|  | OGRE 14.3
    Object-Oriented Graphics Rendering Engine | 
Predefined controller value for getting / setting the frame number of a texture layer. More...
#include <OgrePredefinedControllers.h>
 Inheritance diagram for Ogre::TextureFrameControllerValue:
 Inheritance diagram for Ogre::TextureFrameControllerValue:| Public Member Functions | |
| TextureFrameControllerValue (TextureUnitState *t) | |
| float | getValue (void) const override | 
| Gets the frame number as a parametric value in the range [0,1]. | |
| void | setValue (float value) override | 
| Sets the frame number as a parametric value in the range [0,1]; the actual frame number is (value * numFrames) % numFrames). | |
|  Public Member Functions inherited from Ogre::ControllerValue< float > | |
| virtual | ~ControllerValue () | 
| Static Public Member Functions | |
| static ControllerValueRealPtr | create (TextureUnitState *t) | 
Predefined controller value for getting / setting the frame number of a texture layer.
| Ogre::TextureFrameControllerValue::TextureFrameControllerValue | ( | TextureUnitState * | t | ) | 
| 
 | inlinestatic | 
| 
 | overridevirtual | 
Gets the frame number as a parametric value in the range [0,1].
Implements Ogre::ControllerValue< float >.
| 
 | overridevirtual | 
Sets the frame number as a parametric value in the range [0,1]; the actual frame number is (value * numFrames) % numFrames).
Implements Ogre::ControllerValue< float >.