends all the buffered packets out for this client. More... | |
| virtual Packet * | ReceivePacket () |
| Receives a packet for the given client. More... | |
| bool | CanSendReceive () |
| Check whether this socket can send or receive something. More... | |
| bool | HasSendQueue () |
| Whether there is something pending in the send queue. More... | |
| NetworkTCPSocketHandler (SOCKET s=INVALID_SOCKET) | |
| Construct a socket handler for a TCP connection. More... | |
Public Member Functions inherited from NetworkSocketHandler | |
| NetworkSocketHandler () | |
| Create a new unbound socket. | |
| virtual | ~NetworkSocketHandler () |
| Close the socket when destructing the socket handler. | |
| virtual void | Close () |
| Really close the socket. | |
| bool | HasClientQuit () const |
| Whether the current client connected to the socket has quit. More... | |
| void | Reopen () |
| Reopen the socket so we can send/receive stuff again. | |
| void | SendGRFIdentifier (Packet *p, const GRFIdentifier *grf) |
| Serializes the GRFIdentifier (GRF ID and MD5 checksum) to the packet. More... | |
| void | ReceiveGRFIdentifier (Packet *p, GRFIdentifier *grf) |
| Deserializes the GRFIdentifier (GRF ID and MD5 checksum) from the packet. More... | |
| void | SendCompanyInformation (Packet *p, const struct Company *c, const struct NetworkCompanyStats *stats, uint max_len=NETWORK_COMPANY_NAME_LENGTH) |
| Package some generic company information into a packet. More... | |
Static Public Member Functions | |
| static void | Send () |
| Send the packets for the server sockets. More... | |
| static void | AcceptConnection (SOCKET s, const NetworkAddress &address) |
| Handle the acception of a connection. More... | |
| static bool | AllowConnection () |
| Whether a connection is allowed or not at this moment. More... | |
| static void | WelcomeAll () |
| Send a Welcome packet to all connected admins. | |
| static const char * | GetName () |
| Get the name used by the listener. More... | |
Static Public Member Functions inherited from Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_networkadminsocket_pool > | |
| static bool | CanAllocateItem (size_t n=1) |
| Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function() More... | |
| static bool | CleaningPool () |
| Returns current state of pool cleaning - yes or no. More... | |
| static bool | IsValidID (size_t index) |
| Tests whether given index can be used to get valid (non-NULL) Titem. More... | |
| static Titem * | Get (size_t index) |
| Returns Titem with given index. More... | |
| static Titem * | GetIfValid (size_t index) |
| Returns Titem with given index. More... | |
| static size_t | GetPoolSize () |
| Returns first unused index. More... | |
| static size_t | GetNumItems () |
| Returns number of valid items in the pool. More... | |
| static void | PostDestructor (size_t index) |
| Dummy function called after destructor of each member. More... | |
Static Public Member Functions inherited from TCPListenHandler< ServerNetworkAdminSocketHandler, ADMIN_PACKET_SERVER_FULL, ADMIN_PACKET_SERVER_BANNED > | |
| static void | AcceptClient (SOCKET ls) |
| Accepts clients from the sockets. More... | |
| static bool | Receive () |
| Handle the receiving of packets. More... | |
| static bool | Listen (uint16 port) |
| Listen on a particular port. More... | |
| static void | CloseListeners () |
| Close the sockets we're listening on. More... | |
Data Fields | |
| AdminUpdateFrequency | update_frequency [ADMIN_UPDATE_END] |
| Admin requested update intervals. | |
| uint32 | realtime_connect |
| Time of connection. | |
| NetworkAddress | address |
| Address of the admin. | |
Data Fields inherited from Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_networkadminsocket_pool > | |
| Tindex | index |
| Index of this pool item. | |
Data Fields inherited from NetworkTCPSocketHandler | |
| SOCKET | sock |
| The socket currently connected to. | |
| bool | writable |
| Can we write to this socket? | |
Protected Member Functions | |
| virtual NetworkRecvStatus | Receive_ADMIN_JOIN (Packet *p) |
| Join the admin network: string Password the server is expecting for this network. More... | |
| virtual NetworkRecvStatus | Receive_ADMIN_QUIT (Packet *p) |
| Notification to the server that this admin is quitting. More... | |
| virtual NetworkRecvStatus | Receive_ADMIN_UPDATE_FREQUENCY (Packet *p) |
| Register updates to be sent at certain frequencies (as announced in the PROTOCOL packet): uint16 Update type (see AdminUpdateType). More... | |
| virtual NetworkRecvStatus | Receive_ADMIN_POLL (Packet *p) |
| Poll the server for certain updates, an invalid poll (e.g. More... | |
| virtual NetworkRecvStatus | Receive_ADMIN_CHAT (Packet *p) |
| Send chat as the server: uint8 Action such as NETWORK_ACTION_CHAT_CLIENT (see NetworkAction). More... | |
| virtual NetworkRecvStatus | Receive_ADMIN_RCON (Packet *p) |
| Execute a command on the servers console: string Command to be executed. More... | |
| virtual NetworkRecvStatus | Receive_ADMIN_GAMESCRIPT (Packet *p) |
| Send a JSON string to the current active GameScript. More... | |
| virtual NetworkRecvStatus | Receive_ADMIN_PING (Packet *p) |
| Ping the server, requiring the server to reply with a pong packet. More... | |
| NetworkRecvStatus | SendProtocol () |
| Send the protocol version to the admin. More... | |
| NetworkRecvStatus | SendPong (uint32 d1) |
| Send ping-reply (pong) to admin. | |
Protected Member Functions inherited from NetworkAdminSocketHandler | |
| NetworkRecvStatus | ReceiveInvalidPacket (PacketAdminType type) |
| Helper for logging receiving invalid packets. More... | |
| virtual NetworkRecvStatus | Receive_SERVER_FULL (Packet *p) |
| The server is full (connection gets closed). More... | |
| virtual NetworkRecvStatus | Receive_SERVER_BANNED (Packet *p) |
| The source IP address is banned (connection gets closed). More... | |
| virtual NetworkRecvStatus | Receive_SERVER_ERROR (Packet *p) |
| An error was caused by this admin connection (connection gets closed). More... | |
| virtual NetworkRecvStatus | Receive_SERVER_PROTOCOL (Packet *p) |
| Inform a just joined admin about the protocol specifics: uint8 Protocol version. More... | |
| virtual NetworkRecvStatus | Receive_SERVER_WELCOME (Packet *p) |
| Welcome a connected admin to the game: string Name of the Server (e.g. More... | |
| virtual NetworkRecvStatus | Receive_SERVER_NEWGAME (Packet *p) |
| Notification about a newgame. More... | |
| virtual NetworkRecvStatus | Receive_SERVER_SHUTDOWN (Packet *p) |
| Notification about the server shutting down. More... | |
| virtual NetworkRecvStatus | Receive_SERVER_DATE (Packet *p) |
| Send the current date of the game: uint32 Current game date. More... | |
| virtual NetworkRecvStatus | Receive_SERVER_CLIENT_JOIN (Packet *p) |
| Notification of a new client: uint32 ID of the new client. More... | |
| virtual NetworkRecvStatus | Receive_SERVER_CLIENT_INFO (Packet *p) |
| Client information of a specific client: uint32 ID of the client. More... | |
| virtual NetworkRecvStatus | Receive_SERVER_CLIENT_UPDATE (Packet *p) |
| Client update details on a specific client (e.g. More... | |
| virtual NetworkRecvStatus | Receive_SERVER_CLIENT_QUIT (Packet *p) |
| Notification about a client leaving the game. More... | |
| virtual NetworkRecvStatus | Receive_SERVER_CLIENT_ERROR (Packet *p) |
| Notification about a client error (and thus the clients disconnection). More... | |
| virtual NetworkRecvStatus | Receive_SERVER_COMPANY_NEW (Packet *p) |
| Notification of a new company: uint8 ID of the new company. More... | |
| virtual NetworkRecvStatus | Receive_SERVER_COMPANY_INFO (Packet *p) |
| Company information on a specific company: uint8 ID of the company. More... | |
| virtual NetworkRecvStatus | Receive_SERVER_COMPANY_UPDATE (Packet *p) |
| Company information of a specific company: uint8 ID of the company. More... | |
| virtual NetworkRecvStatus | Receive_SERVER_COMPANY_REMOVE (Packet *p) |
| Notification about a removed company (e.g. More... | |
| virtual NetworkRecvStatus | Receive_SERVER_COMPANY_ECONOMY (Packet *p) |
| Economy update of a specific company: uint8 ID of the company. More... | |
| virtual NetworkRecvStatus | Receive_SERVER_COMPANY_STATS (Packet *p) |
| Company statistics on stations and vehicles: uint8 ID of the company. More... | |
| virtual NetworkRecvStatus | Receive_SERVER_CHAT (Packet *p) |
| Send chat from the game into the admin network: uint8 Action such as NETWORK_ACTION_CHAT_CLIENT (see NetworkAction). More... | |
| virtual NetworkRecvStatus | Receive_SERVER_RCON (Packet *p) |
| Result of an rcon command: uint16 Colour as it would be used on the server or a client. More... | |
| virtual NetworkRecvStatus | Receive_SERVER_CONSOLE (Packet *p) |
| Send what would be printed on the server's console also into the admin network. More... | |
| virtual NetworkRecvStatus | Receive_SERVER_CMD_NAMES (Packet *p) |
| Send DoCommand names to the bot upon request only. More... | |
| virtual NetworkRecvStatus | Receive_SERVER_CMD_LOGGING (Packet *p) |
| Send incoming command packets to the admin network. More... | |
| virtual NetworkRecvStatus | Receive_SERVER_PONG (Packet *p) |
| Send a ping-reply (pong) to the admin that sent us the ping packet. More... | |
| virtual NetworkRecvStatus | Receive_SERVER_RCON_END (Packet *p) |
| Notify the admin connection that the rcon command has finished. More... | |
| NetworkRecvStatus | HandlePacket (Packet *p) |
| Handle the given packet, i.e. More... | |
Additional Inherited Members | |
Protected Attributes inherited from NetworkAdminSocketHandler | |
| char | admin_name [NETWORK_CLIENT_NAME_LENGTH] |
| Name of the admin. | |
| char | admin_version [NETWORK_REVISION_LENGTH] |
| Version string of the admin. | |
| AdminStatus | status |
| Status of this admin. | |
Class for handling the server side of the game connection.
Definition at line 29 of file network_admin.h.
| ServerNetworkAdminSocketHandler::ServerNetworkAdminSocketHandler | ( | SOCKET | s | ) |
Create a new socket for the server side of the admin network.
| s | The socket to connect with. |
Definition at line 67 of file network_admin.cpp.
References _network_admins_connected, _realtime_tick, ADMIN_STATUS_INACTIVE, realtime_connect, and NetworkAdminSocketHandler::status.
Referenced by AcceptConnection().
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static |
Handle the acception of a connection.
| s | The socket of the new connection. |
| address | The address of the peer. |
Definition at line 119 of file network_admin.cpp.
References address, and ServerNetworkAdminSocketHandler().
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static |
Whether a connection is allowed or not at this moment.
Definition at line 88 of file network_admin.cpp.
References _network_admins_connected, _settings_client, NetworkSettings::admin_password, assert_compile(), MAX_ADMINS, Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::MAX_SIZE, ClientSettings::network, and StrEmpty().
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inlinestatic |
Get the name used by the listener.
Definition at line 85 of file network_admin.h.
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protectedvirtual |
Send chat as the server: uint8 Action such as NETWORK_ACTION_CHAT_CLIENT (see NetworkAction).
uint8 Destination type such as DESTTYPE_BROADCAST (see DestType). uint32 ID of the destination such as company or client id. string Message.
| p | The packet that was just received. |
Reimplemented from NetworkAdminSocketHandler.
Definition at line 790 of file network_admin.cpp.
References ADMIN_STATUS_INACTIVE, SendError(), and NetworkAdminSocketHandler::status.
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protectedvirtual |
Send a JSON string to the current active GameScript.
json JSON string for the GameScript.
| p | The packet that was just received. |
Reimplemented from NetworkAdminSocketHandler.
Definition at line 536 of file network_admin.cpp.
References ADMIN_STATUS_INACTIVE, SendError(), and NetworkAdminSocketHandler::status.
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protectedvirtual |
Join the admin network: string Password the server is expecting for this network.
string Name of the application being used to connect. string Version string of the application being used to connect.
| p | The packet that was just received. |
Reimplemented from NetworkAdminSocketHandler.
Definition at line 670 of file network_admin.cpp.
References ADMIN_STATUS_INACTIVE, SendError(), and NetworkAdminSocketHandler::status.
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protectedvirtual |
Ping the server, requiring the server to reply with a pong packet.
uint32 Integer value to pass to the server, which is quoted in the reply.
| p | The packet that was just received. |
Reimplemented from NetworkAdminSocketHandler.
Definition at line 550 of file network_admin.cpp.
References ADMIN_STATUS_INACTIVE, SendError(), and NetworkAdminSocketHandler::status.
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protectedvirtual |
Poll the server for certain updates, an invalid poll (e.g.
not existent id) gets silently dropped: uint8 AdminUpdateType the server should answer for, only if AdminUpdateFrequency ADMIN_FREQUENCY_POLL is advertised in the PROTOCOL packet. uint32 ID relevant to the packet type, e.g.
| p | The packet that was just received. |
Reimplemented from NetworkAdminSocketHandler.
Definition at line 722 of file network_admin.cpp.
References ADMIN_STATUS_INACTIVE, SendError(), and NetworkAdminSocketHandler::status.
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protectedvirtual |
Notification to the server that this admin is quitting.
| p | The packet that was just received. |
Reimplemented from NetworkAdminSocketHandler.
Definition at line 698 of file network_admin.cpp.
References NetworkAdminSocketHandler::CloseConnection().
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protectedvirtual |
Execute a command on the servers console: string Command to be executed.
| p | The packet that was just received. |
Reimplemented from NetworkAdminSocketHandler.
Definition at line 520 of file network_admin.cpp.
References ADMIN_STATUS_INACTIVE, SendError(), and NetworkAdminSocketHandler::status.
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protectedvirtual |
Register updates to be sent at certain frequencies (as announced in the PROTOCOL packet): uint16 Update type (see AdminUpdateType).
uint16 Update frequency (see AdminUpdateFrequency), setting ADMIN_FREQUENCY_POLL is always ignored.
| p | The packet that was just received. |
Reimplemented from NetworkAdminSocketHandler.
Definition at line 704 of file network_admin.cpp.
References ADMIN_STATUS_INACTIVE, SendError(), and NetworkAdminSocketHandler::status.
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static |
Send the packets for the server sockets.
Definition at line 99 of file network_admin.cpp.
References _realtime_tick, ADMIN_AUTHORISATION_TIMEOUT, ADMIN_STATUS_INACTIVE, NetworkAdminSocketHandler::CloseConnection(), DEBUG, FOR_ALL_ADMIN_SOCKETS, realtime_connect, NetworkTCPSocketHandler::SendPackets(), NetworkAdminSocketHandler::status, and NetworkTCPSocketHandler::writable.
| NetworkRecvStatus ServerNetworkAdminSocketHandler::SendChat | ( | NetworkAction | action, |
| DestType | desttype, | ||
| ClientID | client_id, | ||
| const char * | msg, | ||
| int64 | data | ||
| ) |
Send a chat message.
| action | The action associated with the message. |
| desttype | The destination type. |
| client_id | The origin of the chat message. |
| msg | The actual message. |
| data | Arbitrary extra data. |
Definition at line 476 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_CHAT, NETWORK_RECV_STATUS_OKAY, Packet::Send_string(), Packet::Send_uint32(), Packet::Send_uint64(), Packet::Send_uint8(), and NetworkTCPSocketHandler::SendPacket().
Referenced by NetworkAdminChat().
| NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientError | ( | ClientID | client_id, |
| NetworkErrorCode | error | ||
| ) |
Tell the admin that a client made an error.
| client_id | The client that made the error. |
| error | The error that was made. |
Definition at line 292 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_CLIENT_ERROR, NETWORK_RECV_STATUS_OKAY, Packet::Send_uint32(), Packet::Send_uint8(), and NetworkTCPSocketHandler::SendPacket().
Referenced by NetworkAdminClientError().
| NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientInfo | ( | const NetworkClientSocket * | cs, |
| const NetworkClientInfo * | ci | ||
| ) |
Send an initial set of data from some client's information.
| cs | The socket of the client. |
| ci | The information about the client. |
Definition at line 236 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_CLIENT_INFO, NetworkClientInfo::client_id, NetworkClientInfo::client_lang, NetworkClientInfo::client_name, NetworkClientInfo::client_playas, NetworkClientInfo::join_date, NETWORK_RECV_STATUS_OKAY, Packet::Send_string(), Packet::Send_uint32(), Packet::Send_uint8(), and NetworkTCPSocketHandler::SendPacket().
Referenced by NetworkAdminClientInfo().
| NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientJoin | ( | ClientID | client_id | ) |
Tell the admin that a client joined.
| client_id | The client that joined. |
Definition at line 221 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_CLIENT_JOIN, NETWORK_RECV_STATUS_OKAY, Packet::Send_uint32(), and NetworkTCPSocketHandler::SendPacket().
Referenced by NetworkAdminClientInfo().
| NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientQuit | ( | ClientID | client_id | ) |
Tell the admin that a client quit.
| client_id | The client that quit. |
Definition at line 277 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_CLIENT_QUIT, NETWORK_RECV_STATUS_OKAY, Packet::Send_uint32(), and NetworkTCPSocketHandler::SendPacket().
Referenced by NetworkAdminClientQuit().
| NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientUpdate | ( | const NetworkClientInfo * | ci | ) |
Send an update for some client's information.
| ci | The information about a client. |
Definition at line 260 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_CLIENT_UPDATE, NetworkClientInfo::client_id, NetworkClientInfo::client_name, NetworkClientInfo::client_playas, NETWORK_RECV_STATUS_OKAY, Packet::Send_string(), Packet::Send_uint32(), Packet::Send_uint8(), and NetworkTCPSocketHandler::SendPacket().
Referenced by NetworkAdminClientUpdate().
| NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCmdLogging | ( | ClientID | client_id, |
| const CommandPacket * | cp | ||
| ) |
Send a command for logging purposes.
| client_id | The client executing the command. |
| cp | The command that would be executed. |
Definition at line 648 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_CMD_LOGGING, CommandContainer::cmd, CMD_ID_MASK, CommandPacket::company, CommandPacket::frame, NETWORK_RECV_STATUS_OKAY, CommandContainer::p1, CommandContainer::p2, Packet::Send_string(), Packet::Send_uint16(), Packet::Send_uint32(), Packet::Send_uint8(), NetworkTCPSocketHandler::SendPacket(), CommandContainer::text, and CommandContainer::tile.
Referenced by NetworkAdminCmdLogging().
| NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCmdNames | ( | ) |
Send the names of the commands.
Definition at line 614 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_CMD_NAMES, CMD_END, GetCommandName(), NETWORK_RECV_STATUS_OKAY, Packet::Send_bool(), SEND_MTU, Packet::Send_string(), Packet::Send_uint16(), NetworkTCPSocketHandler::SendPacket(), and Packet::size.
| NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyEconomy | ( | ) |
Send economic information of all companies.
Definition at line 404 of file network_admin.cpp.
Referenced by NetworkAdminUpdate().
| NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyInfo | ( | const Company * | c | ) |
Send the admin some information about a company.
| c | The company to send the information about. |
Definition at line 321 of file network_admin.cpp.
References Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem< Tpool >::index, NETWORK_COMPANY_NAME_LENGTH, and SetDParam().
Referenced by NetworkAdminCompanyInfo().
| NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyNew | ( | CompanyID | company_id | ) |
Tell the admin that a new company was founded.
| company_id | The company that was founded. |
Definition at line 307 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_COMPANY_NEW, NETWORK_RECV_STATUS_OKAY, Packet::Send_uint8(), and NetworkTCPSocketHandler::SendPacket().
Referenced by NetworkAdminCompanyInfo().
| NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyRemove | ( | CompanyID | company_id, |
| AdminCompanyRemoveReason | acrr | ||
| ) |
Tell the admin that a company got removed.
| company_id | The company that got removed. |
| acrr | The reason for removal, e.g. bankruptcy or merger. |
Definition at line 391 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_COMPANY_REMOVE, NETWORK_RECV_STATUS_OKAY, Packet::Send_uint8(), and NetworkTCPSocketHandler::SendPacket().
Referenced by NetworkAdminCompanyRemove().
| NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyStats | ( | ) |
Send statistics about the companies.
Definition at line 439 of file network_admin.cpp.
References MAX_COMPANIES, and NetworkPopulateCompanyStats().
Referenced by NetworkAdminUpdate().
| NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyUpdate | ( | const Company * | c | ) |
Send an update about a company.
| c | The company to send the update of. |
Definition at line 357 of file network_admin.cpp.
References Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem< Tpool >::index, NETWORK_COMPANY_NAME_LENGTH, and SetDParam().
Referenced by NetworkAdminCompanyUpdate().
| NetworkRecvStatus ServerNetworkAdminSocketHandler::SendConsole | ( | const char * | origin, |
| const char * | string | ||
| ) |
Send console output of other clients.
| origin | The origin of the string. |
| string | The string that's put on the console. |
Definition at line 566 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_CONSOLE, NETWORK_RECV_STATUS_OKAY, SEND_MTU, Packet::Send_string(), and NetworkTCPSocketHandler::SendPacket().
Referenced by NetworkAdminConsole().
| NetworkRecvStatus ServerNetworkAdminSocketHandler::SendDate | ( | ) |
Tell the admin the date.
Definition at line 207 of file network_admin.cpp.
References _date, ADMIN_PACKET_SERVER_DATE, NETWORK_RECV_STATUS_OKAY, Packet::Send_uint32(), and NetworkTCPSocketHandler::SendPacket().
Referenced by NetworkAdminUpdate().
| NetworkRecvStatus ServerNetworkAdminSocketHandler::SendError | ( | NetworkErrorCode | error | ) |
Send an error to the admin.
| error | The error to send. |
Definition at line 133 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_ERROR, GetNetworkErrorMsg(), Packet::Send_uint8(), and NetworkTCPSocketHandler::SendPacket().
Referenced by Receive_ADMIN_CHAT(), Receive_ADMIN_GAMESCRIPT(), Receive_ADMIN_JOIN(), Receive_ADMIN_PING(), Receive_ADMIN_POLL(), Receive_ADMIN_RCON(), and Receive_ADMIN_UPDATE_FREQUENCY().
| NetworkRecvStatus ServerNetworkAdminSocketHandler::SendGameScript | ( | const char * | json | ) |
Send GameScript JSON output.
| json | The JSON string. |
Definition at line 587 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_GAMESCRIPT, NETWORK_GAMESCRIPT_JSON_LENGTH, NETWORK_RECV_STATUS_OKAY, Packet::Send_string(), and NetworkTCPSocketHandler::SendPacket().
Referenced by NetworkAdminGameScript().
| NetworkRecvStatus ServerNetworkAdminSocketHandler::SendNewGame | ( | ) |
Tell the admin we started a new game.
Definition at line 191 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_NEWGAME, NETWORK_RECV_STATUS_OKAY, and NetworkTCPSocketHandler::SendPacket().
|
protected |
Send the protocol version to the admin.
Definition at line 150 of file network_admin.cpp.
References _admin_update_type_frequencies, ADMIN_PACKET_SERVER_PROTOCOL, ADMIN_UPDATE_END, NETWORK_GAME_ADMIN_VERSION, Packet::Send_bool(), Packet::Send_uint16(), Packet::Send_uint8(), NetworkTCPSocketHandler::SendPacket(), and SendWelcome().
| NetworkRecvStatus ServerNetworkAdminSocketHandler::SendRcon | ( | uint16 | colour, |
| const char * | result | ||
| ) |
Send the reply of an rcon command.
| colour | The colour of the text. |
| result | The result of the command. |
Definition at line 509 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_RCON, NETWORK_RECV_STATUS_OKAY, Packet::Send_string(), Packet::Send_uint16(), and NetworkTCPSocketHandler::SendPacket().
| NetworkRecvStatus ServerNetworkAdminSocketHandler::SendRconEnd | ( | const char * | command | ) |
Send a notification indicating the rcon command has completed.
| command | The original command sent. |
Definition at line 494 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_RCON_END, NETWORK_RECV_STATUS_OKAY, Packet::Send_string(), and NetworkTCPSocketHandler::SendPacket().
| NetworkRecvStatus ServerNetworkAdminSocketHandler::SendShutdown | ( | ) |
Tell the admin we're shutting down.
Definition at line 199 of file network_admin.cpp.
References ADMIN_PACKET_SERVER_SHUTDOWN, NETWORK_RECV_STATUS_OKAY, and NetworkTCPSocketHandler::SendPacket().
Referenced by NetworkDisconnect().
| NetworkRecvStatus ServerNetworkAdminSocketHandler::SendWelcome | ( | ) |
Send a welcome message to the admin.
Definition at line 170 of file network_admin.cpp.
References _settings_client, ADMIN_PACKET_SERVER_WELCOME, ClientSettings::network, Packet::Send_string(), and NetworkSettings::server_name.
Referenced by SendProtocol(), and WelcomeAll().
1.8.13