| action | osl::move_action::CaptureFrom< P, OrigAction > | |
| BOOST_CLASS_REQUIRE(OrigAction, osl::move_action, Concept) | osl::move_action::CaptureFrom< P, OrigAction > | |
| CaptureFrom(const NumEffectState &s, OrigAction &action) | osl::move_action::CaptureFrom< P, OrigAction > | [inline] |
| doAction(Piece const &p, Position const &) | osl::move_action::CaptureFrom< P, OrigAction > | [inline] |
| dropMove(Position to, Ptype ptype, Player p, Move move) | osl::move_action::CaptureFrom< P, OrigAction > | [inline] |
| dropMove(Position to, Ptype ptype, Player p) | osl::move_action::CaptureFrom< P, OrigAction > | [inline] |
| simpleMove(Position from, Position to, Ptype ptype, bool isPromote, Player p, Move move) | osl::move_action::CaptureFrom< P, OrigAction > | [inline] |
| simpleMove(Position from, Position to, Ptype ptype, bool isPromote, Player p) | osl::move_action::CaptureFrom< P, OrigAction > | [inline] |
| state | osl::move_action::CaptureFrom< P, OrigAction > | |
| unknownMove(Position from, Position to, Piece p1, Ptype ptype, bool isPromote, Player p, Move move) | osl::move_action::CaptureFrom< P, OrigAction > | [inline] |
| unknownMove(Position from, Position to, Piece captured, Ptype ptype, bool isPromote, Player p) | osl::move_action::CaptureFrom< P, OrigAction > | [inline] |