|  | OGRE 14.3
    Object-Oriented Graphics Rendering Engine | 
Octree datastructure for managing scene nodes. More...
| Classes | |
| class | Ogre::Octree | 
| Octree datastructure for managing scene nodes.  More... | |
| class | Ogre::OctreeAxisAlignedBoxSceneQuery | 
| Octree implementation of AxisAlignedBoxSceneQuery.  More... | |
| class | Ogre::OctreeCamera | 
| Specialized viewpoint from which an Octree can be rendered.  More... | |
| class | Ogre::OctreeIntersectionSceneQuery | 
| Octree implementation of IntersectionSceneQuery.  More... | |
| class | Ogre::OctreeNode | 
| Specialized SceneNode that is customized for working within an Octree.  More... | |
| class | Ogre::OctreePlaneBoundedVolumeListSceneQuery | 
| Octree implementation of PlaneBoundedVolumeListSceneQuery.  More... | |
| class | Ogre::OctreeRaySceneQuery | 
| Octree implementation of RaySceneQuery.  More... | |
| class | Ogre::OctreeSceneManager | 
| Specialized SceneManager that divides the geometry into an octree in order to facilitate spatial queries.  More... | |
| class | Ogre::OctreeSceneManagerFactory | 
| Factory for OctreeSceneManager.  More... | |
| class | Ogre::OctreeSphereSceneQuery | 
| Octree implementation of SphereSceneQuery.  More... | |
| Typedefs | |
| typedef std::list< unsigned long > | Ogre::ColorList | 
Octree datastructure for managing scene nodes.
Octree datastructure for managing scene nodes.
Octree datastructure for managing scene nodes.
Octree datastructure for managing scene nodes.
Octree datastructure for managing scene nodes.
| typedef std::list< unsigned long > Ogre::ColorList |