|  | OGRE 14.3
    Object-Oriented Graphics Rendering Engine | 
Texturing sub render state implementation of the Fixed Function Pipeline. More...
#include <OgreShaderFFPTexturing.h>
 Inheritance diagram for Ogre::RTShader::FFPTexturing:
 Inheritance diagram for Ogre::RTShader::FFPTexturing:| Public Member Functions | |
| FFPTexturing () | |
| Class default constructor. | |
| void | copyFrom (const SubRenderState &rhs) override | 
| int | getExecutionOrder () const override | 
| const String & | getType () const override | 
| bool | preAddToRenderState (const RenderState *renderState, Pass *srcPass, Pass *dstPass) override | 
|  Public Member Functions inherited from Ogre::RTShader::SubRenderState | |
| SubRenderState () | |
| Class default constructor. | |
| virtual | ~SubRenderState () | 
| Class destructor. | |
| virtual bool | createCpuSubPrograms (ProgramSet *programSet) | 
| Create sub programs that represents this sub render state as part of a program set. | |
| SubRenderStateAccessorPtr | getAccessor () | 
| Return the accessor object to this sub render state. | |
| SubRenderStateAccessorPtr | getAccessor () const | 
| Return the accessor object to this sub render state. | |
| SubRenderState & | operator= (const SubRenderState &rhs) | 
| Operator = declaration. | |
| virtual void | setParameter (const String &name, const Any &value) | 
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| bool | setParameter (const String &name, const char *value) | 
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| virtual void | updateGpuProgramsParams (Renderable *rend, const Pass *pass, const AutoParamDataSource *source, const LightList *pLightList) | 
| Update GPU programs parameters before a rendering operation occurs. | |
| Static Public Attributes | |
| static String | Type | 
Texturing sub render state implementation of the Fixed Function Pipeline.
Implements texture coordinate processing:
| Ogre::RTShader::FFPTexturing::FFPTexturing | ( | ) | 
Class default constructor.
| 
 | overridevirtual | 
Implements Ogre::RTShader::SubRenderState.
Reimplemented in Ogre::RTShader::LayeredBlending.
| 
 | overridevirtual | 
Implements Ogre::RTShader::SubRenderState.
| 
 | overridevirtual | 
Implements Ogre::RTShader::SubRenderState.
Reimplemented in Ogre::RTShader::LayeredBlending.
References Ogre::RTShader::SubRenderState::SubRenderState().
| 
 | overridevirtual | 
Reimplemented from Ogre::RTShader::SubRenderState.
| 
 | static |