|  | OGRE 14.3
    Object-Oriented Graphics Rendering Engine | 
#include "OgrePrerequisites.h"#include "OgreHardwareBuffer.h"#include "OgreResource.h"#include "OgreImage.h"#include "OgreHeaderPrefix.h"#include "OgreSharedPtr.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::Texture | 
| Abstract class representing a Texture resource.  More... | |
| Namespaces | |
| namespace | Ogre | 
| Enumerations | |
| enum | Ogre::TextureAccess { Ogre::TA_READ = 0x01 , Ogre::TA_WRITE = 0x10 , Ogre::TA_READ_WRITE = TA_READ | TA_WRITE } | 
| Enum identifying the texture access privilege.  More... | |
| enum | Ogre::TextureMipmap { Ogre::MIP_UNLIMITED = 0x7FFFFFFF , Ogre::MIP_DEFAULT = -1 } | 
| Enum identifying special mipmap numbers.  More... | |
| enum | Ogre::TextureType : uint8 { Ogre::TEX_TYPE_1D = 1 , Ogre::TEX_TYPE_2D = 2 , Ogre::TEX_TYPE_3D = 3 , Ogre::TEX_TYPE_CUBE_MAP = 4 , Ogre::TEX_TYPE_2D_ARRAY = 5 , Ogre::TEX_TYPE_EXTERNAL_OES = 6 } | 
| Enum identifying the texture type.  More... | |
| enum | Ogre::TextureUsage { Ogre::TU_STATIC = HBU_GPU_TO_CPU , Ogre::TU_DYNAMIC = HBU_CPU_ONLY , Ogre::TU_WRITE_ONLY = HBU_DETAIL_WRITE_ONLY , Ogre::TU_STATIC_WRITE_ONLY = HBU_GPU_ONLY , Ogre::TU_DYNAMIC_WRITE_ONLY = HBU_CPU_TO_GPU , Ogre::TU_DYNAMIC_WRITE_ONLY_DISCARDABLE = HBU_CPU_TO_GPU , Ogre::TU_AUTOMIPMAP = 0x10 , Ogre::TU_RENDERTARGET = 0x20 , Ogre::TU_NOT_SAMPLED = 0x40 , Ogre::TU_UNORDERED_ACCESS = 0x80 , Ogre::TU_DEFAULT = TU_AUTOMIPMAP | HBU_GPU_ONLY , Ogre::TU_UAV_NOT_SRV = TU_UNORDERED_ACCESS | TU_NOT_SAMPLED , Ogre::TU_NOT_SRV = TU_NOT_SAMPLED , Ogre::TU_NOTSHADERRESOURCE = TU_NOT_SAMPLED , Ogre::TU_UAV = TU_UNORDERED_ACCESS } | 
| Enum identifying the texture usage.  More... | |