|  | OGRE 14.3
    Object-Oriented Graphics Rendering Engine | 
Definition of how to populate a 'slot' in the terrain group. More...
#include <OgreTerrainGroup.h>
| Public Member Functions | |
| TerrainSlotDefinition () | |
| ~TerrainSlotDefinition () | |
| void | freeImportData () | 
| Destroy temp import resources. | |
| void | useFilename () | 
| Set to use file name. | |
| void | useImportData () | 
| Set to use import data. | |
| Public Attributes | |
| String | filename | 
| Filename, if this is to be loaded from a file. | |
| Terrain::ImportData * | importData | 
| Import data, if this is to be defined based on importing. | |
Definition of how to populate a 'slot' in the terrain group.
| 
 | inline | 
References importData.
| Ogre::TerrainGroup::TerrainSlotDefinition::~TerrainSlotDefinition | ( | ) | 
| void Ogre::TerrainGroup::TerrainSlotDefinition::useImportData | ( | ) | 
Set to use import data.
| void Ogre::TerrainGroup::TerrainSlotDefinition::useFilename | ( | ) | 
Set to use file name.
| void Ogre::TerrainGroup::TerrainSlotDefinition::freeImportData | ( | ) | 
Destroy temp import resources.
| String Ogre::TerrainGroup::TerrainSlotDefinition::filename | 
Filename, if this is to be loaded from a file.
| Terrain::ImportData* Ogre::TerrainGroup::TerrainSlotDefinition::importData | 
Import data, if this is to be defined based on importing.
Referenced by TerrainSlotDefinition().