|  | OGRE 14.3
    Object-Oriented Graphics Rendering Engine | 
PCZ implementation of SphereSceneQuery. More...
#include <OgrePCZSceneQuery.h>
 Inheritance diagram for Ogre::PCZSphereSceneQuery:
 Inheritance diagram for Ogre::PCZSphereSceneQuery:| Public Member Functions | |
| PCZSphereSceneQuery (SceneManager *creator) | |
| ~PCZSphereSceneQuery () | |
| void | execute (SceneQueryListener *listener) override | 
| See SceneQuery. | |
| void | setExcludeNode (SceneNode *excludeNode) | 
| set node to exclude from query | |
| void | setStartZone (PCZone *startZone) | 
| set the zone to start the scene query | |
|  Public Member Functions inherited from Ogre::DefaultSphereSceneQuery | |
| DefaultSphereSceneQuery (SceneManager *creator) | |
| ~DefaultSphereSceneQuery () | |
|  Public Member Functions inherited from Ogre::SphereSceneQuery | |
| SphereSceneQuery (SceneManager *mgr) | |
| virtual | ~SphereSceneQuery () | 
| const Sphere & | getSphere () const | 
| Gets the sphere which is being used for this query. | |
| void | setSphere (const Sphere &sphere) | 
| Sets the sphere which is to be used for this query. | |
|  Public Member Functions inherited from Ogre::RegionSceneQuery | |
| RegionSceneQuery (SceneManager *mgr) | |
| Standard constructor, should be called by SceneManager. | |
| virtual | ~RegionSceneQuery () | 
| void | clearResults (void) | 
| Clears the results of the last query execution. | |
| virtual SceneQueryResult & | execute (void) | 
| Executes the query, returning the results back in one list. | |
| const SceneQueryResult & | getLastResults (void) const | 
| Gets the results of the last query that was run using this object, provided the query was executed using the collection-returning version of execute. | |
| bool | queryResult (MovableObject *first) override | 
| Self-callback in order to deal with execute which returns collection. | |
| bool | queryResult (SceneQuery::WorldFragment *fragment) override | 
| Self-callback in order to deal with execute which returns collection. | |
|  Public Member Functions inherited from Ogre::SceneQuery | |
| SceneQuery (SceneManager *mgr) | |
| Standard constructor, should be called by SceneManager. | |
| virtual | ~SceneQuery () | 
| virtual uint32 | getQueryMask (void) const | 
| Returns the current mask for this query. | |
| virtual uint32 | getQueryTypeMask (void) const | 
| Returns the current mask for this query. | |
| virtual void | setQueryMask (uint32 mask) | 
| Sets the mask for results of this query. | |
| virtual void | setQueryTypeMask (uint32 mask) | 
| Sets the type mask for results of this query. | |
|  Public Member Functions inherited from Ogre::SceneQueryListener | |
| virtual | ~SceneQueryListener () | 
| Additional Inherited Members | |
|  Public Types inherited from Ogre::SceneQuery | |
| typedef Ogre::WorldFragment | WorldFragment | 
PCZ implementation of SphereSceneQuery.
| Ogre::PCZSphereSceneQuery::PCZSphereSceneQuery | ( | SceneManager * | creator | ) | 
| Ogre::PCZSphereSceneQuery::~PCZSphereSceneQuery | ( | ) | 
| 
 | overridevirtual | 
See SceneQuery.
Reimplemented from Ogre::DefaultSphereSceneQuery.
| 
 | inline | 
set the zone to start the scene query
| 
 | inline | 
set node to exclude from query