| adjust12(NumEffectState const &state, Position base, PtypeO pos, PtypeO neg) | osl::eval::ml::PiecePair | [inline, static] |
| adjust12One(const Piece *basePtr, const int *xbase1, const int *ybase1, const int *xbase2, const int *ybase2) | osl::eval::ml::PiecePair | [inline, static] |
| compile(const Weights &values) | osl::eval::ml::PiecePair | [static] |
| DIM Enum 値 | osl::eval::ml::PiecePair | |
| eval(const NumEffectState &, const Weights &) | osl::eval::ml::PiecePair | [static] |
| evalWithUpdate(const NumEffectState &state, Move moved, int last_value, const Weights &values) | osl::eval::ml::PiecePair | [static] |
| evalWithUpdateCompiled(const NumEffectState &state, Move moved, int last_value) | osl::eval::ml::PiecePair | [static] |
| index(int offset_id, Piece p, Piece q) | osl::eval::ml::PiecePair | [static] |
| index(int offset_id, Position p0, PtypeO o0, Position p1, PtypeO o1) | osl::eval::ml::PiecePair | [static] |
| index_t typedef | osl::eval::ml::PiecePair | |
| init() | osl::eval::ml::PiecePair | [static] |
| offsets | osl::eval::ml::PiecePair | [static] |
| pieceValue(const NumEffectState &state, Piece p, const Weights &values) | osl::eval::ml::PiecePair | [static] |
| pieceValueDouble(const NumEffectState &state, Piece p, const Weights &) | osl::eval::ml::PiecePair | [static] |
| plain_table | osl::eval::ml::PiecePair | [static] |
| plain_table_size Enum 値 | osl::eval::ml::PiecePair | |
| sanitize(Weights &values) | osl::eval::ml::PiecePair | [static] |
| sum12(NumEffectState const &state, Position base, PtypeO ptypeO) | osl::eval::ml::PiecePair | [inline, static] |
| sum12One(const Piece *basePtr, const int *xbase, const int *ybase) | osl::eval::ml::PiecePair | [inline, static] |
| value(int offset_id, Piece p, Piece q, const Weights &values) | osl::eval::ml::PiecePair | [inline, static] |
| value(int offset_id, Piece p, Position p1, PtypeO o1, const Weights &values) | osl::eval::ml::PiecePair | [inline, static] |
| value(int offset_id, Position p0, PtypeO o0, Position p1, PtypeO o1, const Weights &values) | osl::eval::ml::PiecePair | [inline, static] |
| valueCompiled(int offset_id, Piece p, Position p1, PtypeO o1) | osl::eval::ml::PiecePair | [inline, static] |
| valueCompiled(int offset_id, Position p0, PtypeO o0, Position p1, PtypeO o1) | osl::eval::ml::PiecePair | [static] |
| weight(Player attack, int index, const Weights &values) | osl::eval::ml::PiecePair | [inline, static] |
| x_table | osl::eval::ml::PiecePair | [static] |
| x_table_size Enum 値 | osl::eval::ml::PiecePair | |
| y_table | osl::eval::ml::PiecePair | [static] |
| y_table_size Enum 値 | osl::eval::ml::PiecePair | |