|  | OGRE 14.3
    Object-Oriented Graphics Rendering Engine | 
Structure recording a queued submesh for the build. More...
#include <OgreStaticGeometry.h>
 Inheritance diagram for Ogre::StaticGeometry::QueuedSubMesh:
 Inheritance diagram for Ogre::StaticGeometry::QueuedSubMesh:| Public Attributes | |
| SubMeshLodGeometryLinkList * | geometryLodList | 
| Link to LOD list of geometry, potentially optimised. | |
| MaterialPtr | material | 
| Quaternion | orientation | 
| Vector3 | position | 
| Vector3 | scale | 
| SubMesh * | submesh | 
| AxisAlignedBox | worldBounds | 
| Pre-transformed world AABB. | |
Structure recording a queued submesh for the build.
| SubMesh* Ogre::StaticGeometry::QueuedSubMesh::submesh | 
| MaterialPtr Ogre::StaticGeometry::QueuedSubMesh::material | 
| SubMeshLodGeometryLinkList* Ogre::StaticGeometry::QueuedSubMesh::geometryLodList | 
Link to LOD list of geometry, potentially optimised.
| Vector3 Ogre::StaticGeometry::QueuedSubMesh::position | 
| Quaternion Ogre::StaticGeometry::QueuedSubMesh::orientation | 
| Vector3 Ogre::StaticGeometry::QueuedSubMesh::scale | 
| AxisAlignedBox Ogre::StaticGeometry::QueuedSubMesh::worldBounds | 
Pre-transformed world AABB.