| _getCreator(void) const | Ogre::MovableObject | inline | 
  | _getLightList() | Ogre::MovableObject | inline | 
  | _getManager(void) const | Ogre::MovableObject | inline | 
  | _getParentNodeFullTransform(void) const | Ogre::MovableObject | virtual | 
  | _notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::MovableObject | virtual | 
  | _notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | inlinevirtual | 
  | _notifyCurrentCamera(Camera *cam) | Ogre::MovableObject | virtual | 
  | _notifyManager(SceneManager *man) | Ogre::MovableObject | inlinevirtual | 
  | _notifyMoved(void) | Ogre::MovableObject | virtual | 
  | _releaseManualHardwareResources() override | Ogre::ManualObject | inlinevirtual | 
  | _restoreManualHardwareResources() | Ogre::MovableObject | inlinevirtual | 
  | _updateRenderQueue(RenderQueue *queue) override | Ogre::ManualObject | virtual | 
  | addQueryFlags(uint32 flags) | Ogre::MovableObject | inline | 
  | addVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline | 
  | AnimableObject() | Ogre::AnimableObject | inline | 
  | begin(const String &materialName, RenderOperation::OperationType opType=RenderOperation::OT_TRIANGLE_LIST, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::ManualObject | virtual | 
  | begin(const MaterialPtr &mat, RenderOperation::OperationType opType=RenderOperation::OT_TRIANGLE_LIST) | Ogre::ManualObject | virtual | 
  | beginUpdate(size_t sectionIndex) | Ogre::ManualObject | virtual | 
  | clear(void) | Ogre::ManualObject |  | 
  | clearShadowRenderableList(ShadowRenderableList &shadowRenderables) | Ogre::ShadowCaster | static | 
  | colour(const ColourValue &col) | Ogre::ManualObject | inline | 
  | colour(float r, float g, float b, float a=1.0f) | Ogre::ManualObject | inline | 
  | convertToMesh(const String &meshName, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::ManualObject | virtual | 
  | createAnimableValue(const String &valueName) | Ogre::AnimableObject | inlinevirtual | 
  | detachFromParent(void) | Ogre::MovableObject |  | 
  | end(void) | Ogre::ManualObject | virtual | 
  | estimateIndexCount(uint32 icount) | Ogre::ManualObject | virtual | 
  | estimateVertexCount(uint32 vcount) | Ogre::ManualObject | virtual | 
  | extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | static | 
  | getAnimableValueNames(void) const | Ogre::AnimableObject | inlinevirtual | 
  | getBoundingBox(void) const override | Ogre::ManualObject | inlinevirtual | 
  | getBoundingRadius(void) const override | Ogre::ManualObject | inlinevirtual | 
  | getBoundingRadiusScaled() const | Ogre::MovableObject |  | 
  | getCastShadows(void) const override | Ogre::MovableObject | inlinevirtual | 
  | getCurrentIndexCount() const | Ogre::ManualObject | virtual | 
  | getCurrentVertexCount() const | Ogre::ManualObject | virtual | 
  | getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::ShadowCaster |  | 
  | getDefaultQueryFlags() | Ogre::MovableObject | inlinestatic | 
  | getDefaultVisibilityFlags() | Ogre::MovableObject | inlinestatic | 
  | getDynamic() const | Ogre::ManualObject | inline | 
  | getEdgeList(void) override | Ogre::ManualObject | virtual | 
  | getKeepDeclarationOrder() const | Ogre::ManualObject | inline | 
  | getLightCapBounds(void) const | Ogre::ShadowCaster | inline | 
  | getLightMask() const | Ogre::MovableObject | inline | 
  | getListener(void) const | Ogre::MovableObject | inline | 
  | getMovableType(void) const override | Ogre::ManualObject | virtual | 
  | getName(void) const | Ogre::MovableObject | inline | 
  | getNumSections(void) const | Ogre::ManualObject | inline | 
  | getParentNode(void) const | Ogre::MovableObject | inline | 
  | getParentSceneNode(void) const | Ogre::MovableObject |  | 
  | getPointExtrusionDistance(const Light *l) const override | Ogre::MovableObject | virtual | 
  | getQueryFlags(void) const | Ogre::MovableObject | inlinevirtual | 
  | getReceivesShadows() | Ogre::MovableObject |  | 
  | getRenderingDistance(void) const | Ogre::MovableObject | inline | 
  | getRenderingMinPixelSize() const | Ogre::MovableObject | inline | 
  | getRenderQueueGroup(void) const | Ogre::MovableObject | inline | 
  | getSection(size_t index) const | Ogre::ManualObject | inline | 
  | getSections() const | Ogre::ManualObject | inline | 
  | getShadowVolumeRenderableList(const Light *light, const HardwareIndexBufferPtr &indexBuffer, size_t &indexBufferUsedSize, float extrusionDist, int flags=0) override | Ogre::ManualObject | virtual | 
  | getTypeFlags(void) const | Ogre::MovableObject | virtual | 
  | getUseIdentityProjection(void) const | Ogre::ManualObject | inline | 
  | getUseIdentityView(void) const | Ogre::ManualObject | inline | 
  | getUserAny(void) const | Ogre::MovableObject | inline | 
  | getUserObjectBindings() | Ogre::MovableObject | inline | 
  | getUserObjectBindings() const | Ogre::MovableObject | inline | 
  | getVisibilityFlags(void) const | Ogre::MovableObject | inlinevirtual | 
  | getVisible(void) const | Ogre::MovableObject | inline | 
  | getWorldBoundingBox(bool derive=false) const override | Ogre::MovableObject | virtual | 
  | getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | virtual | 
  | hasEdgeList() | Ogre::ShadowCaster | inline | 
  | index(uint32 idx) | Ogre::ManualObject | inline | 
  | isAttached(void) const | Ogre::MovableObject | inline | 
  | isDebugDisplayEnabled(void) const | Ogre::MovableObject | inline | 
  | isInScene(void) const | Ogre::MovableObject | virtual | 
  | isParentTagPoint() const | Ogre::MovableObject | inline | 
  | isVisible(void) const | Ogre::MovableObject | virtual | 
  | ManualObject(const String &name) | Ogre::ManualObject |  | 
  | MovableObject() | Ogre::MovableObject |  | 
  | MovableObject(const String &name) | Ogre::MovableObject |  | 
  | normal(const Vector3 &norm) | Ogre::ManualObject | inline | 
  | normal(float x, float y, float z) | Ogre::ManualObject | inline | 
  | position(const Vector3 &pos) | Ogre::ManualObject | inline | 
  | position(float x, float y, float z) | Ogre::ManualObject | inline | 
  | quad(uint32 i1, uint32 i2, uint32 i3, uint32 i4) | Ogre::ManualObject | inline | 
  | queryLights(void) const | Ogre::MovableObject |  | 
  | removeQueryFlags(uint32 flags) | Ogre::MovableObject | inline | 
  | removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline | 
  | SectionList typedef | Ogre::ManualObject |  | 
  | setBoundingBox(const AxisAlignedBox &box) | Ogre::ManualObject | inline | 
  | setBufferUsage(HardwareBuffer::Usage usage) | Ogre::ManualObject | inline | 
  | setCastShadows(bool enabled) | Ogre::MovableObject | inline | 
  | setDebugDisplayEnabled(bool enabled) | Ogre::MovableObject | inline | 
  | setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | inlinestatic | 
  | setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | inlinestatic | 
  | setDynamic(bool dyn) | Ogre::ManualObject | inline | 
  | setKeepDeclarationOrder(bool keepOrder) | Ogre::ManualObject | inline | 
  | setLightMask(uint32 lightMask) | Ogre::MovableObject |  | 
  | setListener(Listener *listener) | Ogre::MovableObject | inline | 
  | setMaterial(size_t subIndex, const MaterialPtr &mat) | Ogre::ManualObject | inline | 
  | setMaterialName(size_t subIndex, const String &name, const String &group=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::ManualObject | inline | 
  | setQueryFlags(uint32 flags) | Ogre::MovableObject | inline | 
  | setRenderingDistance(Real dist) | Ogre::MovableObject | inline | 
  | setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | inline | 
  | setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | virtual | 
  | setRenderQueueGroupAndPriority(uint8 queueID, ushort priority) | Ogre::MovableObject | virtual | 
  | setUseIdentityProjection(bool useIdentityProjection) | Ogre::ManualObject |  | 
  | setUseIdentityView(bool useIdentityView) | Ogre::ManualObject |  | 
  | setUserAny(const Any &anything) | Ogre::MovableObject | inline | 
  | setVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline | 
  | setVisible(bool visible) | Ogre::MovableObject | inline | 
  | ShadowRenderableList typedef | Ogre::ShadowCaster |  | 
  | ShadowRenderableListIterator typedef | Ogre::ShadowCaster |  | 
  | tangent(const Vector3 &tan) | Ogre::ManualObject | inline | 
  | tangent(float x, float y, float z) | Ogre::ManualObject | inline | 
  | textureCoord(float u) | Ogre::ManualObject | inline | 
  | textureCoord(float u, float v) | Ogre::ManualObject | inline | 
  | textureCoord(float u, float v, float w) | Ogre::ManualObject | inline | 
  | textureCoord(float x, float y, float z, float w) | Ogre::ManualObject | inline | 
  | textureCoord(const Vector2 &uv) | Ogre::ManualObject | inline | 
  | textureCoord(const Vector3 &uvw) | Ogre::ManualObject | inline | 
  | textureCoord(const Vector4 &xyzw) | Ogre::ManualObject | inline | 
  | triangle(uint32 i1, uint32 i2, uint32 i3) | Ogre::ManualObject | inline | 
  | visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) override | Ogre::ManualObject | virtual | 
  | ~AnimableObject() | Ogre::AnimableObject | inlinevirtual | 
  | ~ManualObject() | Ogre::ManualObject | virtual | 
  | ~MovableObject() | Ogre::MovableObject | virtual | 
  | ~ShadowCaster() | Ogre::ShadowCaster | inlinevirtual |