|  | OGRE 14.3
    Object-Oriented Graphics Rendering Engine | 
Predefined controller function for dealing with animation. More...
#include <OgrePredefinedControllers.h>
 Inheritance diagram for Ogre::AnimationControllerFunction:
 Inheritance diagram for Ogre::AnimationControllerFunction:| Public Member Functions | |
| AnimationControllerFunction (Real sequenceTime, Real timeOffset=0.0f) | |
| float | calculate (float source) override | 
| void | setSequenceTime (Real seqVal) | 
| Set the sequence duration value manually. | |
| void | setTime (Real timeVal) | 
| Set the time value manually. | |
|  Public Member Functions inherited from Ogre::ControllerFunction< float > | |
| ControllerFunction (bool deltaInput) | |
| Constructor. | |
| virtual | ~ControllerFunction () | 
| Static Public Member Functions | |
| static ControllerFunctionRealPtr | create (Real sequenceTime, Real timeOffset=0.0f) | 
| Constructor. | |
Predefined controller function for dealing with animation.
| 
 | inlinestatic | 
Constructor.
| sequenceTime | The amount of time in seconds it takes to loop through the whole animation sequence. | 
| timeOffset | The offset in seconds at which to start (default is start at 0) | 
| 
 | overridevirtual | 
Implements Ogre::ControllerFunction< float >.
| void Ogre::AnimationControllerFunction::setTime | ( | Real | timeVal | ) | 
Set the time value manually.
| void Ogre::AnimationControllerFunction::setSequenceTime | ( | Real | seqVal | ) | 
Set the sequence duration value manually.