|  | OGRE 14.3
    Object-Oriented Graphics Rendering Engine | 
Predefined controller function based on linear function interpolation. More...
#include <OgrePredefinedControllers.h>
 Inheritance diagram for Ogre::LinearControllerFunction:
 Inheritance diagram for Ogre::LinearControllerFunction:| Public Member Functions | |
| LinearControllerFunction (const std::vector< Real > &keys, const std::vector< Real > &values, Real frequency=1, bool deltaInput=true) | |
| float | calculate (float source) override | 
|  Public Member Functions inherited from Ogre::ControllerFunction< float > | |
| ControllerFunction (bool deltaInput) | |
| Constructor. | |
| virtual | ~ControllerFunction () | 
| Static Public Member Functions | |
| static ControllerFunctionRealPtr | create (const std::vector< Real > &keys, const std::vector< Real > &values, Real frequency=1, bool deltaInput=true) | 
| Constructor, requires keys and values of the function to interpolate. | |
Predefined controller function based on linear function interpolation.
| 
 | inlinestatic | 
Constructor, requires keys and values of the function to interpolate.
For simplicity and compatibility with the predefined ControllerValue classes the function domain must be [0,1]. However, you can use the frequency parameter to rescale the domain to a different range.
| keys | the x-values of the function sampling points. Value range is [0,1]. Must include at least the keys 0 and 1. | 
| values | the function values f(x) of the function. order must match keys | 
| frequency | the speed of the evaluation in cycles per second | 
| deltaInput | If true, signifies that the input will be a delta value such that the function should add it to an internal counter before calculating the output. | 
| 
 | overridevirtual | 
Implements Ogre::ControllerFunction< float >.