|  | OGRE 14.3
    Object-Oriented Graphics Rendering Engine | 
Basic triangle structure. More...
#include <OgreEdgeListBuilder.h>
| Public Member Functions | |
| Triangle () | |
| Public Attributes | |
| uint32 | indexSet | 
| The set of indexes this triangle came from (NB it is possible that the triangles on one side of an edge are using a different vertex buffer from those on the other side.) | |
| uint32 | sharedVertIndex [3] | 
| Vertex indexes, relative to a shared vertex buffer with duplicates eliminated (this buffer is not exposed) | |
| uint32 | vertexSet | 
| The vertex set these vertices came from. | |
| uint32 | vertIndex [3] | 
| Vertex indexes, relative to the original buffer. | |
Basic triangle structure.
| uint32 Ogre::EdgeData::Triangle::indexSet | 
The set of indexes this triangle came from (NB it is possible that the triangles on one side of an edge are using a different vertex buffer from those on the other side.)
Referenced by Triangle().
| uint32 Ogre::EdgeData::Triangle::vertexSet | 
The vertex set these vertices came from.
Referenced by Triangle().
| uint32 Ogre::EdgeData::Triangle::vertIndex[3] | 
Vertex indexes, relative to the original buffer.
| uint32 Ogre::EdgeData::Triangle::sharedVertIndex[3] | 
Vertex indexes, relative to a shared vertex buffer with duplicates eliminated (this buffer is not exposed)