#include "osl/progress/ml/newProgress.h"#include "osl/eval/ml/weights.h"#include "osl/eval/ml/midgame.h"#include "osl/eval/ml/minorPiece.h"#include "osl/effect_util/additionalEffect.h"#include "osl/pieceStand.h"#include "osl/oslConfig.h"#include <boost/foreach.hpp>#include <iostream>#include <fstream>
Go to the source code of this file.
Namespaces | |
| namespace | osl |
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| |
| namespace | osl::progress |
進行度 | |
| namespace | osl::progress::ml |
Functions | |
| template void | osl::progress::ml::osl::progress::ml::NewProgress::updateSub< osl::BLACK > (const NumEffectState &new_state, Move last_move) |
| template void | osl::progress::ml::osl::progress::ml::NewProgress::updateSub< osl::WHITE > (const NumEffectState &new_state, Move last_move) |
1.7.6.1