|  | OGRE 14.3
    Object-Oriented Graphics Rendering Engine | 
A volume source from a 3D texture. More...
#include <OgreVolumeTextureSource.h>
 Inheritance diagram for Ogre::Volume::TextureSource:
 Inheritance diagram for Ogre::Volume::TextureSource:| Public Member Functions | |
| TextureSource (const String &volumeTextureName, const Real worldWidth, const Real worldHeight, const Real worldDepth, const bool trilinearValue=true, const bool trilinearGradient=false, const bool sobelGradient=false) | |
| Constructur. | |
| ~TextureSource (void) | |
| Destructor. | |
|  Public Member Functions inherited from Ogre::Volume::GridSource | |
| GridSource (bool trilinearValue, bool trilinearGradient, bool sobelGradient) | |
| virtual | ~GridSource (void) | 
| Destructor. | |
| virtual void | combineWithSource (CSGOperationSource *operation, Source *source, const Vector3 ¢er, Real radius) | 
| Updates this grid with another source in a certain area. | |
| size_t | getDepth (void) const | 
| Gets the depth of the texture. | |
| size_t | getHeight (void) const | 
| Gets the height of the texture. | |
| Real | getValue (const Vector3 &position) const override | 
| Overridden from VolumeSource. | |
| Vector4 | getValueAndGradient (const Vector3 &position) const override | 
| Overridden from VolumeSource. | |
| Real | getVolumeSpaceToWorldSpaceFactor (void) const | 
| Overridden from VolumeSource. | |
| size_t | getWidth (void) const | 
| Gets the width of the texture. | |
|  Public Member Functions inherited from Ogre::Volume::Source | |
| virtual | ~Source (void) | 
| Destructor. | |
| bool | getFirstRayIntersection (const Ray &ray, Vector3 &result, Real scale=(Real) 1.0, size_t maxIterations=5000, Real maxDistance=(Real) 10000.0) const | 
| Gets the first intersection of a ray with the volume. | |
| Real | getVolumeSpaceToWorldSpaceFactor (void) const | 
| Gets a factor to come from volume coordinate to world coordinate. | |
| void | serialize (const Vector3 &from, const Vector3 &to, float voxelWidth, const String &file) | 
| Serializes a volume source to a discrete grid file with deflated compression. | |
| void | serialize (const Vector3 &from, const Vector3 &to, float voxelWidth, Real maxClampedAbsoluteDensity, const String &file) | 
| Same as the other serialize function but with a user definable maximum absolute density value. | |
| Additional Inherited Members | |
|  Static Public Attributes inherited from Ogre::Volume::Source | |
| static const size_t | SERIALIZATION_CHUNK_SIZE | 
| The amount of items being written as one chunk during serialization. | |
| static const uint32 | VOLUME_CHUNK_ID | 
| The id of volume files. | |
| static const uint16 | VOLUME_CHUNK_VERSION | 
| The version of volume files. | |
A volume source from a 3D texture.
| 
 | explicit | 
Constructur.
| volumeTextureName | Which volume texture to get the data from. | 
| worldWidth | The world width. | 
| worldHeight | The world height. | 
| worldDepth | The world depth. | 
| trilinearValue | Whether to use trilinear filtering (true) or nearest neighbour (false) for the value. | 
| trilinearGradient | Whether to use trilinear filtering (true) or nearest neighbour (false) for the gradient. | 
| sobelGradient | Whether to add a bit of blur to the gradient like in a sobel filter. | 
| Ogre::Volume::TextureSource::~TextureSource | ( | void | ) | 
Destructor.