#include "osl/move_generator/escape_.h"#include "osl/move_action/concept.h"#include "osl/move_action/store.h"#include "osl/move_generator/capture_.h"#include "osl/container/moveVector.h"

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Namespaces | |
| namespace | osl |
|
| |
| namespace | osl::move_generator |
低レベルの指手生成 | |
| namespace | osl::move_generator::escape |
Defines | |
| #define | OSL_GENERATE_ESCAPE_MOVES_TCC |
Functions | |
| template<Player P, class Action , Ptype Type> | |
| bool | osl::move_generator::escape::generateDrop (const NumEffectState &state, Square to, Action &action) |
| Tの駒をtoに打つ手を生成する. 生成できたらtrueを返す. | |
| template<Player P, class Action , bool CheapOnly> | |
| void | osl::move_generator::escape::generateDropAll (const NumEffectState &state, Square to, Action &action) |
| template<Player P, class Action , bool CheapOnly> | |
| void | osl::move_generator::escape::blockByMoveOne (const NumEffectState &state, Square pos, Action &action) |
| 安い駒でposへ移動する手を生成する. 自殺手も生成している. TODO: あんまりなif文 PAWN,LANCE mask, それ以外maskでOK | |
| #define OSL_GENERATE_ESCAPE_MOVES_TCC |
Definition at line 2 of file escape_.tcc.
1.7.6.1