|  | ReactPhysics3D
    v0.10.2
    C++ Physics engine library | 
This class represent a memory allocator used to efficiently allocate memory on the heap that is used during a single frame. More...
#include <include/reactphysics3d/memory/SingleFrameAllocator.h>
 
  
| Public Member Functions | |
| SingleFrameAllocator (MemoryAllocator &baseAllocator) | |
| Constructor. | |
| virtual | ~SingleFrameAllocator () override | 
| Destructor. | |
| SingleFrameAllocator & | operator= (SingleFrameAllocator &allocator)=delete | 
| Assignment operator. | |
| virtual void * | allocate (size_t size) override | 
| Allocate memory of a given size (in bytes) | |
| virtual void | release (void *pointer, size_t size) override | 
| Release previously allocated memory. | |
| virtual void | reset () | 
| Reset the marker of the current allocated memory. | |
|  Public Member Functions inherited from reactphysics3d::MemoryAllocator | |
| MemoryAllocator ()=default | |
| Constructor. | |
| virtual | ~MemoryAllocator ()=default | 
| Destructor. | |
| MemoryAllocator & | operator= (MemoryAllocator &allocator)=default | 
| Assignment operator. | |
| Additional Inherited Members | |
|  Static Public Member Functions inherited from reactphysics3d::MemoryAllocator | |
| static void * | alignAddress (void *pointer, uint8 alignment) | 
| Given a pointer to memory, this method returns the next aligned address. | |
| static void * | alignAddress (void *pointer, uint8 alignment, ptrdiff_t &alignmentOffset) | 
| Given a pointer to memory, this method returns the next aligned address and also output the alignment offset. | |
This class represent a memory allocator used to efficiently allocate memory on the heap that is used during a single frame.
| 
 | overridevirtual | 
Allocate memory of a given size (in bytes)
Implements reactphysics3d::MemoryAllocator.
| 
 | overridevirtual | 
Release previously allocated memory.
Implements reactphysics3d::MemoryAllocator.