#include "osl/effect_action/storePtypeOSquare.h"#include "osl/move_classifier/kingOpenMove.h"#include "osl/eval/pieceEval.h"#include "osl/container/pieceVector.h"

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Classes | |
| struct | osl::eval::SelectSafePieces< P > |
| 安全な指手を選ぶ. More... | |
| struct | osl::eval::TakeBackValue |
Namespaces | |
| namespace | osl |
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| |
| namespace | osl::eval |
評価関数 | |
Defines | |
| #define | OSL_PIECEEVAL_TCC |
Functions | |
| template<Ptype PTYPE> | |
| int | osl::eval::captureVal (Player P) |
| P が PTYPE の駒を取った時の値 | |
| #define OSL_PIECEEVAL_TCC |
Definition at line 4 of file pieceEval.tcc.
1.7.6.1