#include <OgreSceneQuery.h>
Public Types | |
| enum | WorldFragmentType { WFT_NONE, WFT_PLANE_BOUNDED_REGION, WFT_SINGLE_INTERSECTION, WFT_CUSTOM_GEOMETRY, WFT_RENDER_OPERATION } |
| This type can be used by collaborating applications & SceneManagers to agree on the type of world geometry to be returned from queries. More... | |
Public Member Functions | |
| SceneQuery (SceneManager *mgr) | |
| Standard constructor, should be called by SceneManager. | |
| virtual | ~SceneQuery () |
| virtual void | setQueryMask (uint32 mask) |
| Sets the mask for results of this query. | |
| virtual uint32 | getQueryMask (void) const |
| Returns the current mask for this query. | |
| virtual void | setQueryTypeMask (uint32 mask) |
| Sets the type mask for results of this query. | |
| virtual uint32 | getQueryTypeMask (void) const |
| Returns the current mask for this query. | |
| virtual void | setWorldFragmentType (enum WorldFragmentType wft) |
| Tells the query what kind of world geometry to return from queries; often the full renderable geometry is not what is needed. | |
| virtual WorldFragmentType | getWorldFragmentType (void) const |
| Gets the current world fragment types to be returned from the query. | |
| virtual const std::set < WorldFragmentType > * | getSupportedWorldFragmentTypes (void) const |
| Returns the types of world fragments this query supports. | |
Protected Attributes | |
| SceneManager * | mParentSceneMgr |
| uint32 | mQueryMask |
| uint32 | mQueryTypeMask |
| std::set < WorldFragmentType > | mSupportedWorldFragments |
| WorldFragmentType | mWorldFragmentType |
Classes | |
| struct | WorldFragment |
| Represents part of the world geometry that is a result of a SceneQuery. More... | |
Definition at line 68 of file OgreSceneQuery.h.
This type can be used by collaborating applications & SceneManagers to agree on the type of world geometry to be returned from queries.
Not all these types will be supported by all SceneManagers; once the application has decided which SceneManager specialisation to use, it is expected that it will know which type of world geometry abstraction is available to it.
| WFT_NONE | Return no world geometry hits at all. |
| WFT_PLANE_BOUNDED_REGION | Return pointers to convex plane-bounded regions. |
| WFT_SINGLE_INTERSECTION | Return a single intersection point (typically RaySceneQuery only). |
| WFT_CUSTOM_GEOMETRY | Custom geometry as defined by the SceneManager. |
| WFT_RENDER_OPERATION | General RenderOperation structure. |
Definition at line 77 of file OgreSceneQuery.h.
| Ogre::SceneQuery::SceneQuery | ( | SceneManager * | mgr | ) |
Standard constructor, should be called by SceneManager.
| virtual Ogre::SceneQuery::~SceneQuery | ( | ) | [virtual] |
| virtual void Ogre::SceneQuery::setQueryMask | ( | uint32 | mask | ) | [virtual] |
Sets the mask for results of this query.
| virtual uint32 Ogre::SceneQuery::getQueryMask | ( | void | ) | const [virtual] |
Returns the current mask for this query.
| virtual void Ogre::SceneQuery::setQueryTypeMask | ( | uint32 | mask | ) | [virtual] |
Sets the type mask for results of this query.
| virtual uint32 Ogre::SceneQuery::getQueryTypeMask | ( | void | ) | const [virtual] |
Returns the current mask for this query.
| virtual void Ogre::SceneQuery::setWorldFragmentType | ( | enum WorldFragmentType | wft | ) | [virtual] |
Tells the query what kind of world geometry to return from queries; often the full renderable geometry is not what is needed.
| virtual WorldFragmentType Ogre::SceneQuery::getWorldFragmentType | ( | void | ) | const [virtual] |
Gets the current world fragment types to be returned from the query.
| virtual const std::set<WorldFragmentType>* Ogre::SceneQuery::getSupportedWorldFragmentTypes | ( | void | ) | const [virtual] |
Returns the types of world fragments this query supports.
Definition at line 169 of file OgreSceneQuery.h.
SceneManager* Ogre::SceneQuery::mParentSceneMgr [protected] |
Definition at line 117 of file OgreSceneQuery.h.
uint32 Ogre::SceneQuery::mQueryMask [protected] |
Definition at line 118 of file OgreSceneQuery.h.
uint32 Ogre::SceneQuery::mQueryTypeMask [protected] |
Definition at line 119 of file OgreSceneQuery.h.
std::set<WorldFragmentType> Ogre::SceneQuery::mSupportedWorldFragments [protected] |
Definition at line 120 of file OgreSceneQuery.h.
Definition at line 121 of file OgreSceneQuery.h.
Copyright © 2000-2005 by The OGRE Team

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Last modified Mon Jun 16 12:53:25 2008