
Public メソッド | |
| template<Player P, Ptype Type> | |
| void | doActionPtype (Piece p) |
| template<Player P> | |
| void | doAction (Piece p, Position) |
| void | store (Piece p) |
Public 変数 | |
| PtypeOPositionVector * | direct |
| PtypeOPositionVector * | more |
| Position | target |
| const NumEffectState * | state |
| void osl::eval::See::FindEffectMore::doActionPtype | ( | Piece | p | ) | [inline] |
| void osl::eval::See::FindEffectMore::store | ( | Piece | p | ) |
| PtypeOPositionVector* osl::eval::See::FindEffectMore::direct |
| PtypeOPositionVector* osl::eval::See::FindEffectMore::more |
| const NumEffectState* osl::eval::See::FindEffectMore::state |
1.6.3