| _calcTempSquareDist(const Vector3 &worldPos) | Ogre::Light |  | 
  | _deriveShadowFarClipDistance() const | Ogre::Light |  | 
  | _deriveShadowFarClipDistance(const Camera *) const | Ogre::Light | inline | 
  | _deriveShadowNearClipDistance(const Camera *maincam) const | Ogre::Light |  | 
  | _getCreator(void) const | Ogre::MovableObject | inline | 
  | _getFrustumClipVolumes(const Camera *const cam) const | Ogre::Light | virtual | 
  | _getIndexInFrame() const | Ogre::Light | inline | 
  | _getLightList() | Ogre::MovableObject | inline | 
  | _getManager(void) const | Ogre::MovableObject | inline | 
  | _getNearClipVolume(const Camera *const cam) const | Ogre::Light | virtual | 
  | _getParentNodeFullTransform(void) const | Ogre::MovableObject | virtual | 
  | _notifyAttached(Node *parent, bool isTagPoint=false) override | Ogre::Light | virtual | 
  | _notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | inlinevirtual | 
  | _notifyCurrentCamera(Camera *cam) | Ogre::MovableObject | virtual | 
  | _notifyIndexInFrame(size_t i) | Ogre::Light | inline | 
  | _notifyManager(SceneManager *man) | Ogre::MovableObject | inlinevirtual | 
  | _notifyMoved(void) override | Ogre::Light | virtual | 
  | _releaseManualHardwareResources() | Ogre::MovableObject | inlinevirtual | 
  | _restoreManualHardwareResources() | Ogre::MovableObject | inlinevirtual | 
  | _setCameraRelative(Camera *cam) | Ogre::Light |  | 
  | _updateCustomGpuParameter(uint16 paramIndex, const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const | Ogre::Light | virtual | 
  | _updateRenderQueue(RenderQueue *queue) override | Ogre::Light | inlinevirtual | 
  | addQueryFlags(uint32 flags) | Ogre::MovableObject | inline | 
  | addVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline | 
  | AnimableObject() | Ogre::AnimableObject | inline | 
  | clearShadowRenderableList(ShadowRenderableList &shadowRenderables) | Ogre::ShadowCaster | static | 
  | createAnimableValue(const String &valueName) override | Ogre::Light | virtual | 
  | detachFromParent(void) | Ogre::MovableObject |  | 
  | extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | static | 
  | getAnimableValueNames(void) const | Ogre::AnimableObject | inlinevirtual | 
  | getAs4DVector(bool cameraRelativeIfSet=false) const | Ogre::Light |  | 
  | getAttenuation() const | Ogre::Light | inline | 
  | getAttenuationConstant(void) const | Ogre::Light | inline | 
  | getAttenuationLinear(void) const | Ogre::Light | inline | 
  | getAttenuationQuadric(void) const | Ogre::Light | inline | 
  | getAttenuationRange(void) const | Ogre::Light | inline | 
  | getBoundingBox(void) const override | Ogre::Light | virtual | 
  | getBoundingRadius(void) const override | Ogre::Light | inlinevirtual | 
  | getBoundingRadiusScaled() const | Ogre::MovableObject |  | 
  | getCastShadows(void) const override | Ogre::MovableObject | inlinevirtual | 
  | getCustomParameter(uint16 index) const | Ogre::Light |  | 
  | getCustomShadowCameraSetup(void) const | Ogre::Light |  | 
  | getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::ShadowCaster |  | 
  | getDefaultQueryFlags() | Ogre::MovableObject | inlinestatic | 
  | getDefaultVisibilityFlags() | Ogre::MovableObject | inlinestatic | 
  | getDerivedDirection(void) const | Ogre::Light |  | 
  | getDerivedPosition(bool cameraRelativeIfSet=false) const | Ogre::Light |  | 
  | getDerivedSourceHalfHeight() const | Ogre::Light |  | 
  | getDerivedSourceHalfWidth() const | Ogre::Light |  | 
  | getDiffuseColour(void) const | Ogre::Light |  | 
  | getDirection(void) const | Ogre::Light |  | 
  | getEdgeList(void) | Ogre::ShadowCaster | inlinevirtual | 
  | getLightCapBounds(void) const | Ogre::ShadowCaster | inline | 
  | getLightMask() const | Ogre::MovableObject | inline | 
  | getListener(void) const | Ogre::MovableObject | inline | 
  | getMovableType(void) const override | Ogre::Light | virtual | 
  | getName(void) const | Ogre::MovableObject | inline | 
  | getParentNode(void) const | Ogre::MovableObject | inline | 
  | getParentSceneNode(void) const | Ogre::MovableObject |  | 
  | getPointExtrusionDistance(const Light *l) const override | Ogre::MovableObject | virtual | 
  | getPosition(void) const | Ogre::Light |  | 
  | getPowerScale(void) const | Ogre::Light |  | 
  | getQueryFlags(void) const | Ogre::MovableObject | inlinevirtual | 
  | getReceivesShadows() | Ogre::MovableObject |  | 
  | getRenderingDistance(void) const | Ogre::MovableObject | inline | 
  | getRenderingMinPixelSize() const | Ogre::MovableObject | inline | 
  | getRenderQueueGroup(void) const | Ogre::MovableObject | inline | 
  | getShadowFarClipDistance() const | Ogre::Light | inline | 
  | getShadowFarDistance(void) const | Ogre::Light |  | 
  | getShadowFarDistanceSquared(void) const | Ogre::Light |  | 
  | getShadowNearClipDistance() const | Ogre::Light | inline | 
  | getShadowVolumeRenderableList(const Light *light, const HardwareIndexBufferPtr &indexBuffer, size_t &indexBufferUsedSize, float extrusionDistance, int flags=0) | Ogre::ShadowCaster | virtual | 
  | getSourceSize() const | Ogre::Light | inline | 
  | getSpecularColour(void) const | Ogre::Light |  | 
  | getSpotlightFalloff(void) const | Ogre::Light |  | 
  | getSpotlightInnerAngle(void) const | Ogre::Light |  | 
  | getSpotlightNearClipDistance() const | Ogre::Light | inline | 
  | getSpotlightOuterAngle(void) const | Ogre::Light |  | 
  | getType(void) const | Ogre::Light |  | 
  | getTypeFlags(void) const override | Ogre::Light | virtual | 
  | getUserAny(void) const | Ogre::MovableObject | inline | 
  | getUserObjectBindings() | Ogre::MovableObject | inline | 
  | getUserObjectBindings() const | Ogre::MovableObject | inline | 
  | getVisibilityFlags(void) const | Ogre::MovableObject | inlinevirtual | 
  | getVisible(void) const | Ogre::MovableObject | inline | 
  | getWorldBoundingBox(bool derive=false) const override | Ogre::MovableObject | virtual | 
  | getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | virtual | 
  | hasEdgeList() | Ogre::ShadowCaster | inline | 
  | isAttached(void) const | Ogre::MovableObject | inline | 
  | isDebugDisplayEnabled(void) const | Ogre::MovableObject | inline | 
  | isInLightRange(const Ogre::Sphere &sphere) const | Ogre::Light |  | 
  | isInLightRange(const Ogre::AxisAlignedBox &container) const | Ogre::Light |  | 
  | isInScene(void) const | Ogre::MovableObject | virtual | 
  | isParentTagPoint() const | Ogre::MovableObject | inline | 
  | isVisible(void) const | Ogre::MovableObject | virtual | 
  | Light() | Ogre::Light |  | 
  | Light(const String &name) | Ogre::Light |  | 
  | LightTypes enum name | Ogre::Light |  | 
  | LT_DIRECTIONAL enum value | Ogre::Light |  | 
  | LT_POINT enum value | Ogre::Light |  | 
  | LT_RECTLIGHT enum value | Ogre::Light |  | 
  | LT_SPOTLIGHT enum value | Ogre::Light |  | 
  | MovableObject() | Ogre::MovableObject |  | 
  | MovableObject(const String &name) | Ogre::MovableObject |  | 
  | queryLights(void) const | Ogre::MovableObject |  | 
  | removeQueryFlags(uint32 flags) | Ogre::MovableObject | inline | 
  | removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline | 
  | resetCustomShadowCameraSetup(void) | Ogre::Light |  | 
  | resetShadowFarDistance(void) | Ogre::Light |  | 
  | setAttenuation(float range, float constant, float linear, float quadratic) | Ogre::Light | inline | 
  | setCastShadows(bool enabled) | Ogre::MovableObject | inline | 
  | setCustomParameter(uint16 index, const Vector4f &value) | Ogre::Light |  | 
  | setCustomShadowCameraSetup(const ShadowCameraSetupPtr &customShadowSetup) | Ogre::Light |  | 
  | setDebugDisplayEnabled(bool enabled) | Ogre::MovableObject | inline | 
  | setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | inlinestatic | 
  | setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | inlinestatic | 
  | setDiffuseColour(float red, float green, float blue) | Ogre::Light |  | 
  | setDiffuseColour(const ColourValue &colour) | Ogre::Light |  | 
  | setDirection(Real x, Real y, Real z) | Ogre::Light |  | 
  | setDirection(const Vector3 &vec) | Ogre::Light |  | 
  | setLightMask(uint32 lightMask) | Ogre::MovableObject |  | 
  | setListener(Listener *listener) | Ogre::MovableObject | inline | 
  | setPosition(Real x, Real y, Real z) | Ogre::Light |  | 
  | setPosition(const Vector3 &vec) | Ogre::Light |  | 
  | setPowerScale(Real power) | Ogre::Light |  | 
  | setQueryFlags(uint32 flags) | Ogre::MovableObject | inline | 
  | setRenderingDistance(Real dist) | Ogre::MovableObject | inline | 
  | setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | inline | 
  | setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | virtual | 
  | setRenderQueueGroupAndPriority(uint8 queueID, ushort priority) | Ogre::MovableObject | virtual | 
  | setShadowFarClipDistance(Real farClip) | Ogre::Light | inline | 
  | setShadowFarDistance(Real distance) | Ogre::Light |  | 
  | setShadowNearClipDistance(Real nearClip) | Ogre::Light | inline | 
  | setSourceSize(float width, float height) | Ogre::Light | inline | 
  | setSpecularColour(float red, float green, float blue) | Ogre::Light |  | 
  | setSpecularColour(const ColourValue &colour) | Ogre::Light |  | 
  | setSpotlightFalloff(Real val) | Ogre::Light |  | 
  | setSpotlightInnerAngle(const Radian &val) | Ogre::Light |  | 
  | setSpotlightNearClipDistance(Real nearClip) | Ogre::Light | inline | 
  | setSpotlightOuterAngle(const Radian &val) | Ogre::Light |  | 
  | setSpotlightRange(const Radian &innerAngle, const Radian &outerAngle, Real falloff=1.0) | Ogre::Light |  | 
  | setType(LightTypes type) | Ogre::Light |  | 
  | setUserAny(const Any &anything) | Ogre::MovableObject | inline | 
  | setVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline | 
  | setVisible(bool visible) | Ogre::Light | inline | 
  | ShadowRenderableList typedef | Ogre::ShadowCaster |  | 
  | ShadowRenderableListIterator typedef | Ogre::ShadowCaster |  | 
  | tempSquareDist | Ogre::Light |  | 
  | visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) override | Ogre::Light | virtual | 
  | ~AnimableObject() | Ogre::AnimableObject | inlinevirtual | 
  | ~Light() | Ogre::Light |  | 
  | ~MovableObject() | Ogre::MovableObject | virtual | 
  | ~ShadowCaster() | Ogre::ShadowCaster | inlinevirtual |