| Alignment | osl::misc::Align16New | [static] |
| counter | osl::game_playing::GameState::State | |
| eval_stack | osl::game_playing::GameState::State | |
| move_history | osl::game_playing::GameState::State | |
| operator delete(void *ptr, size_t size) | osl::misc::Align16New | [static] |
| operator delete[](void *ptr, size_t size) | osl::misc::Align16New | [static] |
| operator new(size_t size) | osl::misc::Align16New | [static] |
| operator new[](size_t size) | osl::misc::Align16New | [static] |
| State(const SimpleState &initial_state) | osl::game_playing::GameState::State | [inline] |
| state | osl::game_playing::GameState::State | |
| ~Align16New() | osl::misc::Align16New | [inline, protected] |
1.6.3