| _addDirtyInstanceManager(InstanceManager *dirtyManager) | Ogre::SceneManager |  | 
  | _addOctreeNode(OctreeNode *, Octree *octree, int depth=0) | Ogre::OctreeSceneManager |  | 
  | _applySceneAnimations(void) | Ogre::SceneManager |  | 
  | _findVisibleObjects(Camera *cam, VisibleObjectsBoundsInfo *visibleBounds, bool onlyShadowCasters) override | Ogre::OctreeSceneManager | virtual | 
  | _getActiveCompositorChain() const | Ogre::SceneManager | inline | 
  | _getAutoParamDataSource() | Ogre::SceneManager | inline | 
  | _getCombinedVisibilityMask(void) const | Ogre::SceneManager |  | 
  | _getCurrentRenderStage() | Ogre::SceneManager | inline | 
  | _getLightsAffectingFrustum(void) const | Ogre::SceneManager |  | 
  | _getLightsDirtyCounter(void) const | Ogre::SceneManager | inline | 
  | _handleLodEvents() | Ogre::SceneManager |  | 
  | _injectRenderWithPass(Pass *pass, Renderable *rend, bool shadowDerivation=true, bool doLightIteration=false, const LightList *manualLightList=0) | Ogre::SceneManager |  | 
  | _issueRenderOp(Renderable *rend, const Pass *pass) | Ogre::SceneManager |  | 
  | _markGpuParamsDirty(uint16 mask) | Ogre::SceneManager |  | 
  | _notifyAutotrackingSceneNode(SceneNode *node, bool autoTrack) | Ogre::SceneManager |  | 
  | _notifyEntityMaterialLodChanged(EntityMaterialLodChangedEvent &evt) | Ogre::SceneManager |  | 
  | _notifyEntityMeshLodChanged(EntityMeshLodChangedEvent &evt) | Ogre::SceneManager |  | 
  | _notifyLightsDirty(void) | Ogre::SceneManager |  | 
  | _notifyMovableObjectLodChanged(MovableObjectLodChangedEvent &evt) | Ogre::SceneManager |  | 
  | _pauseRendering() | Ogre::SceneManager |  | 
  | _populateLightList(const Vector3 &position, Real radius, LightList &destList, uint32 lightMask=0xFFFFFFFF) | Ogre::SceneManager |  | 
  | _populateLightList(const SceneNode *sn, Real radius, LightList &destList, uint32 lightMask=0xFFFFFFFF) | Ogre::SceneManager | inline | 
  | _releaseManualHardwareResources() | Ogre::SceneManager |  | 
  | _removeOctreeNode(OctreeNode *) | Ogre::OctreeSceneManager |  | 
  | _renderQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om) | Ogre::SceneManager |  | 
  | _renderScene(Camera *camera, Viewport *vp, bool includeOverlays=true) | Ogre::SceneManager | virtual | 
  | _renderVisibleObjects(void) | Ogre::SceneManager |  | 
  | _restoreManualHardwareResources() | Ogre::SceneManager |  | 
  | _resumeRendering(RenderContext *context) | Ogre::SceneManager |  | 
  | _setActiveCompositorChain(CompositorChain *chain) | Ogre::SceneManager | inline | 
  | _setDestinationRenderSystem(RenderSystem *sys) | Ogre::SceneManager |  | 
  | _setPass(const Pass *pass, bool shadowDerivation=true) | Ogre::SceneManager |  | 
  | _setSkyBox(bool enable, const String &materialName, Real distance=5000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager |  | 
  | _setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager |  | 
  | _setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager |  | 
  | _updateOctreeNode(OctreeNode *) | Ogre::OctreeSceneManager |  | 
  | _updateSceneGraph(Camera *cam) override | Ogre::OctreeSceneManager | virtual | 
  | addListener(Listener *s) | Ogre::SceneManager |  | 
  | addLodListener(LodListener *listener) | Ogre::SceneManager |  | 
  | addRenderObjectListener(RenderObjectListener *newListener) | Ogre::SceneManager |  | 
  | addRenderQueueListener(RenderQueueListener *newListener) | Ogre::SceneManager |  | 
  | addShadowTextureListener(ShadowTextureListener *s) | Ogre::SceneManager |  | 
  | addSpecialCaseRenderQueue(uint8 qid) | Ogre::SceneManager |  | 
  | AnimationIterator typedef | Ogre::SceneManager |  | 
  | AnimationList typedef | Ogre::AnimationContainer |  | 
  | CameraIterator typedef | Ogre::SceneManager |  | 
  | CameraList typedef | Ogre::SceneManager |  | 
  | clearScene(void) override | Ogre::OctreeSceneManager | virtual | 
  | clearSpecialCaseRenderQueues(void) | Ogre::SceneManager |  | 
  | createAABBQuery(const AxisAlignedBox &box, uint32 mask) override | Ogre::OctreeSceneManager | virtual | 
  | createAnimation(const String &name, Real length) override | Ogre::SceneManager | virtual | 
  | createAnimationState(const String &animName) | Ogre::SceneManager |  | 
  | createBillboardChain(const String &name) | Ogre::SceneManager |  | 
  | createBillboardChain() | Ogre::SceneManager |  | 
  | createBillboardSet(unsigned int poolSize=20) | Ogre::SceneManager |  | 
  | createBillboardSet(const String &name, unsigned int poolSize=20) | Ogre::SceneManager |  | 
  | createCamera(const String &name) override | Ogre::OctreeSceneManager | virtual | 
  | createEntity(const String &entityName, const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager |  | 
  | createEntity(const String &entityName, const MeshPtr &pMesh) | Ogre::SceneManager |  | 
  | createEntity(const String &meshName) | Ogre::SceneManager |  | 
  | createEntity(const MeshPtr &pMesh) | Ogre::SceneManager |  | 
  | createInstancedEntity(const String &materialName, const String &managerName) | Ogre::SceneManager |  | 
  | createInstanceManager(const String &customName, const String &meshName, const String &groupName, InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0) | Ogre::SceneManager |  | 
  | createIntersectionQuery(uint32 mask) override | Ogre::OctreeSceneManager | virtual | 
  | createLight(const String &name) | Ogre::SceneManager | virtual | 
  | createLight(const String &name, Light::LightTypes type) | Ogre::SceneManager | inline | 
  | createLight() | Ogre::SceneManager | virtual | 
  | createLight(Light::LightTypes type) | Ogre::SceneManager | inline | 
  | createManualObject(const String &name) | Ogre::SceneManager |  | 
  | createManualObject() | Ogre::SceneManager |  | 
  | createMovableObject(const String &name, const String &typeName, const NameValuePairList *params=0) | Ogre::SceneManager |  | 
  | createMovableObject(const String &typeName, const NameValuePairList *params=0) | Ogre::SceneManager |  | 
  | createParticleSystem(const String &name, const String &templateName) | Ogre::SceneManager |  | 
  | createParticleSystem(const String &name, size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager |  | 
  | createParticleSystem(size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager |  | 
  | createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList &volumes, uint32 mask) override | Ogre::OctreeSceneManager | virtual | 
  | createRayQuery(const Ray &ray, uint32 mask) override | Ogre::OctreeSceneManager | virtual | 
  | createRibbonTrail(const String &name) | Ogre::SceneManager |  | 
  | createRibbonTrail() | Ogre::SceneManager |  | 
  | createSceneNode(void) | Ogre::SceneManager |  | 
  | createSceneNode(const String &name) | Ogre::SceneManager |  | 
  | createSceneNodeImpl(void) override | Ogre::OctreeSceneManager | virtual | 
  | createSceneNodeImpl(const String &name) override | Ogre::OctreeSceneManager | virtual | 
  | createScreenSpaceRect(const String &name, bool includeTextureCoords=false) | Ogre::SceneManager |  | 
  | createScreenSpaceRect(bool includeTextureCoords=false) | Ogre::SceneManager |  | 
  | createSphereQuery(const Sphere &sphere, uint32 mask) override | Ogre::OctreeSceneManager | virtual | 
  | createStaticGeometry(const String &name) | Ogre::SceneManager |  | 
  | destroyAllAnimations(void) | Ogre::SceneManager |  | 
  | destroyAllAnimationStates(void) | Ogre::SceneManager |  | 
  | destroyAllBillboardChains(void) | Ogre::SceneManager | inline | 
  | destroyAllBillboardSets(void) | Ogre::SceneManager | inline | 
  | destroyAllCameras(void) | Ogre::SceneManager |  | 
  | destroyAllEntities(void) | Ogre::SceneManager | inline | 
  | destroyAllInstanceManagers(void) | Ogre::SceneManager |  | 
  | destroyAllLights(void) | Ogre::SceneManager | inlinevirtual | 
  | destroyAllManualObjects(void) | Ogre::SceneManager | inline | 
  | destroyAllMovableObjects(void) | Ogre::SceneManager |  | 
  | destroyAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager |  | 
  | destroyAllParticleSystems(void) | Ogre::SceneManager | inline | 
  | destroyAllRibbonTrails(void) | Ogre::SceneManager | inline | 
  | destroyAllStaticGeometry(void) | Ogre::SceneManager |  | 
  | destroyAnimation(const String &name) | Ogre::SceneManager | inline | 
  | destroyAnimationState(const String &name) | Ogre::SceneManager |  | 
  | destroyBillboardChain(MovableObject *obj) | Ogre::SceneManager | inline | 
  | destroyBillboardChain(const String &name) | Ogre::SceneManager | inline | 
  | destroyBillboardSet(MovableObject *set) | Ogre::SceneManager | inline | 
  | destroyBillboardSet(const String &name) | Ogre::SceneManager | inline | 
  | destroyCamera(Camera *cam) | Ogre::SceneManager |  | 
  | destroyCamera(const String &name) | Ogre::SceneManager |  | 
  | destroyEntity(MovableObject *ent) | Ogre::SceneManager | inline | 
  | destroyEntity(const String &name) | Ogre::SceneManager | inline | 
  | destroyInstancedEntity(InstancedEntity *instancedEntity) | Ogre::SceneManager |  | 
  | destroyInstanceManager(const String &name) | Ogre::SceneManager |  | 
  | destroyInstanceManager(InstanceManager *instanceManager) | Ogre::SceneManager |  | 
  | destroyLight(const String &name) | Ogre::SceneManager | inlinevirtual | 
  | destroyLight(Light *light) | Ogre::SceneManager | inline | 
  | destroyManualObject(MovableObject *obj) | Ogre::SceneManager | inline | 
  | destroyManualObject(const String &name) | Ogre::SceneManager | inline | 
  | destroyMovableObject(const String &name, const String &typeName) | Ogre::SceneManager |  | 
  | destroyMovableObject(MovableObject *m) | Ogre::SceneManager |  | 
  | destroyParticleSystem(MovableObject *obj) | Ogre::SceneManager | inline | 
  | destroyParticleSystem(const String &name) | Ogre::SceneManager | inline | 
  | destroyQuery(SceneQuery *query) | Ogre::SceneManager |  | 
  | destroyRibbonTrail(MovableObject *obj) | Ogre::SceneManager | inline | 
  | destroyRibbonTrail(const String &name) | Ogre::SceneManager | inline | 
  | destroySceneNode(const String &name) override | Ogre::OctreeSceneManager | virtual | 
  | Ogre::SceneManager::destroySceneNode(SceneNode *sn) | Ogre::SceneManager | virtual | 
  | destroyStaticGeometry(StaticGeometry *geom) | Ogre::SceneManager |  | 
  | destroyStaticGeometry(const String &name) | Ogre::SceneManager |  | 
  | ENTITY_TYPE_MASK enum value | Ogre::SceneManager |  | 
  | estimateWorldGeometry(const String &filename) | Ogre::SceneManager | inlinevirtual | 
  | estimateWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) | Ogre::SceneManager | inlinevirtual | 
  | extractAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager |  | 
  | extractMovableObject(const String &name, const String &typeName) | Ogre::SceneManager |  | 
  | extractMovableObject(MovableObject *m) | Ogre::SceneManager |  | 
  | findNodesIn(const AxisAlignedBox &box, std::list< SceneNode * > &list, SceneNode *exclude=0) | Ogre::OctreeSceneManager |  | 
  | findNodesIn(const Sphere &sphere, std::list< SceneNode * > &list, SceneNode *exclude=0) | Ogre::OctreeSceneManager |  | 
  | findNodesIn(const PlaneBoundedVolume &volume, std::list< SceneNode * > &list, SceneNode *exclude=0) | Ogre::OctreeSceneManager |  | 
  | findNodesIn(const Ray &ray, std::list< SceneNode * > &list, SceneNode *exclude=0) | Ogre::OctreeSceneManager |  | 
  | FRUSTUM_TYPE_MASK enum value | Ogre::SceneManager |  | 
  | FX_TYPE_MASK enum value | Ogre::SceneManager |  | 
  | getAmbientLight(void) const | Ogre::SceneManager |  | 
  | getAnimation(const String &name) const override | Ogre::SceneManager | virtual | 
  | getAnimation(unsigned short index) const override | Ogre::SceneManager | virtual | 
  | getAnimationIterator(void) | Ogre::SceneManager | inline | 
  | getAnimations() const | Ogre::SceneManager | inline | 
  | getAnimationState(const String &animName) const | Ogre::SceneManager |  | 
  | getAnimationStateIterator(void) | Ogre::SceneManager | inline | 
  | getAnimationStates() | Ogre::SceneManager | inline | 
  | getBillboardChain(const String &name) const | Ogre::SceneManager |  | 
  | getBillboardSet(const String &name) const | Ogre::SceneManager |  | 
  | getCamera(const String &name) const | Ogre::SceneManager |  | 
  | getCameraIterator(void) | Ogre::SceneManager | inline | 
  | getCameraRelativeRendering() const | Ogre::SceneManager | inline | 
  | getCameras() const | Ogre::SceneManager | inline | 
  | getCurrentViewport(void) const | Ogre::SceneManager | inline | 
  | getDebugDrawer() const | Ogre::SceneManager | inline | 
  | getDestinationRenderSystem() | Ogre::SceneManager |  | 
  | getDisplaySceneNodes(void) const | Ogre::SceneManager | inline | 
  | getEntity(const String &name) const | Ogre::SceneManager |  | 
  | getFindVisibleObjects(void) | Ogre::SceneManager | inline | 
  | getFlipCullingOnNegativeScale() const | Ogre::SceneManager | inline | 
  | getFogColour(void) const | Ogre::SceneManager |  | 
  | getFogDensity(void) const | Ogre::SceneManager |  | 
  | getFogEnd(void) const | Ogre::SceneManager |  | 
  | getFogMode(void) const | Ogre::SceneManager |  | 
  | getFogStart(void) const | Ogre::SceneManager |  | 
  | getInstanceManager(const String &managerName) const | Ogre::SceneManager |  | 
  | getLight(const String &name) const | Ogre::SceneManager | virtual | 
  | getLightClippingPlanes(Light *l) | Ogre::SceneManager |  | 
  | getLightScissorRect(Light *l, const Camera *cam) | Ogre::SceneManager |  | 
  | getManualObject(const String &name) const | Ogre::SceneManager |  | 
  | getMovableObject(const String &name, const String &typeName) const | Ogre::SceneManager |  | 
  | getMovableObjectIterator(const String &typeName) | Ogre::SceneManager |  | 
  | getMovableObjects(const String &typeName) | Ogre::SceneManager |  | 
  | getName(void) const | Ogre::SceneManager | inline | 
  | getNumAnimations(void) const override | Ogre::SceneManager | inlinevirtual | 
  | getNumInstancesPerBatch(const String &meshName, const String &groupName, const String &materialName, InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0) | Ogre::SceneManager |  | 
  | getOption(const String &, void *) override | Ogre::OctreeSceneManager | virtual | 
  | getOptionKeys(StringVector &refKeys) override | Ogre::OctreeSceneManager | virtual | 
  | getOptionValues(const String &key, StringVector &refValueList) override | Ogre::OctreeSceneManager | virtual | 
  | getParticleSystem(const String &name) const | Ogre::SceneManager |  | 
  | getQueuedRenderableVisitor(void) const | Ogre::SceneManager | inline | 
  | getRenderQueue(void) | Ogre::SceneManager |  | 
  | getRibbonTrail(const String &name) const | Ogre::SceneManager |  | 
  | getRootSceneNode(void) | Ogre::SceneManager |  | 
  | getSceneNode(const String &name, bool throwExceptionIfNotFound=true) const | Ogre::SceneManager |  | 
  | getScreenSpaceRect(const String &name) const | Ogre::SceneManager |  | 
  | getShadowCameraSetup() const | Ogre::SceneManager |  | 
  | getShadowCasterBoundsInfo(const Light *light, size_t iteration=0) const | Ogre::SceneManager |  | 
  | getShadowCasterRenderBackFaces() const | Ogre::SceneManager | inline | 
  | getShadowColour(void) const | Ogre::SceneManager |  | 
  | getShadowDirectionalLightExtrusionDistance(void) const | Ogre::SceneManager |  | 
  | getShadowDirLightTextureOffset(void) const | Ogre::SceneManager | inline | 
  | getShadowFarDistance(void) const | Ogre::SceneManager | inline | 
  | getShadowFarDistanceSquared(void) const | Ogre::SceneManager | inline | 
  | getShadowIndexBufferSize(void) const | Ogre::SceneManager | inline | 
  | getShadowTechnique(void) const | Ogre::SceneManager | inline | 
  | getShadowTexture(size_t shadowIndex) | Ogre::SceneManager | inline | 
  | getShadowTextureConfigIterator() const | Ogre::SceneManager |  | 
  | getShadowTextureConfigList() const | Ogre::SceneManager | inline | 
  | getShadowTextureCount(void) const | Ogre::SceneManager | inline | 
  | getShadowTextureCountPerLightType(Light::LightTypes type) const | Ogre::SceneManager | inline | 
  | getShadowTextureSelfShadow(void) const | Ogre::SceneManager | inline | 
  | getShadowUseLightClipPlanes() const | Ogre::SceneManager | inline | 
  | getShowBoundingBoxes() const | Ogre::SceneManager |  | 
  | getShowDebugShadows(void) const | Ogre::SceneManager | inline | 
  | getSkyBoxGenParameters(void) const | Ogre::SceneManager | inline | 
  | getSkyBoxNode(void) const | Ogre::SceneManager | inline | 
  | getSkyDomeGenParameters(void) const | Ogre::SceneManager | inline | 
  | getSkyDomeNode(void) const | Ogre::SceneManager | inline | 
  | getSkyNode(void) const | Ogre::SceneManager | inline | 
  | getSkyPlaneGenParameters(void) const | Ogre::SceneManager | inline | 
  | getSkyPlaneNode(void) const | Ogre::SceneManager | inline | 
  | getSpecialCaseRenderQueueMode(void) | Ogre::SceneManager |  | 
  | getStaticGeometry(const String &name) const | Ogre::SceneManager |  | 
  | getStaticGeometryCollection() const | Ogre::SceneManager |  | 
  | getSuggestedViewpoint(bool random=false) | Ogre::SceneManager | virtual | 
  | getTypeName(void) const override | Ogre::OctreeSceneManager | virtual | 
  | getVisibilityMask(void) | Ogre::SceneManager | inline | 
  | getVisibleObjectsBoundsInfo(const Camera *cam) const | Ogre::SceneManager |  | 
  | getWorldGeometryRenderQueue() | Ogre::SceneManager | inline | 
  | hasAnimation(const String &name) const override | Ogre::SceneManager | virtual | 
  | hasAnimationState(const String &name) const | Ogre::SceneManager |  | 
  | hasBillboardChain(const String &name) const | Ogre::SceneManager | inline | 
  | hasBillboardSet(const String &name) const | Ogre::SceneManager | inline | 
  | hasCamera(const String &name) const | Ogre::SceneManager |  | 
  | hasEntity(const String &name) const | Ogre::SceneManager | inline | 
  | hasInstanceManager(const String &managerName) const | Ogre::SceneManager |  | 
  | hasLight(const String &name) const | Ogre::SceneManager | inlinevirtual | 
  | hasManualObject(const String &name) const | Ogre::SceneManager | inline | 
  | hasMovableObject(const String &name, const String &typeName) const | Ogre::SceneManager |  | 
  | hasOption(const String &strKey) const | Ogre::SceneManager | inlinevirtual | 
  | hasParticleSystem(const String &name) const | Ogre::SceneManager | inline | 
  | hasPerRenderableLights() | Ogre::SceneManager | inlinestatic | 
  | hasRibbonTrail(const String &name) const | Ogre::SceneManager | inline | 
  | hasSceneNode(const String &name) const | Ogre::SceneManager | inline | 
  | hasScreenSpaceRect(const String &name) const | Ogre::SceneManager | inline | 
  | hasStaticGeometry(const String &name) const | Ogre::SceneManager |  | 
  | IlluminationRenderStage enum name | Ogre::SceneManager |  | 
  | init(AxisAlignedBox &box, int d) | Ogre::OctreeSceneManager |  | 
  | injectMovableObject(MovableObject *m) | Ogre::SceneManager |  | 
  | intersect_call | Ogre::OctreeSceneManager | static | 
  | invalidatePerFrameScissorRectCache() | Ogre::SceneManager | virtual | 
  | IRS_NONE enum value | Ogre::SceneManager |  | 
  | IRS_RENDER_RECEIVER_PASS enum value | Ogre::SceneManager |  | 
  | IRS_RENDER_TO_TEXTURE enum value | Ogre::SceneManager |  | 
  | isLateMaterialResolving() const | Ogre::SceneManager | inline | 
  | isRenderQueueToBeProcessed(uint8 qid) | Ogre::SceneManager |  | 
  | isShadowTechniqueAdditive(void) const | Ogre::SceneManager | inline | 
  | isShadowTechniqueIntegrated(void) const | Ogre::SceneManager | inline | 
  | isShadowTechniqueInUse(void) const | Ogre::SceneManager | inline | 
  | isShadowTechniqueModulative(void) const | Ogre::SceneManager | inline | 
  | isShadowTechniqueStencilBased(void) const | Ogre::SceneManager | inline | 
  | isShadowTechniqueTextureBased(void) const | Ogre::SceneManager | inline | 
  | isSkyBoxEnabled(void) const | Ogre::SceneManager | inline | 
  | isSkyDomeEnabled(void) const | Ogre::SceneManager | inline | 
  | isSkyPlaneEnabled(void) const | Ogre::SceneManager | inline | 
  | isSkyRenderingEnabled(void) const | Ogre::SceneManager | inline | 
  | LIGHT_TYPE_MASK enum value | Ogre::SceneManager |  | 
  | manualRender(RenderOperation *rend, Pass *pass, Viewport *vp, const Affine3 &worldMatrix, const Affine3 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false) | Ogre::SceneManager |  | 
  | manualRender(Renderable *rend, const Pass *pass, Viewport *vp, const Affine3 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false, bool lightScissoringClipping=true, bool doLightIteration=true, const LightList *manualLightList=0) | Ogre::SceneManager |  | 
  | MovableObjectIterator typedef | Ogre::SceneManager |  | 
  | MovableObjectMap typedef | Ogre::SceneManager |  | 
  | OctreeSceneManager(const String &name) | Ogre::OctreeSceneManager |  | 
  | OctreeSceneManager(const String &name, AxisAlignedBox &box, int max_depth) | Ogre::OctreeSceneManager |  | 
  | OGRE_MUTEX(sceneGraphMutex) | Ogre::SceneManager |  | 
  | prepareShadowTextures(Camera *cam, Viewport *vp, const LightList *lightList=0) | Ogre::SceneManager | virtual | 
  | PT_CUBE | Ogre::SceneManager | static | 
  | PT_PLANE | Ogre::SceneManager | static | 
  | PT_SPHERE | Ogre::SceneManager | static | 
  | QueryTypeMask enum name | Ogre::SceneManager |  | 
  | removeAnimation(const String &name) override | Ogre::SceneManager | virtual | 
  | removeListener(Listener *s) | Ogre::SceneManager |  | 
  | removeLodListener(LodListener *listener) | Ogre::SceneManager |  | 
  | removeRenderObjectListener(RenderObjectListener *delListener) | Ogre::SceneManager |  | 
  | removeRenderQueueListener(RenderQueueListener *delListener) | Ogre::SceneManager |  | 
  | removeShadowTextureListener(ShadowTextureListener *s) | Ogre::SceneManager |  | 
  | removeSpecialCaseRenderQueue(uint8 qid) | Ogre::SceneManager |  | 
  | resize(const AxisAlignedBox &box) | Ogre::OctreeSceneManager |  | 
  | SceneManager(const String &instanceName) | Ogre::SceneManager |  | 
  | SCRQM_EXCLUDE enum value | Ogre::SceneManager |  | 
  | SCRQM_INCLUDE enum value | Ogre::SceneManager |  | 
  | setAmbientLight(const ColourValue &colour) | Ogre::SceneManager |  | 
  | setCameraRelativeRendering(bool rel) | Ogre::SceneManager | inline | 
  | setDisplaySceneNodes(bool display) | Ogre::SceneManager |  | 
  | setFindVisibleObjects(bool find) | Ogre::SceneManager | inline | 
  | setFlipCullingOnNegativeScale(bool n) | Ogre::SceneManager | inline | 
  | setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001f, Real linearStart=0.0f, Real linearEnd=1.0f) | Ogre::SceneManager |  | 
  | setLateMaterialResolving(bool isLate) | Ogre::SceneManager | inline | 
  | setOption(const String &, const void *) override | Ogre::OctreeSceneManager | virtual | 
  | setQueuedRenderableVisitor(SceneMgrQueuedRenderableVisitor *visitor) | Ogre::SceneManager |  | 
  | setShadowCameraSetup(const ShadowCameraSetupPtr &shadowSetup) | Ogre::SceneManager |  | 
  | setShadowCasterRenderBackFaces(bool bf) | Ogre::SceneManager | inline | 
  | setShadowColour(const ColourValue &colour) | Ogre::SceneManager | inline | 
  | setShadowDirectionalLightExtrusionDistance(Real dist) | Ogre::SceneManager |  | 
  | setShadowDirLightTextureOffset(Real offset) | Ogre::SceneManager | inline | 
  | setShadowFarDistance(Real distance) | Ogre::SceneManager |  | 
  | setShadowIndexBufferSize(size_t size) | Ogre::SceneManager |  | 
  | setShadowTechnique(ShadowTechnique technique) | Ogre::SceneManager |  | 
  | setShadowTextureCasterMaterial(const MaterialPtr &mat) | Ogre::SceneManager | inline | 
  | setShadowTextureConfig(size_t shadowIndex, uint16 width, uint16 height, PixelFormat format, uint16 fsaa=0, uint16 depthBufferPoolId=1) | Ogre::SceneManager | inline | 
  | setShadowTextureConfig(size_t shadowIndex, const ShadowTextureConfig &config) | Ogre::SceneManager | inline | 
  | setShadowTextureCount(size_t count) | Ogre::SceneManager | inline | 
  | setShadowTextureCountPerLightType(Light::LightTypes type, size_t count) | Ogre::SceneManager | inline | 
  | setShadowTextureFadeEnd(Real fadeEnd) | Ogre::SceneManager | inline | 
  | setShadowTextureFadeStart(Real fadeStart) | Ogre::SceneManager | inline | 
  | setShadowTextureFSAA(unsigned short fsaa) | Ogre::SceneManager | inline | 
  | setShadowTexturePixelFormat(PixelFormat fmt) | Ogre::SceneManager | inline | 
  | setShadowTextureReceiverMaterial(const MaterialPtr &mat) | Ogre::SceneManager | inline | 
  | setShadowTextureSelfShadow(bool selfShadow) | Ogre::SceneManager |  | 
  | setShadowTextureSettings(uint16 size, uint16 count, PixelFormat fmt=PF_BYTE_RGBA, uint16 fsaa=0, uint16 depthBufferPoolId=1) | Ogre::SceneManager | inline | 
  | setShadowTextureSize(unsigned short size) | Ogre::SceneManager | inline | 
  | setShadowUseInfiniteFarPlane(bool enable) | Ogre::SceneManager | inline | 
  | setShadowUseLightClipPlanes(bool enabled) | Ogre::SceneManager | inline | 
  | setShowBoxes(bool b) | Ogre::OctreeSceneManager | inline | 
  | setShowDebugShadows(bool debug) | Ogre::SceneManager | inline | 
  | setSkyBox(bool enable, const String &materialName, Real distance=5000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager |  | 
  | setSkyBoxEnabled(bool enable) | Ogre::SceneManager | inline | 
  | setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager |  | 
  | setSkyDomeEnabled(bool enable) | Ogre::SceneManager | inline | 
  | setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, bool drawFirst=true, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::SceneManager |  | 
  | setSkyPlaneEnabled(bool enable) | Ogre::SceneManager | inline | 
  | setSkyRenderingEnabled(bool enable) | Ogre::SceneManager | inline | 
  | setSpecialCaseRenderQueueMode(SpecialCaseRenderQueueMode mode) | Ogre::SceneManager |  | 
  | setVisibilityMask(uint32 vmask) | Ogre::SceneManager | inline | 
  | setWorldGeometry(const String &filename) | Ogre::SceneManager | virtual | 
  | setWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING) | Ogre::SceneManager | virtual | 
  | setWorldGeometryRenderQueue(uint8 qid) | Ogre::SceneManager | inline | 
  | showBoundingBoxes(bool bShow) | Ogre::SceneManager |  | 
  | SpecialCaseRenderQueueMode enum name | Ogre::SceneManager |  | 
  | STATICGEOMETRY_TYPE_MASK enum value | Ogre::SceneManager |  | 
  | StaticGeometryMap typedef | Ogre::SceneManager |  | 
  | usePerRenderableLights(bool enabled) | Ogre::SceneManager | inlinestatic | 
  | USER_TYPE_MASK_LIMIT enum value | Ogre::SceneManager |  | 
  | walkOctree(OctreeCamera *, RenderQueue *, Octree *, VisibleObjectsBoundsInfo *visibleBounds, bool foundvisible, bool onlyShadowCasters) | Ogre::OctreeSceneManager |  | 
  | WORLD_GEOMETRY_TYPE_MASK enum value | Ogre::SceneManager |  | 
  | ~AnimationContainer() | Ogre::AnimationContainer | inlinevirtual | 
  | ~OctreeSceneManager() | Ogre::OctreeSceneManager |  | 
  | ~SceneManager() | Ogre::SceneManager | virtual |