|  | OGRE 14.3
    Object-Oriented Graphics Rendering Engine | 
#include <OgreTerrainQuadTreeNode.h>
 Inheritance diagram for Ogre::TerrainQuadTreeNode::LodLevel:
 Inheritance diagram for Ogre::TerrainQuadTreeNode::LodLevel:| Public Member Functions | |
| LodLevel () | |
| Public Attributes | |
| uint16 | batchSize | 
| Number of vertices rendered down one side (not including skirts) | |
| Real | calcMaxHeightDelta | 
| Temp calc area for max height delta. | |
| IndexData * | gpuIndexData | 
| Index data on the gpu. | |
| Real | lastCFactor | 
| The cFactor value used to calculate transitionDist. | |
| Real | lastTransitionDist | 
| The most recently calculated transition distance. | |
| Real | maxHeightDelta | 
| Maximum delta height between this and the next lower lod. | |
| 
 | inline | 
References batchSize, calcMaxHeightDelta, gpuIndexData, lastCFactor, lastTransitionDist, and maxHeightDelta.
| uint16 Ogre::TerrainQuadTreeNode::LodLevel::batchSize | 
Number of vertices rendered down one side (not including skirts)
Referenced by LodLevel().
| IndexData* Ogre::TerrainQuadTreeNode::LodLevel::gpuIndexData | 
Index data on the gpu.
Referenced by LodLevel().
| Real Ogre::TerrainQuadTreeNode::LodLevel::maxHeightDelta | 
Maximum delta height between this and the next lower lod.
Referenced by LodLevel().
| Real Ogre::TerrainQuadTreeNode::LodLevel::calcMaxHeightDelta | 
Temp calc area for max height delta.
Referenced by LodLevel().
| Real Ogre::TerrainQuadTreeNode::LodLevel::lastTransitionDist | 
The most recently calculated transition distance.
Referenced by LodLevel().
| Real Ogre::TerrainQuadTreeNode::LodLevel::lastCFactor | 
The cFactor value used to calculate transitionDist.
Referenced by LodLevel().