|  | ReactPhysics3D
    v0.10.2
    C++ Physics engine library | 
This class is responsible to manage the entities of the ECS. More...
#include <include/reactphysics3d/engine/EntityManager.h>
| Public Member Functions | |
| EntityManager (MemoryAllocator &allocator) | |
| Constructor. | |
| Entity | createEntity () | 
| Create a new entity. | |
| void | destroyEntity (Entity entity) | 
| Destroy an entity. | |
| bool | isValid (Entity entity) const | 
| Return true if the entity is still valid (not destroyed) | |
This class is responsible to manage the entities of the ECS.