| cantAdvance(const NumEffectState &state, const Piece pawn) | osl::eval::ml::PawnAdvanceUtil | [inline, static] |
| cantAdvance(const NumEffectState &state, const PtypeO ptypeO, const Position position) | osl::eval::ml::PawnAdvanceUtil | [inline, static] |
| DIM Enum 値 | osl::eval::ml::PawnAdvance | |
| eval(const NumEffectState &state) | osl::eval::ml::PawnAdvance | [static] |
| index(Player P, Position pos) | osl::eval::ml::PawnAdvanceUtil | [inline, static] |
| PawnAdvanceAll class | osl::eval::ml::PawnAdvance | [friend] |
| setUp(const Weights &weights, int stage) | osl::eval::ml::PawnAdvance | [static] |
| table | osl::eval::ml::PawnAdvance | [private, static] |
1.6.3