| angleTo(const Vector2 &other) const | Ogre::VectorBase< 2, Real > | inline | 
  | crossProduct(const VectorBase &rkVector) const | Ogre::VectorBase< 2, Real > | inline | 
  | data | Ogre::VectorBase< 2, Real > |  | 
  | midPoint(const Vector2 &vec) const | Ogre::VectorBase< 2, Real > | inline | 
  | NEGATIVE_UNIT_X | Ogre::VectorBase< 2, Real > | static | 
  | NEGATIVE_UNIT_Y | Ogre::VectorBase< 2, Real > | static | 
  | perpendicular(void) const | Ogre::VectorBase< 2, Real > | inline | 
  | ptr() | Ogre::VectorBase< 2, Real > | inline | 
  | ptr() const | Ogre::VectorBase< 2, Real > | inline | 
  | ptr() | Ogre::VectorBase< 2, Real > | inline | 
  | ptr() const | Ogre::VectorBase< 2, Real > | inline | 
  | randomDeviant(Radian angle) const | Ogre::VectorBase< 2, Real > | inline | 
  | UNIT_SCALE | Ogre::VectorBase< 2, Real > | static | 
  | UNIT_X | Ogre::VectorBase< 2, Real > | static | 
  | UNIT_Y | Ogre::VectorBase< 2, Real > | static | 
  | VectorBase() | Ogre::VectorBase< 2, Real > | inline | 
  | VectorBase(Real _x, Real _y) | Ogre::VectorBase< 2, Real > | inline | 
  | VectorBase() | Ogre::VectorBase< 2, Real > | inline | 
  | VectorBase(Real _x, Real _y) | Ogre::VectorBase< 2, Real > | inline | 
  | VectorBase(Real _x, Real _y, Real _z) | Ogre::VectorBase< 2, Real > | inline | 
  | VectorBase(Real _x, Real _y, Real _z, Real _w) | Ogre::VectorBase< 2, Real > | inline | 
  | x | Ogre::VectorBase< 2, Real > |  | 
  | y | Ogre::VectorBase< 2, Real > |  | 
  | ZERO | Ogre::VectorBase< 2, Real > | static |