| CollisionShape(CollisionShapeName name, CollisionShapeType type, MemoryAllocator &allocator) | reactphysics3d::CollisionShape |  | 
  | CollisionShape(const CollisionShape &shape)=delete | reactphysics3d::CollisionShape |  | 
  | computeTransformedAABB(const Transform &transform) const | reactphysics3d::CollisionShape | virtual | 
  | ConcaveMeshShape(const ConcaveMeshShape &shape)=delete | reactphysics3d::ConcaveMeshShape |  | 
  | ConcaveShape(CollisionShapeName name, MemoryAllocator &allocator, const Vector3 &scaling) | reactphysics3d::ConcaveShape |  | 
  | ConcaveShape(const ConcaveShape &shape)=delete | reactphysics3d::ConcaveShape |  | 
  | getId() const | reactphysics3d::CollisionShape |  | 
  | getLocalBounds() const override | reactphysics3d::ConcaveMeshShape | virtual | 
  | getLocalInertiaTensor(decimal mass) const override | reactphysics3d::ConcaveShape | virtual | 
  | getName() const | reactphysics3d::CollisionShape |  | 
  | getNbTriangles() const | reactphysics3d::ConcaveMeshShape |  | 
  | getNbVertices() const | reactphysics3d::ConcaveMeshShape |  | 
  | getRaycastTestType() const | reactphysics3d::ConcaveShape |  | 
  | getScale() const | reactphysics3d::ConcaveShape |  | 
  | getTriangleVertices(uint32 triangleIndex, Vector3 &outV1, Vector3 &outV2, Vector3 &outV3) const | reactphysics3d::ConcaveMeshShape |  | 
  | getTriangleVerticesIndices(uint32 triangleIndex, uint32 &outV1Index, uint32 &outV2Index, uint32 &outV3Index) const | reactphysics3d::ConcaveMeshShape |  | 
  | getTriangleVerticesNormals(uint32 triangleIndex, Vector3 &outN1, Vector3 &outN2, Vector3 &outN3) const | reactphysics3d::ConcaveMeshShape |  | 
  | getType() const | reactphysics3d::CollisionShape |  | 
  | getVertex(uint32 vertexIndex) const | reactphysics3d::ConcaveMeshShape |  | 
  | getVertexNormal(uint32 vertexIndex) const | reactphysics3d::ConcaveMeshShape |  | 
  | getVolume() const override | reactphysics3d::ConcaveShape | virtual | 
  | isConvex() const override | reactphysics3d::ConcaveShape | virtual | 
  | isPolyhedron() const override | reactphysics3d::ConcaveShape | virtual | 
  | operator=(const ConcaveMeshShape &shape)=delete | reactphysics3d::ConcaveMeshShape |  | 
  | reactphysics3d::ConcaveShape::operator=(const ConcaveShape &shape)=delete | reactphysics3d::ConcaveShape |  | 
  | reactphysics3d::CollisionShape::operator=(const CollisionShape &shape)=delete | reactphysics3d::CollisionShape |  | 
  | setRaycastTestType(TriangleRaycastSide testType) | reactphysics3d::ConcaveShape |  | 
  | setScale(const Vector3 &scale) override | reactphysics3d::ConcaveMeshShape | virtual | 
  | to_string() const override | reactphysics3d::ConcaveMeshShape | virtual | 
  | ~CollisionShape()=default | reactphysics3d::CollisionShape | virtual | 
  | ~ConcaveShape() override=default | reactphysics3d::ConcaveShape | virtual |