#include "osl/position.h"#include "osl/directionTraits.h"#include "osl/misc/carray.h"#include "osl/misc/cstdint.h"#include <iosfwd>

構成 | |
| class | osl::container::BoardMask |
| 11 x 12 [詳細] | |
| class | osl::container::BoardMaskTable5x5 |
| class | osl::container::BoardMaskTable3x3 |
| class | osl::container::BoardMaskTable5x3Center |
ネームスペース | |
| namespace | osl |
|
| |
| namespace | osl::container |
一般的に存在するデータ構造の将棋版,PieceVectorや各種bitsetなど. | |
関数 | |
| bool | osl::container::operator== (const BoardMask &, const BoardMask &) |
| std::ostream & | osl::container::operator<< (std::ostream &, const BoardMask &) |
| const BoardMask | osl::container::operator| (const BoardMask &l, const BoardMask &r) |
変数 | |
| const BoardMaskTable5x5 | osl::container::Board_Mask_Table5x5 |
| const BoardMaskTable3x3 | osl::container::Board_Mask_Table3x3 |
| const BoardMaskTable5x3Center | osl::container::Board_Mask_Table5x3_Center |
1.6.3