#include <OgreLod0Stripifier.h>
◆ Lod0Stripifier()
  
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          | Ogre::Lod0Stripifier::Lod0Stripifier | ( |  | ) |  |  | inline | 
 
 
◆ ~Lod0Stripifier()
  
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          | Ogre::Lod0Stripifier::~Lod0Stripifier | ( |  | ) |  |  | inline | 
 
 
◆ StripLod0Vertices()
  
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          | bool Ogre::Lod0Stripifier::StripLod0Vertices | ( | const MeshPtr & | mesh, |  
          |  |  | bool | stableVertexOrder = false ) |  | inline | 
 
References Ogre::Animation::_getVertexTrackList(), Ogre::Mesh::_setLodInfo(), Ogre::Mesh::_setLodUsage(), Ogre::Mesh::buildEdgeList(), Ogre::Mesh::freeEdgeList(), Ogre::Mesh::getAnimation(), Ogre::Mesh::getHardwareBufferManager(), Ogre::Mesh::getLodLevel(), Ogre::Mesh::getNumAnimations(), Ogre::Mesh::getNumLodLevels(), Ogre::Mesh::getNumSubMeshes(), Ogre::Mesh::getPoseList(), Ogre::Mesh::getSubMesh(), Ogre::Pose::getTarget(), Ogre::Mesh::hasManualLodLevel(), Ogre::SubMesh::indexData, Ogre::Mesh::isEdgeListBuilt(), Ogre::SubMesh::mLodFaceList, Ogre::Mesh::sharedVertexData, Ogre::SubMesh::useSharedVertices, and Ogre::SubMesh::vertexData.
 
 
The documentation for this class was generated from the following file: