#include <allMoves.h>
Static Public Member Functions | |
| static void | generate (Player p, const NumEffectState &state, container::MoveVector &) |
| template<Player P> | |
| static void | generate (const NumEffectState &state, MoveVector &out) |
| template<Player P> | |
| static void | generateOnBoard (const NumEffectState &state, MoveVector &out) |
Definition at line 54 of file allMoves.h.
| void osl::GenerateAllMoves::generate | ( | Player | p, |
| const NumEffectState & | state, | ||
| container::MoveVector & | out | ||
| ) | [static] |
Definition at line 15 of file allMoves.cc.
References store().
Referenced by main(), and nextMoves().
| static void osl::GenerateAllMoves::generate | ( | const NumEffectState & | state, |
| MoveVector & | out | ||
| ) | [inline, static] |
Definition at line 58 of file allMoves.h.
References store().
| static void osl::GenerateAllMoves::generateOnBoard | ( | const NumEffectState & | state, |
| MoveVector & | out | ||
| ) | [inline, static] |
Definition at line 65 of file allMoves.h.
References store().
1.7.6.1