|  | 
|  | GLRenderSystem () | 
|  | 
|  | ~GLRenderSystem () | 
|  | 
| void | _copyContentsToMemory (Viewport *vp, const Box &src, const PixelBox &dst, RenderWindow::FrameBuffer buffer) override | 
|  | Copies the current contents of the render target to a pixelbox. 
 | 
|  | 
| DepthBuffer * | _createDepthBufferFor (RenderTarget *renderTarget) override | 
|  | 
| RenderWindow * | _createRenderWindow (const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0) override | 
|  | 
| void | _endFrame (void) override | 
|  | 
| GLStateCacheManager * | _getStateCacheManager () | 
|  | 
| void | _initialise () override | 
|  | 
| void | _oneTimeContextInitialization () override | 
|  | 
| void | _render (const RenderOperation &op) override | 
|  | 
| void | _setAlphaRejectSettings (CompareFunction func, unsigned char value, bool alphaToCoverage) override | 
|  | 
| void | _setCullingMode (CullingMode mode) override | 
|  | 
| void | _setDepthBias (float constantBias, float slopeScaleBias) override | 
|  | 
| void | _setDepthBufferParams (bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL) override | 
|  | 
| void | _setFog (FogMode mode) | 
|  | 
| void | _setLineWidth (float width) override | 
|  | 
| void | _setPointParameters (bool attenuationEnabled, Real minSize, Real maxSize) override | 
|  | 
| void | _setPointSpritesEnabled (bool enabled) override | 
|  | 
| void | _setPolygonMode (PolygonMode level) override | 
|  | 
| void | _setRenderTarget (RenderTarget *target) override | 
|  | Set current render target to target, enabling its GL context if needed. 
 | 
|  | 
| void | _setSampler (size_t unit, Sampler &sampler) override | 
|  | 
| void | _setSurfaceTracking (TrackVertexColourType tracking) | 
|  | 
| void | _setTexture (size_t unit, bool enabled, const TexturePtr &tex) override | 
|  | 
| void | _setTextureBlendMode (size_t stage, const LayerBlendModeEx &bm) override | 
|  | 
| void | _setTextureCoordCalculation (size_t stage, TexCoordCalcMethod m, const Frustum *frustum=0) override | 
|  | 
| void | _setTextureCoordSet (size_t stage, size_t index) override | 
|  | 
| void | _setTextureMatrix (size_t stage, const Matrix4 &xform) override | 
|  | 
| void | _setViewport (Viewport *vp) override | 
|  | 
| void | _switchContext (GLContext *context) | 
|  | Switch GL context, dealing with involved internal cached states too. 
 | 
|  | 
| void | _unregisterContext (GLContext *context) override | 
|  | Unregister a render target->context mapping. 
 | 
|  | 
| void | _useLights (unsigned short limit) override | 
|  | 
| void | applyFixedFunctionParams (const GpuProgramParametersPtr ¶ms, uint16 variabilityMask) override | 
|  | 
| void | beginProfileEvent (const String &eventName) override | 
|  | This marks the beginning of an event for GPU profiling. 
 | 
|  | 
| void | bindGpuProgram (GpuProgram *prg) override | 
|  | 
| void | bindGpuProgramParameters (GpuProgramType gptype, const GpuProgramParametersPtr ¶ms, uint16 variabilityMask) override | 
|  | 
| void | clearFrameBuffer (unsigned int buffers, const ColourValue &colour=ColourValue::Black, float depth=1.0f, unsigned short stencil=0) override | 
|  | 
| HardwareOcclusionQuery * | createHardwareOcclusionQuery (void) override | 
|  | 
| MultiRenderTarget * | createMultiRenderTarget (const String &name) override | 
|  | 
| RenderSystemCapabilities * | createRenderSystemCapabilities () const override | 
|  | 
| void | destroyRenderWindow (const String &name) override | 
|  | 
| void | enableClipPlane (ushort index, bool enable) | 
|  | 
| void | endProfileEvent (void) override | 
|  | Ends the currently active GPU profiling event. 
 | 
|  | 
| const GpuProgramParametersPtr & | getFixedFunctionParams (TrackVertexColourType tracking, FogMode fog) override | 
|  | 
| const String & | getName (void) const override | 
|  | 
| void | initConfigOptions () override | 
|  | 
| void | initialiseFromRenderSystemCapabilities (RenderSystemCapabilities *caps, RenderTarget *primary) override | 
|  | 
| void | markProfileEvent (const String &eventName) override | 
|  | Marks an instantaneous event for graphics profilers. 
 | 
|  | 
| void | setClipPlane (ushort index, Real A, Real B, Real C, Real D) | 
|  | 
| void | setColourBlendState (const ColourBlendState &state) override | 
|  | 
| void | setLightingEnabled (bool enabled) override | 
|  | 
| void | setNormaliseNormals (bool normalise) override | 
|  | 
| void | setProjectionMatrix (const Matrix4 &m) | 
|  | 
| void | setScissorTest (bool enabled, const Rect &rect=Rect()) override | 
|  | 
| void | setShadingType (ShadeOptions so) override | 
|  | 
| void | setStencilState (const StencilState &state) override | 
|  | 
| void | setViewMatrix (const Matrix4 &m) | 
|  | 
| void | setWorldMatrix (const Matrix4 &m) | 
|  | 
| void | shutdown (void) override | 
|  | 
| void | unbindGpuProgram (GpuProgramType gptype) override | 
|  | 
Implementation of GL as a rendering system.