

Public メソッド | |
| template<Player Attack> | |
| DfpnPathRecord * | allocate (PieceStand black, int depth, LoopToDominance &loop) |
| const DfpnPathRecord * | probe (PieceStand black) const |
Private メソッド | |
| template<Player Attack> | |
| iterator | find (PieceStand black, LoopToDominance &loop) |
| DfpnPathRecord* osl::checkmate::DfpnPathList::allocate | ( | PieceStand | black, | |
| int | depth, | |||
| LoopToDominance & | loop | |||
| ) | [inline] |
| iterator osl::checkmate::DfpnPathList::find | ( | PieceStand | black, | |
| LoopToDominance & | loop | |||
| ) | [inline, private] |
| const DfpnPathRecord* osl::checkmate::DfpnPathList::probe | ( | PieceStand | black | ) | const [inline] |
1.6.3