#include <OgreLodData.h>
◆ computeNormal()
  
  | 
        
          | void Ogre::LodData::Triangle::computeNormal | ( |  | ) |  |  | inline | 
 
 
◆ hasVertex()
  
  | 
        
          | bool Ogre::LodData::Triangle::hasVertex | ( | const Vertex * | v | ) | const |  | inline | 
 
 
◆ getVertexID()
      
        
          | unsigned int Ogre::LodData::Triangle::getVertexID | ( | const Vertex * | v | ) | const | 
      
 
 
◆ isMalformed()
      
        
          | bool Ogre::LodData::Triangle::isMalformed | ( |  | ) |  | 
      
 
 
◆ vertex
      
        
          | Vertex* Ogre::LodData::Triangle::vertex[3] | 
      
 
 
◆ normal
      
        
          | Vector3 Ogre::LodData::Triangle::normal | 
      
 
 
◆ isRemoved
      
        
          | bool Ogre::LodData::Triangle::isRemoved | 
      
 
 
◆ submeshID
      
        
          | unsigned short Ogre::LodData::Triangle::submeshID | 
      
 
 
◆ vertexID
      
        
          | unsigned int Ogre::LodData::Triangle::vertexID[3] | 
      
 
ID of the submesh. Usable with mMesh.getSubMesh() function. 
 
 
The documentation for this struct was generated from the following file: