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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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#include <OgreEglPBufferContext.h>
Public Member Functions | |
EglPBufferContext (EglPBufferSupport *support) | |
virtual | ~EglPBufferContext () |
GL3PlusContext * | clone () const |
Create a new context based on the same window/pbuffer as this context - mostly useful for additional threads. | |
virtual void | endCurrent () |
This is called before another context is made current. | |
const EglPBufferSupport::DeviceData * | getDeviceData () const |
virtual void | setCurrent () |
Enable the context. | |
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GL3PlusContext () | |
virtual | ~GL3PlusContext () |
bool | getInitialized () |
virtual void | releaseContext () |
Release the render context. | |
void | setInitialized () |
Ogre::EglPBufferContext::EglPBufferContext | ( | EglPBufferSupport * | support | ) |
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virtual |
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virtual |
Create a new context based on the same window/pbuffer as this context - mostly useful for additional threads.
Implements Ogre::GL3PlusContext.
References Ogre::GL3PlusContext::GL3PlusContext().
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virtual |
This is called before another context is made current.
By default, nothing is done here.
Implements Ogre::GL3PlusContext.
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inline |
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virtual |
Enable the context.
All subsequent rendering commands will go here.
Implements Ogre::GL3PlusContext.