Details
Job
typedef struct {
  gchar *name;
  guint id;
  gchar *user;
  JobState state;
  guint size;
  guint priority;
  gchar *creation_time;
  gchar *processing_time;
} Job;
 
enum JobState
typedef enum
{
  JOB_STATE_PENDING,
  JOB_STATE_PRINTING,
} JobState;
 
job_free ()
void                job_free                            (Job *job);
 
jobs_free ()
void                jobs_free                           (GList *jobs);