#include "osl/effect_util/effectUtil.h"#include "osl/effect_util/effectUtil.tcc"#include "osl/eval/pieceEval.h"#include "osl/eval/progressEval.h"#include "osl/eval/ml/openMidEndingEval.h"#include "osl/state/numEffectState.h"
構成 | |
| struct | osl::effect_util::EffectUtil::FindThreat< EvalT > |
ネームスペース | |
| namespace | osl |
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関数 | |
| template void | osl::EffectUtil::findThreat< osl::eval::ProgressEval > (const NumEffectState &state, Position position, PtypeO ptypeo, PieceVector &out) |
| template void | osl::EffectUtil::findThreat< osl::eval::ml::OpenMidEndingEval > (const NumEffectState &state, Position position, PtypeO ptypeo, PieceVector &out) |
1.6.3