|  | OGRE 14.3
    Object-Oriented Graphics Rendering Engine | 
Generate Low-poly models from High-poly models automatically. More...
| Classes | |
| class | Ogre::LodCollapseCost | 
| class | Ogre::LodCollapser | 
| struct | Ogre::LodConfig | 
| struct | Ogre::LodData | 
| struct | Ogre::LodLevel | 
| Structure for automatic Lod configuration.  More... | |
| class | Ogre::LodOutsideMarker | 
| This class will mark vertices of a mesh, which are visible from far away (from outside).  More... | |
| class | Ogre::MeshLodGenerator | 
| struct | Ogre::ProfiledEdge | 
| Typedefs | |
| typedef std::vector< ProfiledEdge > | Ogre::LodProfile | 
Generate Low-poly models from High-poly models automatically.
| typedef std::vector<ProfiledEdge> Ogre::LodProfile |