打つ手を生成 [詳細]
#include <drop.h>
Static Public メソッド | |
| template<Player P> | |
| static void | generate (const NumEffectState &state, Action &action) |
Private メソッド | |
| BOOST_CLASS_REQUIRE (Action, osl::move_action, Concept) | |
打つ手を生成
| osl::move_generator::Drop< Action >::BOOST_CLASS_REQUIRE | ( | Action | , | |
| osl::move_action | , | |||
| Concept | ||||
| ) | [private] |
| void osl::move_generator::Drop< Action >::generate | ( | const NumEffectState & | state, | |
| Action & | action | |||
| ) | [inline, static] |
1.6.3