#include <open.h>
Static Public メソッド | |
| template<class Action > | |
| static void | generate (Player pl, const NumEffectState &state, Piece p, Action &action, Position to, Direction dir) |
| static void osl::move_generator::GenerateOpen::generate | ( | Player | pl, | |
| const NumEffectState & | state, | |||
| Piece | p, | |||
| Action & | action, | |||
| Position | to, | |||
| Direction | dir | |||
| ) | [inline, static] |
参照先 osl::BLACK.
1.6.3