#include <kingPieceValues.h>
Static Public Member Functions | |
| static void | setValues (const SimpleState &, PieceValues &) |
| 局面の駒の値を求める | |
| Eval | AttackKing や DefenseKing |
Definition at line 16 of file kingPieceValues.h.
| void osl::eval::endgame::KingPieceValues< Eval >::setValues | ( | const SimpleState & | state, |
| PieceValues & | values | ||
| ) | [static] |
局面の駒の値を求める
Definition at line 29 of file kingPieceValues.h.
References osl::BLACK, target, and osl::WHITE.
1.7.6.1