| isLoaded() const | PieceStandPredicate | [inline, virtual] |
| match(const osl::state::NumEffectState &state, osl::Player player) const | PieceStandPredicate | [inline, private] |
| match(const osl::state::NumEffectState &state) const | PieceStandPredicate | [inline, virtual] |
| PieceStandPredicate(const std::vector< std::string > &filenames) | PieceStandPredicate | [inline] |
| StatePredicate(const std::vector< std::string > &filenames) | StatePredicate | [inline] |
| ~StatePredicate() | StatePredicate | [inline, virtual] |
1.7.6.1