switch2
#include "scicos_block.h"
#include <math.h>
void switch2(scicos_block *block,int flag)
{
int i,j,phase;
if (flag == 1) {
phase=get_phase_simulation();
if (phase==1||block->ng==0){
i=2;
if (*block->ipar==0){
if (*block->inptr[1]>=*block->rpar) i=0;
}else if (*block->ipar==1){
if (*block->inptr[1]>*block->rpar) i=0;
}else {
if (*block->inptr[1]!=*block->rpar) i=0;
}
}else{
if(block->mode[0]==1){
i=0;
}else if(block->mode[0]==2){
i=2;
}
}
for (j=0;j<block->insz[0];j++) {
block->outptr[0][j]=block->inptr[i][j];
}
}else if(flag == 9){
phase=get_phase_simulation();
block->g[0]=*block->inptr[1]-(*block->rpar);
if (phase==1){
i=2;
if (*block->ipar==0){
if (block->g[0]>=0.0) i=0;
}else if (*block->ipar==1){
if (block->g[0]>0.0) i=0;
}else {
if (block->g[0]!=0.0) i=0;
}
if(i==0) {
block->mode[0]=1;
}else{
block->mode[0]=2;
}
}
}
}