| blocking(const NumEffectState &state, Position king, Position to) | osl::rating::DefenseKing8 | [inline, static] |
| count(const NumEffectState &state) | osl::rating::DefenseKing8 | [inline, static] |
| danger | osl::rating::DefenseKing8 | [private] |
| DefenseKing8(Ptype s, bool d, int dan) | osl::rating::DefenseKing8 | [inline] |
| drop | osl::rating::DefenseKing8 | [private] |
| effectiveInCheck() const | osl::rating::Feature | [inline, virtual] |
| Feature(const std::string &name) | osl::rating::Feature | [inline] |
| match(const NumEffectState &state, Move move, const RatingEnv &) const | osl::rating::DefenseKing8 | [inline, virtual] |
| matchDrop(const NumEffectState &state, Move move) | osl::rating::DefenseKing8 | [inline, static] |
| matchMove(const NumEffectState &state, Move move) | osl::rating::DefenseKing8 | [inline, static] |
| name(Ptype self, bool drop, int danger) | osl::rating::DefenseKing8 | [static] |
| osl::rating::Feature::name() const | osl::rating::Feature | [inline] |
| self | osl::rating::DefenseKing8 | [private] |
| ~Feature() | osl::rating::Feature | [virtual] |