|  | ReactPhysics3D
    v0.10.2
    C++ Physics engine library | 
Overlapping callback method that has to be used as parameter of the reportAllShapesOverlappingWithNode() method. More...
#include <include/reactphysics3d/collision/broadphase/DynamicAABBTree.h>
 
  
| Public Member Functions | |
| virtual void | notifyOverlappingNode (int nodeId)=0 | 
Overlapping callback method that has to be used as parameter of the reportAllShapesOverlappingWithNode() method.