#include <OgreSceneManager.h>
◆ skyDomeCurvature
      
        
          | Real Ogre::SceneManager::SkyDomeGenParameters::skyDomeCurvature | 
      
 
 
◆ skyDomeTiling
      
        
          | Real Ogre::SceneManager::SkyDomeGenParameters::skyDomeTiling | 
      
 
 
◆ skyDomeDistance
      
        
          | Real Ogre::SceneManager::SkyDomeGenParameters::skyDomeDistance | 
      
 
 
◆ skyDomeXSegments
      
        
          | int Ogre::SceneManager::SkyDomeGenParameters::skyDomeXSegments | 
      
 
 
◆ skyDomeYSegments
      
        
          | int Ogre::SceneManager::SkyDomeGenParameters::skyDomeYSegments | 
      
 
 
◆ skyDomeYSegments_keep
      
        
          | int Ogre::SceneManager::SkyDomeGenParameters::skyDomeYSegments_keep | 
      
 
 
The documentation for this struct was generated from the following file: