|  | ReactPhysics3D
    v0.10.2
    C++ Physics engine library | 
This structure contains collision info about the last frame. More...
#include <include/reactphysics3d/engine/OverlappingPairs.h>
| Public Member Functions | |
| LastFrameCollisionInfo () | |
| Constructor. | |
| Public Attributes | |
| bool | isValid | 
| True if we have information about the previous frame. | |
| bool | isObsolete | 
| True if the frame info is obsolete (the collision shape are not overlapping in middle phase) | |
| bool | wasColliding | 
| True if the two shapes were colliding in the previous frame. | |
| bool | wasUsingGJK | 
| True if we were using GJK algorithm to check for collision in the previous frame. | |
| bool | wasUsingSAT | 
| True if we were using SAT algorithm to check for collision in the previous frame. | |
| Vector3 | gjkSeparatingAxis | 
| Previous separating axis. | |
| bool | satIsAxisFacePolyhedron1 | 
| bool | satIsAxisFacePolyhedron2 | 
| uint8 | satMinAxisFaceIndex | 
| uint8 | satMinEdge1Index | 
| uint8 | satMinEdge2Index | 
This structure contains collision info about the last frame.
This is used for temporal coherence between frames.