Bullet-Physics to Ogre connection  
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Bullet-Physics to Ogre connection 
◆ ColliderType
| Enumerator | 
|---|
| CT_BOX |  | 
| CT_SPHERE |  | 
| CT_CYLINDER |  | 
| CT_CAPSULE |  | 
| CT_TRIMESH |  | 
| CT_HULL |  | 
 
 
◆ convert() [1/4]
  
  | 
        
          | btQuaternion Ogre::Bullet::convert | ( | const Quaternion & | q | ) |  |  | inline | 
 
 
◆ convert() [2/4]
  
  | 
        
          | btVector3 Ogre::Bullet::convert | ( | const Vector3 & | v | ) |  |  | inline | 
 
 
◆ convert() [3/4]
  
  | 
        
          | Quaternion Ogre::Bullet::convert | ( | const btQuaternion & | q | ) |  |  | inline | 
 
 
◆ convert() [4/4]
  
  | 
        
          | Vector3 Ogre::Bullet::convert | ( | const btVector3 & | v | ) |  |  | inline | 
 
 
◆ createSphereCollider()
      
        
          | _OgreBulletExport btSphereShape * Ogre::Bullet::createSphereCollider | ( | const MovableObject * | mo | ) |  | 
      
 
create sphere collider using ogre provided data 
 
 
◆ createBoxCollider()
      
        
          | _OgreBulletExport btBoxShape * Ogre::Bullet::createBoxCollider | ( | const MovableObject * | mo | ) |  | 
      
 
create box collider using ogre provided data 
 
 
◆ createCapsuleCollider()
      
        
          | _OgreBulletExport btCapsuleShape * Ogre::Bullet::createCapsuleCollider | ( | const MovableObject * | mo | ) |  | 
      
 
create capsule collider using ogre provided data 
 
 
◆ createCylinderCollider()
      
        
          | _OgreBulletExport btCylinderShape * Ogre::Bullet::createCylinderCollider | ( | const MovableObject * | mo | ) |  | 
      
 
create capsule collider using ogre provided data