|  | ReactPhysics3D
    v0.10.2
    C++ Physics engine library | 
This class is used to encapsulate a callback method for a single triangle of a ConcaveMesh. More...
#include <include/reactphysics3d/collision/shapes/ConcaveShape.h>
| Public Member Functions | |
| virtual | ~TriangleCallback ()=default | 
| Destructor. | |
| virtual void | testTriangle (const Vector3 *trianglePoints, const Vector3 *verticesNormals, uint32 shapeId)=0 | 
| Report a triangle. | |
This class is used to encapsulate a callback method for a single triangle of a ConcaveMesh.