|  | OGRE 14.3
    Object-Oriented Graphics Rendering Engine | 
| Classes | |
| class | Ogre::PCZone | 
| Portal-Connected Zone datastructure for managing scene nodes.  More... | |
| class | Ogre::ZoneData | 
| Namespaces | |
| namespace | Ogre | 
| Typedefs | |
| typedef std::list< AntiPortal * > | Ogre::AntiPortalList | 
| typedef std::vector< SceneNode * > | Ogre::NodeList | 
| typedef std::list< PCZone * > | Ogre::PCZoneList | 
| typedef std::vector< PortalBase * > | Ogre::PortalBaseList | 
| typedef std::list< Portal * > | Ogre::PortalList | 
| typedef std::map< String, SceneNode * > | Ogre::SceneNodeList | 
| typedef std::map< String, PCZone * > | Ogre::ZoneMap |