|  | OGRE 14.3
    Object-Oriented Graphics Rendering Engine | 
#include "OgrePrerequisites.h"#include "OgreResource.h"#include "OgreStringVector.h"#include "OgreAnimation.h"#include "OgreHeaderPrefix.h"#include "OgreSharedPtr.h"#include "OgreHeaderSuffix.h"| Classes | |
| struct | Ogre::LinkedSkeletonAnimationSource | 
| Link to another skeleton to share animations.  More... | |
| class | Ogre::Skeleton | 
| A collection of Bone objects used to animate a skinned mesh.  More... | |
| Namespaces | |
| namespace | Ogre | 
| Enumerations | |
| enum | Ogre::SkeletonAnimationBlendMode : uint8 { Ogre::ANIMBLEND_AVERAGE = 0 , Ogre::ANIMBLEND_CUMULATIVE = 1 } |