|  | OGRE 14.3
    Object-Oriented Graphics Rendering Engine | 
#include "OgrePrerequisites.h"#include "OgreRenderable.h"#include "OgreRenderOperation.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::ShadowCaster | 
| This class defines the interface that must be implemented by shadow casters.  More... | |
| class | Ogre::ShadowRenderable | 
| Class which represents the renderable aspects of a set of shadow volume faces.  More... | |
| Namespaces | |
| namespace | Ogre | 
| Typedefs | |
| typedef std::vector< ShadowRenderable * > | Ogre::ShadowRenderableList | 
| Enumerations | |
| enum | Ogre::ShadowRenderableFlags { Ogre::SRF_INCLUDE_LIGHT_CAP = 0x00000001 , Ogre::SRF_INCLUDE_DARK_CAP = 0x00000002 , Ogre::SRF_EXTRUDE_TO_INFINITY = 0x00000004 , Ogre::SRF_EXTRUDE_IN_SOFTWARE = 0x00000008 } | 
| A set of flags that can be used to influence ShadowRenderable creation.  More... | |