| DIM enum value | osl::eval::ml::NonPawnPieceStandTurn | |
| eval(const NumEffectState &state, MultiIntPair &out) | osl::eval::ml::NonPawnPieceStandTurn | [static] |
| evalWithUpdateBang(const NumEffectState &state, Move moved, MultiIntPair &last_value_and_out) | osl::eval::ml::NonPawnPieceStandTurn | [static] |
| index(Player player, Player turn, Ptype ptype, int count) | osl::eval::ml::NonPawnPieceStandTurn | [inline, private, static] |
| NonPawnPieceStandTurn() | osl::eval::ml::NonPawnPieceStandTurn | [inline] |
| ONE_DIM enum value | osl::eval::ml::NonPawnPieceStandTurn | |
| setUp(const Weights &weights) | osl::eval::ml::NonPawnPieceStandTurn | [static] |
| table | osl::eval::ml::NonPawnPieceStandTurn | [private, static] |
1.7.6.1