forEachEffect, forSortedEffect等で渡す対象 [詳細]
構成 | |
| class | AlwaysMove |
| 全ての指手を生成 [詳細] | |
| class | BetterToPromote |
| 成った方が良い駒は成る手のみ生成 [詳細] | |
| class | Promote |
| SimplePromote と違って, unknownMove を呼ぶ. [詳細] | |
| class | SimpleBetterToPromote |
| promote可能な場合は promoteしない手は生成しない [詳細] | |
| class | SimpleMove |
| 駒を取らないことが前提 [詳細] | |
| struct | StorePiece |
| PieceVector に格納. [詳細] | |
| struct | StorePtypeOPosition |
| PtypeOPositionVector に格納. [詳細] | |
forEachEffect, forSortedEffect等で渡す対象
1.6.3