This is the complete list of members for
osl::progress::Effect5x3, including all inherited members.
| area_progresses | osl::progress::Effect5x3 | [protected] |
| changeTurn() | osl::progress::Effect5x3 | [inline] |
| Effect5x3(const NumEffectState &state) | osl::progress::Effect5x3 | [explicit] |
| expect(const NumEffectState &state, Move move) const | osl::progress::Effect5x3 | |
| makeProgress(Player defense, const NumEffectState &state) | osl::progress::Effect5x3 | [inline, static] |
| makeProgress(const NumEffectState &state) | osl::progress::Effect5x3 | [inline, static] |
| makeProgressAll(Player defense, const NumEffectState &state, Square king) | osl::progress::Effect5x3 | [static] |
| makeProgressArea(Player attack, const NumEffectState &state, Square king) | osl::progress::Effect5x3 | [static] |
| makeProgressStand(Player attack, const NumEffectState &state) | osl::progress::Effect5x3 | [static] |
| progress(Player p) const | osl::progress::Effect5x3 | [inline] |
| progress16(int progress) | osl::progress::Effect5x3 | [inline, static] |
| progress16() const | osl::progress::Effect5x3 | [inline] |
| progress16(Player p) const | osl::progress::Effect5x3 | [inline] |
| progress16each(int progress) | osl::progress::Effect5x3 | [inline, static] |
| progresses | osl::progress::Effect5x3 | [protected] |
| stand_progresses | osl::progress::Effect5x3 | [protected] |
| update(const NumEffectState &new_state, Move last_move) | osl::progress::Effect5x3 | |
| updateStand(int &old_stand, Move last_move) | osl::progress::Effect5x3 | [static] |