#include <alphaBetaPlayer.h>


Public Member Functions | |
| AlphaBeta2ProgressEvalPlayer () | |
| ~AlphaBeta2ProgressEvalPlayer () | |
| ComputerPlayer * | clone () const |
| new したものを返す | |
| const MoveWithComment | searchWithSecondsForThisMove (const GameState &, const search::TimeAssigned &) |
| bool | isReasonableMove (const GameState &, Move move, int pawn_sacrifice) |
Definition at line 17 of file alphaBetaPlayer.h.
Definition at line 14 of file alphaBetaPlayer.cc.
Definition at line 19 of file alphaBetaPlayer.cc.
| osl::game_playing::ComputerPlayer * osl::game_playing::AlphaBeta2ProgressEvalPlayer::clone | ( | ) | const [virtual] |
new したものを返す
Implements osl::game_playing::ComputerPlayer.
Definition at line 24 of file alphaBetaPlayer.cc.
| bool osl::game_playing::AlphaBeta2ProgressEvalPlayer::isReasonableMove | ( | const GameState & | , |
| Move | move, | ||
| int | pawn_sacrifice | ||
| ) | [virtual] |
Reimplemented from osl::game_playing::ComputerPlayer.
Definition at line 49 of file alphaBetaPlayer.cc.
References osl::game_playing::GameState::state().
| const osl::search::MoveWithComment osl::game_playing::AlphaBeta2ProgressEvalPlayer::searchWithSecondsForThisMove | ( | const GameState & | gs, |
| const search::TimeAssigned & | org | ||
| ) | [virtual] |
Implements osl::game_playing::SearchPlayer.
Definition at line 30 of file alphaBetaPlayer.cc.
References adjust(), and osl::game_playing::GameState::state().
1.7.6.1