| addCapture(const NumEffectState &, const RatingEnv &, const MoveVector &) | osl::search::MoveGenerator | [inline, private] |
| ALL Enum 値 | osl::search::MoveGenerator | [private] |
| BREAK_THREATMATE Enum 値 | osl::search::MoveGenerator | [private] |
| CAPTURE Enum 値 | osl::search::MoveGenerator | [private] |
| captureValue(Ptype) | osl::search::MoveGenerator | [static] |
| cur_index | osl::search::MoveGenerator | [private] |
| cur_state | osl::search::MoveGenerator | [private] |
| dump() const | osl::search::MoveGenerator | |
| env | osl::search::MoveGenerator | [private] |
| eval_suggestion | osl::search::MoveGenerator | [private] |
| FINISH Enum 値 | osl::search::MoveGenerator | [private] |
| generateAll(Player P, const SearchState2 &state, analyzer::CategoryMoveVector &) | osl::search::MoveGenerator | |
| generateAll(const SearchState2 &, MoveLogProbVector &) | osl::search::MoveGenerator | [inline] |
| generateAll(Player P, const SearchState2 &state, MoveLogProbVector &out) | osl::search::MoveGenerator | |
| generateAll(const SearchState2 &state) | osl::search::MoveGenerator | [inline, private] |
| generateAllExp(const SearchState2 &state) | osl::search::MoveGenerator | [inline, private] |
| generateBreakThreatmate(const SearchState2 &state) | osl::search::MoveGenerator | [inline, private] |
| generateCapture(const SearchState2 &state) | osl::search::MoveGenerator | [inline, private] |
| generated() const | osl::search::MoveGenerator | [inline] |
| generateKingEscape(const SearchState2 &state) | osl::search::MoveGenerator | [inline, private] |
| generateTakeBack(const SearchState2 &state) | osl::search::MoveGenerator | [inline, private] |
| generateTesuji(const SearchState2 &state) | osl::search::MoveGenerator | [inline, private] |
| generator_t typedef | osl::search::MoveGenerator | [private] |
| GeneratorNames | osl::search::MoveGenerator | [private, static] |
| Generators | osl::search::MoveGenerator | [private, static] |
| in_pv | osl::search::MoveGenerator | [private] |
| in_quiesce | osl::search::MoveGenerator | [private] |
| init(int limit, const SimpleHashRecord *record, const EvalT &, const NumEffectState &, bool in_pv, Move hash_move, bool quiesce=false) | osl::search::MoveGenerator | [inline] |
| INITIAL Enum 値 | osl::search::MoveGenerator | [private] |
| initOnce() | osl::search::MoveGenerator | [static] |
| KING_ESCAPE Enum 値 | osl::search::MoveGenerator | [private] |
| limit | osl::search::MoveGenerator | [private] |
| marker | osl::search::MoveGenerator | [private] |
| MoveGenerator() | osl::search::MoveGenerator | |
| moves | osl::search::MoveGenerator | [private] |
| myPins() const | osl::search::MoveGenerator | [inline] |
| nextMove(const SearchState2 &state) | osl::search::MoveGenerator | [inline] |
| nextMoveWithGeneration(const SearchState2 &) | osl::search::MoveGenerator | [inline, private] |
| nextTacticalMove(const SearchState2 &state) | osl::search::MoveGenerator | [inline] |
| nextTacticalMoveWithGeneration(const SearchState2 &) | osl::search::MoveGenerator | [inline, private] |
| progress | osl::search::MoveGenerator | [private] |
| quiesceCapture(const NumEffectState &, Position) | osl::search::MoveGenerator | [inline] |
| record | osl::search::MoveGenerator | [private] |
| registerMove(const NumEffectState &state, Move m) | osl::search::MoveGenerator | [inline] |
| State Enum | osl::search::MoveGenerator | [private] |
| TACTICAL_FINISH Enum 値 | osl::search::MoveGenerator | [private] |
| TAKE_BACK Enum 値 | osl::search::MoveGenerator | [private] |
| TESUJI Enum 値 | osl::search::MoveGenerator | [private] |
| tried | osl::search::MoveGenerator | [private] |
| triedMoves() const | osl::search::MoveGenerator | [inline] |