#include <OgreBullet.h>
◆ DebugDrawer()
  
  | 
        
          | Ogre::Bullet::DebugDrawer::DebugDrawer | ( | SceneNode * | node, |  
          |  |  | btCollisionWorld * | world ) |  | inline | 
 
 
◆ update()
  
  | 
        
          | void Ogre::Bullet::DebugDrawer::update | ( |  | ) |  |  | inline | 
 
 
◆ drawLine()
  
  | 
        
          | void Ogre::Bullet::DebugDrawer::drawLine | ( | const btVector3 & | from, |  
          |  |  | const btVector3 & | to, |  
          |  |  | const btVector3 & | color ) |  | override | 
 
 
◆ drawContactPoint()
  
  | 
        
          | void Ogre::Bullet::DebugDrawer::drawContactPoint | ( | const btVector3 & | PointOnB, |  
          |  |  | const btVector3 & | normalOnB, |  
          |  |  | btScalar | distance, |  
          |  |  | int | lifeTime, |  
          |  |  | const btVector3 & | color ) |  | inlineoverride | 
 
 
◆ reportErrorWarning()
  
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          | void Ogre::Bullet::DebugDrawer::reportErrorWarning | ( | const char * | warningString | ) |  |  | inlineoverride | 
 
 
◆ draw3dText()
  
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          | void Ogre::Bullet::DebugDrawer::draw3dText | ( | const btVector3 & | location, |  
          |  |  | const char * | textString ) |  | inlineoverride | 
 
 
◆ setDebugMode()
  
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          | void Ogre::Bullet::DebugDrawer::setDebugMode | ( | int | mode | ) |  |  | inlineoverride | 
 
 
◆ clear()
  
  | 
        
          | void Ogre::Bullet::DebugDrawer::clear | ( |  | ) |  |  | inline | 
 
 
◆ getDebugMode()
  
  | 
        
          | int Ogre::Bullet::DebugDrawer::getDebugMode | ( |  | ) | const |  | inlineoverride | 
 
 
The documentation for this class was generated from the following file: