| distance(Player attack, const HashKey &key) | osl::checkmate::DualDfpn | |
| DualDfpn(uint64_t ignored=std::numeric_limits< uint64_t >::max()) | osl::checkmate::DualDfpn | [explicit] |
| DualDfpn(const DualDfpn &src) | osl::checkmate::DualDfpn | |
| isLosingState(int node_limit, NumEffectState &state, const HashKey &key, const PathEncoding &path, Move last_move=Move::INVALID()) | osl::checkmate::DualDfpn | [inline] |
| isLosingState(int node_limit, NumEffectState &state, const HashKey &key, const PathEncoding &path, Move last_move=Move::INVALID()) | osl::checkmate::DualDfpn | |
| isWinningState(int node_limit, const NumEffectState &state, const HashKey &key, const PathEncoding &path, Move &best_move, Move last_move=Move::INVALID()) | osl::checkmate::DualDfpn | [inline] |
| isWinningState(int node_limit, const NumEffectState &state, const HashKey &key, const PathEncoding &path, Move &best_move, Move last_move=Move::INVALID()) | osl::checkmate::DualDfpn | |
| local | osl::checkmate::DualDfpn | [private] |
| mainNodeCount() const | osl::checkmate::DualDfpn | |
| prepareDfpn(Player attack) | osl::checkmate::DualDfpn | [private] |
| prepareDfpnSmall(Player attack) | osl::checkmate::DualDfpn | [private] |
| runGC() | osl::checkmate::DualDfpn | |
| setRootPlayer(Player) | osl::checkmate::DualDfpn | |
| setVerbose(int level=1) | osl::checkmate::DualDfpn | |
| shared | osl::checkmate::DualDfpn | [private] |
| table(Player) const | osl::checkmate::DualDfpn | |
| totalNodeCount() const | osl::checkmate::DualDfpn | |
| writeRootHistory(const RepetitionCounter &counter, const MoveStack &moves, const SimpleState &state, Player attack) | osl::checkmate::DualDfpn | |
| ~DualDfpn() | osl::checkmate::DualDfpn | |