|  | OGRE 14.3
    Object-Oriented Graphics Rendering Engine | 
reusable utilities for rapid prototyping More...
| Topics | |
| Input | |
| SDL2 inspired input abstraction layer providing basic events. | |
| Trays | |
| Simplistic GUI System build with Overlays. | |
| Classes | |
| class | OgreBites::AdvancedRenderControls | 
| class | OgreBites::ApplicationContextBase | 
| Base class responsible for setting up a common context for applications.  More... | |
| class | OgreBites::ApplicationContextQt | 
| Specialization for connecting with Qt.  More... | |
| class | OgreBites::CameraMan | 
| Utility class for controlling the camera in samples.  More... | |
| struct | OgreBites::NativeWindowPair | 
| link between a renderwindow and a platform specific window  More... | |
| class | OgreBites::SGTechniqueResolverListener | 
| Default implementation of a Listener to use with the Ogre::RTShader system.  More... | |
| class | OgreBites::StaticPluginLoader | 
| Utility class for loading the plugins statically.  More... | |
| class | OgreBites::WindowEventListener | 
| Callback class used to send out window events to client app.  More... | |
| class | OgreBites::WindowEventUtilities | 
| Utility class to handle Window Messages.  More... | |
| Typedefs | |
| typedef ApplicationContextBase | OgreBites::ApplicationContext | 
| Enumerations | |
| enum | OgreBites::CameraStyle { OgreBites::CS_FREELOOK , OgreBites::CS_ORBIT , OgreBites::CS_MANUAL } | 
| enumerator values for different styles of camera movement  More... | |
reusable utilities for rapid prototyping