|  | ReactPhysics3D
    v0.10.2
    C++ Physics engine library | 
This structure contains informations about a collision contact computed during the narrow-phase collision detection. More...
#include <include/reactphysics3d/collision/ContactPointInfo.h>
| Public Attributes | |
| Vector3 | normal | 
| Normalized normal vector of the collision contact in world space. | |
| Vector3 | localPoint1 | 
| Contact point of body 1 in local space of body 1. | |
| Vector3 | localPoint2 | 
| Contact point of body 2 in local space of body 2. | |
| decimal | penetrationDepth | 
| Penetration depth of the contact. | |
This structure contains informations about a collision contact computed during the narrow-phase collision detection.
Those informations are used to compute the contact set for a contact between two bodies.