|  | ReactPhysics3D
    v0.10.2
    C++ Physics engine library | 
Structure for the data of a collider component. More...
#include <include/reactphysics3d/components/ColliderComponents.h>
| Public Member Functions | |
| ColliderComponent (Entity bodyEntity, Collider *collider, AABB localBounds, const Transform &localToBodyTransform, CollisionShape *collisionShape, unsigned short collisionCategoryBits, unsigned short collideWithMaskBits, const Transform &localToWorldTransform, const Material &material) | |
| Constructor. | |
| Public Attributes | |
| Entity | bodyEntity | 
| Collider * | collider | 
| AABB | localBounds | 
| const Transform & | localToBodyTransform | 
| CollisionShape * | collisionShape | 
| unsigned short | collisionCategoryBits | 
| unsigned short | collideWithMaskBits | 
| const Transform & | localToWorldTransform | 
| const Material & | material | 
Structure for the data of a collider component.