Section: Handle-Based Graphics
alphadata - vector - This is a vector that
 should contain as many elements as the surface data itself cdata,
 or a single scalar.  For a single scalar, all values of the surface
 take on the same transparency.  Otherwise, the transparency of
 each pixel is determined by the corresponding value from the alphadata
 vector.
 alphadatamapping - {'scaled','direct','none'} - For none
 mode (the default), no transparency is applied to the data.  For direct
 mode, the vector alphadata contains values between @[0,M-1]| where
 M is the length of the alpha map stored in the figure.  For scaled
 mode, the alim vector for the figure is used to linearly rescale the 
 alpha data prior to lookup in the alpha map. 
 ambientstrength - Not used.
 backfacelighting - Not used.
 cdata - array - This is either a M x N array or an 
  M x N x 3 array.  If the data is M x N the surface is a scalar
 surface (indexed mode), where the color associated with each surface pixel
 is computed using the colormap and the cdatamapping mode.  If the
 data is M x N x 3 the surface is assumed to be in RGB mode, and the
 colorpanes are taken directly from cdata (the colormap is ignored).
 Note that in this case, the data values must be between @[0,1]| for each
 color channel and each point on the surface.
 cdatamapping - {'scaled','direct'} - For scaled (the
 default), the pixel values are scaled using the clim vector for the
 figure prior to looking up in the colormap.  For direct mode, the
 pixel values must be in the range [0,N-1 where N is the number of
 colors in the colormap.
 children - Not used.
 diffusestrength - Not used.
 edgealpha - {'flat','interp','scalar'} - Controls how the
 transparency is mapped for the edges of the surface.
 edgecolor - {'flat','interp','none',colorspec} - Specifies
 how the edges are colored.  For 'flat' the edges are flat colored,
 meaning that the line segments that make up the edges are not shaded.
 The color for the line is determined by the first edge point it is connected
 to.
 edgelighting - Not used.
 facealpha - {'flat','interp','texturemap',scalar} - Controls
 how the transparency of the faces of the surface are controlled.  For
 flat shading, the faces are constant transparency.  For interp mode, the faces
 are smoothly transparently mapped.  If set to a scalar, all faces have the
 same transparency.
 facecolor - {'none','flat','interp',colorspec} - Controls
 how the faces are colored.  For 'none' the faces are uncolored, and
 the surface appears as a mesh without hidden lines removed.  For 'flat'
 the surface faces have a constant color.  For 'interp' smooth shading
 is applied to the surface.  And if a colorspec is provided, then the
 faces all have the same color.
 facelighting - Not used.
 linestyle - {'-','--',':','-.','none'} - The style of the line used
 to draw the edges.
 linewidth - scalar - The width of the line used to draw the edges.
 marker - {'+','o','*','.','x','square','s','diamond','d','^','v','>','<'} - 
 The marker for data points on the line.  Some of these are redundant, as 'square' 
 's' are synonyms, and 'diamond' and 'd' are also synonyms.
 markeredgecolor - colorspec - The color used to draw the marker.  For some
 of the markers (circle, square, etc.) there are two colors used to draw the marker.
 This property controls the edge color (which for unfilled markers) is the primary
 color of the marker.
 markerfacecolor - colorspec - The color used to fill the marker.  For some
 of the markers (circle, square, etc.) there are two colors used to fill the marker.
 markersize - scalar - Control the size of the marker.  Defaults to 6, which
 is effectively the radius (in pixels) of the markers.
 meshstyle - {'both','rows','cols} - This property controls how the mesh is
 drawn for the surface.  For rows and cols modes, only one set of edges is drawn.
 normalmode - Not used.
 parent - handle - The axis containing the surface.
 specularcolorreflectance - Not used.
 specularexponent - Not used.
 specularstrength - Not used.
 tag - string - You can set this to any string you want.
 type - string - Set to the string 'surface'.
 userdata - array - Available to store any variable you
 want in the handle object.
 vertexnormals - Not used.
 xdata - array - Must be a numeric array of size M x N which contains
 the x location of each point in the defined surface. Must be the same size as ydata
 and zdata.  Alternately, you can specify an array of size 1 x N in which case
 FreeMat replicates the vector to fill out an M x N matrix.
 xdatamode - {'auto','manual'} - When set to auto then FreeMat will
 automatically generate the x coordinates.
 ydata - array - Must be a numeric array of size M x N which contains
 the y location of each point in the defined surface. Must be the same size as xdata
 and zdata.   Alternately, you can specify an array of size M x 1 in which case
 FreeMat replicates the vector to fill out an M x N matrix.
 ydatamode - {'auto','manual'} - When set to auto then FreeMat will
 automatically generate the y coordinates.
 zdata - array - Must be a numeric array of size M x N which contains
 the y location of each point in the defined surface. Must be the same size as xdata
 and ydata.
 visible - {'on','off'} - Controls whether the surface is
 visible or not.