Moves pieces around the neighboring8 of the King. [詳細]
#include <openKingRoad.h>
Static Public メソッド | |
| template<class Action > | |
| static void | generateDir (const NumEffectState &state, Action &action, const Direction &dir) |
| template<class Action > | |
| static void | generate (const NumEffectState &state, Action &action) |
Moves pieces around the neighboring8 of the King.
openKingRoad.h の 13 行で定義されています。
| static void osl::move_generator::OpenKingRoad< P >::generate | ( | const NumEffectState & | state, | |
| Action & | action | |||
| ) | [inline, static] |
| static void osl::move_generator::OpenKingRoad< P >::generateDir | ( | const NumEffectState & | state, | |
| Action & | action, | |||
| const Direction & | dir | |||
| ) | [inline, static] |
1.6.3