#include "osl/state/numEffectState.h"

Go to the source code of this file.
Namespaces | |
| namespace | osl |
|
| |
| namespace | osl::mobility |
Functions | |
| template<Player P, bool All, bool Safe> | |
| void | osl::mobility::countMobilityBoth (const NumEffectState &state, Square pos, Offset o, int &countAll, int &countSafe) |
| P : 駒pの持ち主 All : countAllを求めるかどうか? Safe : countAllを求めるかどうか? countAll : 利きに関係なく動けるマス countSafe : 相手の利きがない動けるマス 両方を求める | |
| void | osl::mobility::countMobilityBoth (Player P, const NumEffectState &state, Square pos, Offset o, int &countAll, int &countSafe) |
| int | osl::mobility::countMobilityAll (Player pl, const NumEffectState &state, Square pos, Offset o) |
| 利きに関係なく動けるマスの数 | |
| int | osl::mobility::countMobilitySafe (Player pl, const NumEffectState &state, Square pos, Offset o) |
| 相手の利きがない動けるマスを求める | |
1.7.6.1