#include <pieceOnBoard.h>
Static Public メソッド | |
| static void | generate (Player turn, const NumEffectState &state, Piece target, container::MoveVector &) |
pieceOnBoard.h の 151 行で定義されています。
| static void osl::move_generator::GeneratePieceOnBoard::generate | ( | Player | turn, | |
| const NumEffectState & | state, | |||
| Piece | target, | |||
| container::MoveVector & | ||||
| ) | [static] |
1.6.3