|  | OGRE 14.3
    Object-Oriented Graphics Rendering Engine | 
#include <OgreLodCollapseCost.h>
 Inheritance diagram for Ogre::LodCollapseCost:
 Inheritance diagram for Ogre::LodCollapseCost:| Public Member Functions | |
| LodCollapseCost () | |
| virtual | ~LodCollapseCost () | 
| virtual Real | computeEdgeCollapseCost (LodData *data, LodData::Vertex *src, LodData::Edge *dstEdge)=0 | 
| Returns the collapse cost of the given edge. | |
| virtual void | computeVertexCollapseCost (LodData *data, LodData::Vertex *vertex, Real &collapseCost, LodData::Vertex *&collapseTo) | 
| Called by initVertexCollapseCost and updateVertexCollapseCost, when the vertex minimal cost needs to be updated. | |
| virtual void | initCollapseCosts (LodData *data) | 
| This is called after the LodInputProvider has initialized LodData. | |
| virtual void | initVertexCollapseCost (LodData *data, LodData::Vertex *vertex) | 
| Called from initCollapseCosts for every edge. | |
| void | setPreventBreakingLines (bool prevent) | 
| Set true to prevent collapsing edges that would result in the destruction of a line. | |
| void | setPreventPunchingHoles (bool prevent) | 
| Set true to prevent collapsing edges that would result in the destruction of a triangle. | |
| virtual void | updateVertexCollapseCost (LodData *data, LodData::Vertex *vertex) | 
| Called when edge cost gets invalid. | |
| 
 | inline | 
| 
 | inlinevirtual | 
| 
 | virtual | 
This is called after the LodInputProvider has initialized LodData.
Reimplemented in Ogre::LodCollapseCostOutside, Ogre::LodCollapseCostProfiler, and Ogre::LodCollapseCostQuadric.
| 
 | virtual | 
Called from initCollapseCosts for every edge.
| 
 | virtual | 
Called when edge cost gets invalid.
Reimplemented in Ogre::LodCollapseCostQuadric.
| 
 | virtual | 
Called by initVertexCollapseCost and updateVertexCollapseCost, when the vertex minimal cost needs to be updated.
Reimplemented in Ogre::LodCollapseCostProfiler.
| 
 | pure virtual | 
Returns the collapse cost of the given edge.
Implemented in Ogre::LodCollapseCostCurvature, Ogre::LodCollapseCostOutside, Ogre::LodCollapseCostProfiler, and Ogre::LodCollapseCostQuadric.
| 
 | inline | 
Set true to prevent collapsing edges that would result in the destruction of a triangle.
| 
 | inline | 
Set true to prevent collapsing edges that would result in the destruction of a line.