|  | OGRE 14.3
    Object-Oriented Graphics Rendering Engine | 
| Classes | |
| struct | CollisionListener | 
| class | CollisionWorld | 
| simplified wrapper with automatic memory management  More... | |
| class | DebugDrawer | 
| class | DynamicsWorld | 
| simplified wrapper with automatic memory management  More... | |
| struct | RayResultCallback | 
| class | RigidBodyState | 
| A MotionState is Bullet's way of informing you about updates to an object.  More... | |
| Enumerations | |
| enum | ColliderType { CT_BOX , CT_SPHERE , CT_CYLINDER , CT_CAPSULE , CT_TRIMESH , CT_HULL } | 
| Functions | |
| Quaternion | convert (const btQuaternion &q) | 
| Vector3 | convert (const btVector3 &v) | 
| btQuaternion | convert (const Quaternion &q) | 
| btVector3 | convert (const Vector3 &v) | 
| _OgreBulletExport btBoxShape * | createBoxCollider (const MovableObject *mo) | 
| create box collider using ogre provided data | |
| _OgreBulletExport btCapsuleShape * | createCapsuleCollider (const MovableObject *mo) | 
| create capsule collider using ogre provided data | |
| _OgreBulletExport btCylinderShape * | createCylinderCollider (const MovableObject *mo) | 
| create capsule collider using ogre provided data | |
| _OgreBulletExport btSphereShape * | createSphereCollider (const MovableObject *mo) | 
| create sphere collider using ogre provided data | |