| canRetreat(const NumEffectState &state, const Piece silver) | osl::eval::ml::SilverFeatures | [inline, protected, static] |
| canRetreat(const osl::state::NumEffectState &state, const osl::Piece silver) | osl::eval::ml::SilverFeatures | [inline] |
| DIM Enum 値 | osl::eval::ml::SilverHeadPawnKingRelative | |
| eval(const NumEffectState &state) | osl::eval::ml::SilverFeatures | [static] |
| evalOne(const NumEffectState &state, const Piece silver, const CArray< Position, 2 > &kings) | osl::eval::ml::SilverFeatures | [inline, protected, static] |
| head_table | osl::eval::ml::SilverFeatures | [protected, static] |
| indexRetreat(Position pos) | osl::eval::ml::SilverFeatures | [inline, protected, static] |
| ONE_DIM Enum 値 | osl::eval::ml::SilverHeadPawnKingRelative | |
| retreat_table | osl::eval::ml::SilverFeatures | [protected, static] |
| setUp(const Weights &weights) | osl::eval::ml::SilverHeadPawnKingRelative | [static] |