|  | OGRE 14.3
    Object-Oriented Graphics Rendering Engine | 
This is the complete list of members for Ogre::FocusedShadowCameraSetup, including all inherited members.
| create(bool useAggressiveRegion=true) | Ogre::FocusedShadowCameraSetup | inlinestatic | 
| Ogre::DefaultShadowCameraSetup::create() | Ogre::DefaultShadowCameraSetup | inlinestatic | 
| DefaultShadowCameraSetup() | Ogre::DefaultShadowCameraSetup | |
| FocusedShadowCameraSetup(bool useAggressiveRegion=true) | Ogre::FocusedShadowCameraSetup | |
| getShadowCamera(const SceneManager *sm, const Camera *cam, const Viewport *vp, const Light *light, Camera *texCam, size_t iteration) const override | Ogre::FocusedShadowCameraSetup | virtual | 
| getUseAggressiveFocusRegion() const | Ogre::FocusedShadowCameraSetup | inline | 
| setUseAggressiveFocusRegion(bool aggressive) | Ogre::FocusedShadowCameraSetup | inline | 
| ~DefaultShadowCameraSetup() | Ogre::DefaultShadowCameraSetup | virtual | 
| ~FocusedShadowCameraSetup() | Ogre::FocusedShadowCameraSetup | |
| ~ShadowCameraSetup() | Ogre::ShadowCameraSetup | inlinevirtual |