#include "OgrePrerequisites.h"#include "OgreVector3.h"#include "OgreQuaternion.h"#include "OgreAny.h"#include "OgreHardwareVertexBuffer.h"#include "OgreIteratorWrappers.h"Go to the source code of this file.
Namespaces | |
| namespace | Ogre |
Classes | |
| class | Ogre::KeyFrame |
| A key frame in an animation sequence defined by an AnimationTrack. More... | |
| class | Ogre::NumericKeyFrame |
| Specialised KeyFrame which stores any numeric value. More... | |
| class | Ogre::TransformKeyFrame |
| Specialised KeyFrame which stores a full transform. More... | |
| class | Ogre::VertexMorphKeyFrame |
| Specialised KeyFrame which stores absolute vertex positions for a complete buffer, designed to be interpolated with other keys in the same track. More... | |
| class | Ogre::VertexPoseKeyFrame |
| Specialised KeyFrame which references a Mesh::Pose at a certain influence level, which stores offsets for a subset of the vertices in a buffer to provide a blendable pose. More... | |
| struct | Ogre::VertexPoseKeyFrame::PoseRef |
| Reference to a pose at a given influence level. More... | |
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Last modified Mon Jun 16 12:48:58 2008