| attackEstimation(const NumEffectState &state) const | osl::checkmate::ProofNumberTable | |
| attackEstimation(const NumEffectState &state, Player attack, King8Info info, Position king) const | osl::checkmate::ProofNumberTable | |
| countLiberty(Ptype ptype, Direction d, unsigned int liberty_mask) const | osl::checkmate::ProofNumberTable | [inline] |
| countLiberty(const NumEffectState &state, int liberty_count, Move move, Position king, King8Info info) const | osl::checkmate::ProofNumberTable | [inline] |
| countLiberty(const NumEffectState &state, Move move) const | osl::checkmate::ProofNumberTable | |
| countLibertyLong(Player player, Position to, Ptype ptype, Position king, King8Info info) const | osl::checkmate::ProofNumberTable | [inline] |
| countLibertyShortNotKnight(Player player, Position to, Ptype ptype, Position king, King8Info info) const | osl::checkmate::ProofNumberTable | [inline] |
| disproofAfterAllCheck(const NumEffectState &, Player, King8Info) const | osl::checkmate::ProofNumberTable | |
| libertyAfterAllCheck(const NumEffectState &state) const | osl::checkmate::ProofNumberTable | |
| libertyAfterAllDrop(const NumEffectState &state) const | osl::checkmate::ProofNumberTable | |
| libertyAfterAllDrop(const NumEffectState &state, Player attack, King8Info info) const | osl::checkmate::ProofNumberTable | |
| libertyAfterAllMove(const NumEffectState &state) const | osl::checkmate::ProofNumberTable | |
| libertyAfterAllMove(const NumEffectState &state, Player attack, King8Info info, Position king) const | osl::checkmate::ProofNumberTable | |
| ProofNumberTable() | osl::checkmate::ProofNumberTable | |
| table | osl::checkmate::ProofNumberTable | [private] |