<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
    <fx>
        <avionics-hum>
            <name>Avionics 400hz</name>
            <path>/Sounds/avionics-400Hz.wav</path>
            <mode>looped</mode>
            <condition>
                <greater-than>
                    <property>fdm/jsbsim/systems/electrics/aceft-main-bus</property>
                    <value>0</value>
                </greater-than>
                <property>sim/current-view/internal</property>
            </condition>
            <volume>
                <factor>0.05</factor>
            </volume>
        </avionics-hum>

        <!-- Engines -->

		<engine>
			<name>engine0-front-left</name>
			<path>Aircraft/Supermarine-Swift/Sounds/Swift_In_Idle-left.wav</path>
			<mode>looped</mode>
			<condition>
				<not>
                    <property>sim/freeze/engine-sound-freeze</property>
                </not>
				<property>fdm/jsbsim/systems/ecs/internal-and-canopy-closed</property>
			</condition>
			<volume>
				<property>/sim/sound/vol-a</property>
				<offset>0</offset>
				<factor>1</factor>
			</volume>
			<pitch>
				<property>/engines/engine[0]/n2</property>
				<offset>-0.14606741573</offset>
				<factor>0.0191011236</factor>
			</pitch>
			<position>
				<x>-3.3</x>
				<y>.5</y>
				<z>0.68</z>
			</position>
		</engine>

		<engine>
			<name>engine0-front-right</name>
			<path>Aircraft/Supermarine-Swift/Sounds/Swift_In_Idle-right.wav</path>
			<mode>looped</mode>
			<condition>
				<not>
                    <property>sim/freeze/engine-sound-freeze</property>
                </not>
				<property>fdm/jsbsim/systems/ecs/internal-and-canopy-closed</property>
			</condition>
			<volume>
				<property>/sim/sound/vol-a</property>
				<offset>0</offset>
				<factor>1</factor>
			</volume>
			<pitch>
				<property>/engines/engine[0]/n2</property>
				<offset>-0.14606741573</offset>
				<factor>0.0191011236</factor>
			</pitch>
			<position>
				<x>-3.3</x>
				<y>-.5</y>
				<z>0.68</z>
			</position>
		</engine>

		<engine>
			<name>engine0-rear-left</name>
			<path>Aircraft/Supermarine-Swift/Sounds/Swift_In_Idle-left.wav</path>
			<mode>looped</mode>
			<condition>
				<not>
                    <property>sim/freeze/engine-sound-freeze</property>
                </not>
				<property>fdm/jsbsim/systems/ecs/internal-and-canopy-closed</property>
			</condition>
			<volume>
				<property>/sim/sound/vol-a</property>
				<offset>0</offset>
				<factor>1</factor>
			</volume>
			<pitch>
				<property>/engines/engine[0]/n2</property>
				<offset>-0.14606741573</offset>
				<factor>0.0191011236</factor>
			</pitch>
			<position>
				<x>-2.3</x>
				<y>.5</y>
				<z>0.68</z>
			</position>
		</engine>

		<engine>
			<name>engine0-rear-right</name>
			<path>Aircraft/Supermarine-Swift/Sounds/Swift_In_Idle-right.wav</path>
			<mode>looped</mode>
			<condition>
				<not>
                    <property>sim/freeze/engine-sound-freeze</property>
                </not>
				<property>fdm/jsbsim/systems/ecs/internal-and-canopy-closed</property>
			</condition>
			<volume>
				<property>/sim/sound/vol-a</property>
				<offset>0</offset>
				<factor>1</factor>
			</volume>
			<pitch>
				<property>/engines/engine[0]/n2</property>
				<offset>-0.14606741573</offset>
				<factor>0.0191011236</factor>
			</pitch>
			<position>
				<x>-2.3</x>
				<y>-.5</y>
				<z>0.68</z>
			</position>
		</engine>

		<engine>
			<name>engine0n80-front-left</name>
			<path>Aircraft/Supermarine-Swift/Sounds/Swift_In_Half-left.wav</path>
			<mode>looped</mode>
			<condition>
				<not>
                    <property>sim/freeze/engine-sound-freeze</property>
                </not>
				<property>fdm/jsbsim/systems/ecs/internal-and-canopy-closed</property>
			</condition>
			<volume>
				<property>/sim/sound/vol-b</property>
				<offset>0</offset>
				<factor>1</factor>
			</volume>
			<pitch>
				<property>/engines/engine[0]/n2</property>
				<offset>-0.15003695492</offset>
				<factor>0.01437546194</factor>
			</pitch>
			<position>
				<x>-3.3</x>
				<y>.5</y>
				<z>0.68</z>
			</position>
		</engine>

		<engine>
			<name>engine0n80-front-right</name>
			<path>Aircraft/Supermarine-Swift/Sounds/Swift_In_Half-right.wav</path>
			<mode>looped</mode>
			<condition>
				<not>
                    <property>sim/freeze/engine-sound-freeze</property>
                </not>
				<property>fdm/jsbsim/systems/ecs/internal-and-canopy-closed</property>
			</condition>
			<volume>
				<property>/sim/sound/vol-b</property>
				<offset>0</offset>
				<factor>1</factor>
			</volume>
			<pitch>
				<property>/engines/engine[0]/n2</property>
				<offset>-0.15003695492</offset>
				<factor>0.01437546194</factor>
			</pitch>
			<position>
				<x>-3.3</x>
				<y>-.5</y>
				<z>0.68</z>
			</position>
		</engine>

		<engine>
			<name>engine0n80-rear-left</name>
			<path>Aircraft/Supermarine-Swift/Sounds/Swift_In_Half-left.wav</path>
			<mode>looped</mode>
			<condition>
				<not>
                    <property>sim/freeze/engine-sound-freeze</property>
                </not>
				<property>fdm/jsbsim/systems/ecs/internal-and-canopy-closed</property>
			</condition>
			<volume>
				<property>/sim/sound/vol-b</property>
				<offset>0</offset>
				<factor>1</factor>
			</volume>
			<pitch>
				<property>/engines/engine[0]/n2</property>
				<offset>-0.15003695492</offset>
				<factor>0.01437546194</factor>
			</pitch>
			<position>
				<x>-2.3</x>
				<y>.5</y>
				<z>0.68</z>
			</position>
		</engine>

		<engine>
			<name>engine0n80-rear-right</name>
			<path>Aircraft/Supermarine-Swift/Sounds/Swift_In_Half-right.wav</path>
			<mode>looped</mode>
			<condition>
				<not>
                    <property>sim/freeze/engine-sound-freeze</property>
                </not>
				<property>fdm/jsbsim/systems/ecs/internal-and-canopy-closed</property>
			</condition>
			<volume>
				<property>/sim/sound/vol-b</property>
				<offset>0</offset>
				<factor>1</factor>
			</volume>
			<pitch>
				<property>/engines/engine[0]/n2</property>
				<offset>-0.15003695492</offset>
				<factor>0.01437546194</factor>
			</pitch>
			<position>
				<x>-2.3</x>
				<y>-.5</y>
				<z>0.68</z>
			</position>
		</engine>

		<engine>
			<name>engine0n100-front-left</name>
			<path>Aircraft/Supermarine-Swift/Sounds/Swift_In_Full-left.wav</path>
			<mode>looped</mode>
			<condition>
				<not>
                    <property>sim/freeze/engine-sound-freeze</property>
                </not>
				<property>fdm/jsbsim/systems/ecs/internal-and-canopy-closed</property>
			</condition>
			<volume>
				<property>/sim/sound/vol-c</property>
				<offset>0</offset>
				<factor>1</factor>
			</volume>
			<pitch>
				<property>/engines/engine[0]/n2</property>
				<offset>-0.11653272101</offset>
				<factor>0.01116532721</factor>
			</pitch>
			<position>
				<x>-3.3</x>
				<y>.5</y>
				<z>0.68</z>
			</position>
		</engine>

		<engine>
			<name>engine0n100-front-right</name>
			<path>Aircraft/Supermarine-Swift/Sounds/Swift_In_Full-right.wav</path>
			<mode>looped</mode>
			<condition>
				<not>
                    <property>sim/freeze/engine-sound-freeze</property>
                </not>
				<property>fdm/jsbsim/systems/ecs/internal-and-canopy-closed</property>
			</condition>
			<volume>
				<property>/sim/sound/vol-c</property>
				<offset>0</offset>
				<factor>1</factor>
			</volume>
			<pitch>
				<property>/engines/engine[0]/n2</property>
				<offset>-0.11653272101</offset>
				<factor>0.01116532721</factor>
			</pitch>
			<position>
				<x>-3.3</x>
				<y>-.5</y>
				<z>0.68</z>
			</position>
		</engine>

		<engine>
			<name>engine0n100-rear-left</name>
			<path>Aircraft/Supermarine-Swift/Sounds/Swift_In_Full-left.wav</path>
			<mode>looped</mode>
			<condition>
				<not>
                    <property>sim/freeze/engine-sound-freeze</property>
                </not>
				<property>fdm/jsbsim/systems/ecs/internal-and-canopy-closed</property>
			</condition>
			<volume>
				<property>/sim/sound/vol-c</property>
				<offset>0</offset>
				<factor>1</factor>
			</volume>
			<pitch>
				<property>/engines/engine[0]/n2</property>
				<offset>-0.11653272101</offset>
				<factor>0.01116532721</factor>
			</pitch>
			<position>
				<x>-2.3</x>
				<y>.5</y>
				<z>0.68</z>
			</position>
		</engine>

		<engine>
			<name>engine0n100-rear-right</name>
			<path>Aircraft/Supermarine-Swift/Sounds/Swift_In_Full-right.wav</path>
			<mode>looped</mode>
			<condition>
				<not>
                    <property>sim/freeze/engine-sound-freeze</property>
                </not>
				<property>fdm/jsbsim/systems/ecs/internal-and-canopy-closed</property>
			</condition>
			<volume>
				<property>/sim/sound/vol-c</property>
				<offset>0</offset>
				<factor>1</factor>
			</volume>
			<pitch>
				<property>/engines/engine[0]/n2</property>
				<offset>-0.11653272101</offset>
				<factor>0.01116532721</factor>
			</pitch>
			<position>
				<x>-2.3</x>
				<y>-.5</y>
				<z>0.68</z>
			</position>
		</engine>

        <engine-compressor-stall>
            <name>engine-compressor-stall</name>
            <mode>once</mode>
            <path>Aircraft/Supermarine-Swift/Sounds/engine-compressor-stall.wav</path>
            <condition>
                <not>
                    <property>sim/freeze/engine-sound-freeze</property>
                </not>
                <greater-than>
                    <property>engines/engine[0]/stalled</property>
                    <value>0</value>
                </greater-than>
            </condition>
            <position>
                <x>-1.0</x>
                <y>0.0</y>
                <z>-0.2</z>
            </position>
            <orientation>
                <x>-0.98</x>
                <y>0</y>
                <z>0</z>
                <inner-angle>170</inner-angle>
                <outer-angle>360</outer-angle>
                <outer-gain>0.905</outer-gain>
            </orientation>
            <reference-dist>100</reference-dist>
            <volume>
                <factor>1</factor>
            </volume>
            <reference-dist>400</reference-dist>
            <max-dist>3000</max-dist>
        </engine-compressor-stall>

        <engine-jet-intake-l>
            <name>engine-jet-intake-l</name>
            <path>Aircraft/Supermarine-Swift/Sounds/jet-intake-air.wav</path>
            <mode>looped</mode>
            <condition>
                <not>
                    <property>sim/freeze/engine-sound-freeze</property>
                </not>
                <not>
                    <property>fdm/jsbsim/systems/ecs/internal-and-canopy-closed</property>
                </not>
            </condition>
            <position>
                <x>-1.0</x>
                <y>-1.0</y>
                <z>-0.2</z>
            </position>
            <orientation>
                <x>-0.98</x>
                <y>0</y>
                <z>0</z>
                <inner-angle>120</inner-angle>
                <outer-angle>180</outer-angle>
                <outer-gain>0.05</outer-gain>
            </orientation>
            <pitch>
                <factor>0.01</factor>
                <property>engines/engine[0]/n1</property>
            </pitch>
            <volume>
                <factor>0.0333333333333333</factor>
                <property>engines/engine[0]/n2</property>
            </volume>
            <reference-dist>400</reference-dist>
            <max-dist>4000</max-dist>
        </engine-jet-intake-l>

        <engine-jet-intake-r>
            <name>engine-jet-intake-r</name>
            <path>Aircraft/Supermarine-Swift/Sounds/jet-intake-air.wav</path>
            <mode>looped</mode>
            <condition>
                <not>
                    <property>sim/freeze/engine-sound-freeze</property>
                </not>
                <not>
                    <property>fdm/jsbsim/systems/ecs/internal-and-canopy-closed</property>
                </not>
            </condition>
            <position>
                <x>-1.0</x>
                <y>1.0</y>
                <z>-0.2</z>
            </position>
            <orientation>
                <x>-0.98</x>
                <y>0</y>
                <z>0</z>
                <inner-angle>120</inner-angle>
                <outer-angle>180</outer-angle>
                <outer-gain>0.05</outer-gain>
            </orientation>
            <pitch>
                <factor>0.01</factor>
                <property>engines/engine[0]/n1</property>
            </pitch>
            <volume>
                <factor>0.0333333333333333</factor>
                <property>engines/engine[0]/n2</property>
            </volume>
            <reference-dist>400</reference-dist>
            <max-dist>4000</max-dist>
        </engine-jet-intake-r>


        <engine-jet-whine-n1>
            <name>engine-jet-whine-n1</name>
            <path>Aircraft/Supermarine-Swift/Sounds/jet-whine.wav</path>
            <condition>
                <not>
                    <property>sim/freeze/engine-sound-freeze</property>
                    <property>fdm/jsbsim/systems/ecs/internal-and-canopy-closed</property>
                </not>
            </condition>
            <mode>looped</mode>
            <pitch>
                <property>engines/engine[0]/n1</property>
                <ofset>0.2</ofset>
                <factor>0.01</factor>
            </pitch>
            <volume>
                <factor>0.01</factor>
                <property>engines/engine[0]/n2</property>
                <max>0.4</max>
            </volume>
            <position>
                <x>-0.6</x>
                <y>0.0</y>
                <z>-0.37</z>
            </position>
            <orientation>
                <x>0</x>
                <y>0</y>
                <z>0</z>
                <inner-angle>90.0</inner-angle>
                <outer-angle>200.0</outer-angle>
                <outer-gain>0.2</outer-gain>
            </orientation>
            <reference-dist>400</reference-dist>
            <max-dist>3000</max-dist>
        </engine-jet-whine-n1>

        <engine-jet-whine-n21>
            <name>engine-jet-whine-n21</name>
            <path>Aircraft/Supermarine-Swift/Sounds/jet-whine.wav</path>
            <mode>looped</mode>
            <condition>
                <not>
                    <property>sim/freeze/engine-sound-freeze</property>
                    <property>fdm/jsbsim/systems/ecs/internal-and-canopy-closed</property>
                </not>
            </condition>
            <pitch>
                <property>engines/engine[0]/n2</property>
                <ofset>0</ofset>
                <factor>0.01</factor>
            </pitch>
            <volume>
                <factor>0.01</factor>
                <property>engines/engine[0]/n2</property>
                <max>0.4</max>
            </volume>
            <position>
                <x>-0.6</x>
                <y>0.0</y>
                <z>-0.37</z>
            </position>
            <orientation>
                <x>-0.98</x>
                <y>0</y>
                <z>0</z>
                <inner-angle>90.0</inner-angle>
                <outer-angle>200.0</outer-angle>
                <outer-gain>0.2</outer-gain>
            </orientation>
            <reference-dist>400</reference-dist>
            <max-dist>3000</max-dist>
        </engine-jet-whine-n21>


        <!--engine-jet-exhaust-inside>
            <name>engine-jet-exhaust-inside</name>
            <path>Aircraft/Supermarine-Swift/Sounds/engine-jet-exhaust.wav</path>
            <mode>looped</mode>
            <condition>
                <not>
                    <property>sim/freeze/engine-sound-freeze</property>
                </not>
                <property>fdm/jsbsim/systems/ecs/internal-and-canopy-closed</property>
            </condition>
            <volume>
                <factor>0.0015</factor>
                <property>engines/engine[0]/n1</property>
                <max>0.4</max>
            </volume>
            <position>
                <x>3</x>
                <y>0.0</y>
                <z>-0.37</z>
            </position>
            <orientation>
                <x>1.0</x>
                <y>0.0</y>
                <z>0.0</z>
                <inner-angle>200.0</inner-angle>
                <outer-angle>360.0</outer-angle>
                <outer-gain>0.2</outer-gain>
            </orientation>
            <reference-dist>800</reference-dist>
            <max-dist>6000</max-dist>
        </engine-jet-exhaust-inside-->

        <engine-jet-efflux-velocity-blast>
            <name>engine-jet-efflux-velocity-blast</name>
            <path>Aircraft/Supermarine-Swift/Sounds/jet-efflux-2.wav</path>
            <mode>looped</mode>
            <condition>
                <not>
                    <property>sim/freeze/engine-sound-freeze</property>
                </not>
                <not>
                    <property>fdm/jsbsim/systems/ecs/internal-and-canopy-closed</property>
                </not>
                <greater-than>
                    <property>engines/engine[0]/thrust_lb</property>
                    <value>200</value>
                </greater-than>
                <greater-than>
                    <property>instrumentation/airspeed-indicator/indicated-speed-kt</property>
                    <value>100</value>
                </greater-than>
            </condition>
            <volume>
                <factor>0.4</factor>
            </volume>
            <position>
                <x>3</x>
                <y>0.0</y>
                <z>-0.37</z>
            </position>
            <orientation>
                <x>1.0</x>
                <y>0.0</y>
                <z>0.0</z>
                <inner-angle>68.3</inner-angle>
                <outer-angle>200.0</outer-angle>
                <outer-gain>0.188</outer-gain>
            </orientation>
            <reference-dist>1000</reference-dist>
            <max-dist>12000</max-dist>
        </engine-jet-efflux-velocity-blast>


        <engine-jet-exhaust>
            <name>engine-jet-exhaust</name>
            <path>Aircraft/Supermarine-Swift/Sounds/engine-jet-exhaust.wav</path>
            <mode>looped</mode>
            <condition>
                <not>
                    <property>sim/freeze/engine-sound-freeze</property>
                </not>
                <not>
                    <property>fdm/jsbsim/systems/ecs/internal-and-canopy-closed</property>
                </not>
            </condition>
            <volume>
                <offset>-0.3</offset>
                <factor>0.01</factor>
                <property>engines/engine[0]/n2</property>
            </volume>
            <position>
                <x>3</x>
                <y>0.0</y>
                <z>-0.37</z>
            </position>
            <orientation>
                <x>1.0</x>
                <y>0.0</y>
                <z>0.0</z>
                <inner-angle>68.3</inner-angle>
                <outer-angle>200.0</outer-angle>
                <outer-gain>0.188</outer-gain>
            </orientation>
            <reference-dist>1000</reference-dist>
            <max-dist>9000</max-dist>
        </engine-jet-exhaust>


        <engine-jet-afterburner-inside>
            <name>engine-jet-afterburner-inside</name>
            <path>Aircraft/Supermarine-Swift/Sounds/engine-jet-afterburner-inside.wav</path>
            <mode>looped</mode>
            <condition>
                <property>fdm/jsbsim/systems/ecs/internal-and-canopy-closed</property>
                <property>engines/engine[0]/reheat</property>
                <property>engines/engine[0]/running</property>
                <not>
                    <property>sim/freeze/engine-sound-freeze</property>
                </not>
            </condition>
            <volume>
                <property>engines/engine[0]/reheat</property>
                <factor>0.8</factor>
            </volume>
            <position>
                <x>3</x>
                <y>1.0</y>
                <z>-0.37</z>
            </position>
            <orientation>
                <x>1.0</x>
                <y>0.0</y>
                <z>0.0</z>
                <inner-angle>90.0</inner-angle>
                <outer-angle>200.0</outer-angle>
                <outer-gain>0.15</outer-gain>
            </orientation>
            <reference-dist>900</reference-dist>
            <max-dist>6000</max-dist>
        </engine-jet-afterburner-inside>


        <engine-jet-afterburner>
            <name>engine-jet-afterburner</name>
            <path>Aircraft/Supermarine-Swift/Sounds/engine-jet-afterburner.wav</path>
            <mode>looped</mode>
            <condition>
                <not>
                    <property>fdm/jsbsim/systems/ecs/internal-and-canopy-closed</property>
                </not>
                <property>engines/engine[0]/reheat</property>
                <not>
                    <property>sim/freeze/engine-sound-freeze</property>
                </not>
                <property>engines/engine[0]/running</property>
            </condition>
            <volume>
                <property>engines/engine[0]/reheat</property>
                <factor>0.5</factor>
            </volume>
            <!--
            <volume>
                <offset>0.4</offset>
                <factor>-0.2</factor>
                <property>sim/current-view/internal</property>
            </volume>
-->
            <position>
                <x>3</x>
                <y>1.0</y>
                <z>-0.37</z>
            </position>
            <orientation>
                <x>1.0</x>
                <y>0.0</y>
                <z>0.0</z>
                <inner-angle>90.0</inner-angle>
                <outer-angle>200.0</outer-angle>
                <outer-gain>0.15</outer-gain>
            </orientation>
            <reference-dist>900</reference-dist>
            <max-dist>6000</max-dist>
        </engine-jet-afterburner>


        <!-- Wheel Rumble -->

        <fuselage-scrape>
            <name>fuselage-scrape</name>
            <mode>looped</mode>
            <path>Aircraft/Supermarine-Swift/Sounds/fuselage-strike.wav</path>
            <condition>
                <not>
                    <property>sim/freeze/gear-sound-freeze</property>
                </not>
                <or>
                    <property>fdm/jsbsim/contact/unit[3]/WOW</property>
                    <property>fdm/jsbsim/contact/unit[4]/WOW</property>
                    <property>fdm/jsbsim/contact/unit[5]/WOW</property>
                    <property>fdm/jsbsim/contact/unit[6]/WOW</property>
                    <property>fdm/jsbsim/contact/unit[7]/WOW</property>
                    <property>fdm/jsbsim/contact/unit[8]/WOW</property>
                    <property>fdm/jsbsim/contact/unit[9]/WOW</property>
                    <property>fdm/jsbsim/contact/unit[10]/WOW</property>
                    <property>fdm/jsbsim/contact/unit[11]/WOW</property>
                    <property>fdm/jsbsim/contact/unit[12]/WOW</property>
                    <property>fdm/jsbsim/contact/unit[13]/WOW</property>
                </or>
                <greater-than>
                    <property>velocities/groundspeed-kt</property>
                    <value>8</value>
                </greater-than>
            </condition>
            <volume>
                <property>velocities/groundspeed-kt</property>
                <factor>0.005</factor>
                <min>0.3</min>
            </volume>
            <reference-dist>220.0</reference-dist>
            <max-dist>300.0</max-dist>
        </fuselage-scrape>
        <fuselage-strike>
            <name>fuselage-strike</name>
            <path>Aircraft/Supermarine-Swift/Sounds/fuselage-strike.wav</path>
            <condition>
                <not>
                    <property>sim/freeze/gear-sound-freeze</property>
                </not>
                <or>
                    <property>fdm/jsbsim/contact/unit[3]/WOW</property>
                    <property>fdm/jsbsim/contact/unit[4]/WOW</property>
                    <property>fdm/jsbsim/contact/unit[5]/WOW</property>
                    <property>fdm/jsbsim/contact/unit[6]/WOW</property>
                    <property>fdm/jsbsim/contact/unit[7]/WOW</property>
                    <property>fdm/jsbsim/contact/unit[8]/WOW</property>
                    <property>fdm/jsbsim/contact/unit[9]/WOW</property>
                    <property>fdm/jsbsim/contact/unit[10]/WOW</property>
                    <property>fdm/jsbsim/contact/unit[11]/WOW</property>
                    <property>fdm/jsbsim/contact/unit[12]/WOW</property>
                    <property>fdm/jsbsim/contact/unit[13]/WOW</property>
                </or>
                <greater-than>
                    <property>velocities/groundspeed-kt</property>
                    <value>1</value>
                </greater-than>
            </condition>
            <reference-dist>220.0</reference-dist>
            <max-dist>300.0</max-dist>
        </fuselage-strike>
        <rumble>
            <name>rumble</name>
            <mode>looped</mode>
            <path>Sounds/rumble.wav</path>
            <condition>
                <not>
                    <property>sim/freeze/gear-sound-freeze</property>
                </not>
                <or>
                    <property>gear/gear[0]/wow</property>
                    <property>gear/gear[1]/wow</property>
                    <property>gear/gear[2]/wow</property>
                </or>
            </condition>
            <volume>
                <property>velocities/groundspeed-kt</property>
                <factor>0.005</factor>
                <max>0.6</max>
            </volume>
            <reference-dist>60.0</reference-dist>
            <max-dist>300.0</max-dist>
        </rumble>
        <rattle-front>
            <!--wheel-speed-fps-->
            <name>nose wheel rumble</name>
            <mode>in-transit</mode>
            <path>Aircraft/Supermarine-Swift/Sounds/ground-rattle.wav</path>
            <property>fdm/jsbsim/gear/unit[0]/compression-velocity-fps</property>
            <condition>
                <not>
                    <property>sim/freeze/gear-sound-freeze</property>
                </not>
                <property>gear/gear[0]/wow</property>
                <property>sim/current-view/internal</property>
                <greater-than>
                    <property>instrumentation/airspeed-indicator/indicated-speed-kt</property>
                    <value>20</value>
                </greater-than>
                <!--
                <greater-than>
                    <property>fdm/jsbsim/gear/unit[0]/compression-velocity-fps</property>
                    <value>0.02</value>
                </greater-than>
-->
            </condition>
            <position>
                <x>-22</x>
                <y>0</y>
                <z>-5</z>
            </position>
            <volume>
                <property>fdm/jsbsim/gear/unit[0]/compression-velocity-fps</property>
                <factor>100</factor>
                <min>0.3</min>
            </volume>
            <reference-dist>60.0</reference-dist>
            <max-dist>300.0</max-dist>
        </rattle-front>

        <flaps-wind>
            <name>flaps-wind</name>
            <mode>looped</mode>
            <path>Aircraft/Supermarine-Swift/Sounds/wind-noise.wav</path>
            <volume>
                <property>fdm/jsbsim/fcs/flap-windfx-volume</property>
                <factor>0.002</factor>
            </volume>
            <!--<volume>
        <offset>1</offset>
        <property>gear/gear[0]/position-norm</property>
        <factor>-1</factor>
      </volume>-->
            <!--<max-dist>5</max-dist>-->
            <reference-dist>450.0</reference-dist>
            <max-dist>2900.0</max-dist>
        </flaps-wind>
        <!-- Gears -->
        <gear-0-wind>
            <name>gear-0-wind</name>
            <mode>looped</mode>
            <path>Aircraft/Supermarine-Swift/Sounds/wind-noise.wav</path>
            <volume>
                <property>fdm/jsbsim/fcs/gear-windfx-volume</property>
                <factor>0.005</factor>
                <!--<property>instrumentation/airspeed-indicator/indicated-speed-kt</property>
        <factor>0.005</factor>-->
            </volume>
            <reference-dist>450.0</reference-dist>
            <max-dist>2900.0</max-dist>
        </gear-0-wind>
        <gear-0-transit>
            <name>gear-0-transit</name>
            <mode>in-transit</mode>
            <path>Aircraft/Supermarine-Swift/Sounds/gear-transit.wav</path>
            <property>gear/gear[0]/position-norm</property>
            <volume>
                <factor>1.1</factor>
            </volume>
            <pitch>
                <property>gear/gear[0]/position-norm</property>
                <factor>0.2</factor>
            </pitch>
            <reference-dist>15.0</reference-dist>
            <max-dist>30.0</max-dist>
        </gear-0-transit>
        <gear-0-lock>
            <name>gear-0-lock</name>
            <path>Aircraft/Supermarine-Swift/Sounds/gear-door-close.wav</path>
            <condition>
                <or>
                    <equals>
                        <property>gear/gear[0]/position-norm</property>
                        <value>0</value>
                    </equals>
                    <equals>
                        <property>gear/gear[0]/position-norm</property>
                        <value>1</value>
                    </equals>
                </or>
            </condition>
            <volume>
                <factor>0.7</factor>
            </volume>
            <reference-dist>15.0</reference-dist>
            <max-dist>30.0</max-dist>
        </gear-0-lock>
        <!-- wind -->
        <wind>
            <name>wind</name>
            <mode>looped</mode>
            <path>Aircraft/Supermarine-Swift/Sounds/wind-noise.wav</path>
            <volume>
                <property>velocities/airspeed-kt</property>
                <factor>0.000747400</factor>
                <min>0.0</min>
                <max>1.875</max>
            </volume>
            <position>
                <x>0</x>
                <y>0</y>
                <z>0.86</z>
            </position>
            <reference-dist>750.0</reference-dist>
            <max-dist>4900.0</max-dist>
        </wind>
        <!-- buffet -->
        <high-alpha-airflow>
            <name>high-alpha-airflow</name>
            <mode>looped</mode>
            <path>Aircraft/Supermarine-Swift/Sounds/stall-buffet.wav</path>
            <condition>
                <greater-than>
                    <property>orientation/alpha-deg</property>
                    <value>9</value>
                </greater-than>
                <greater-than>
                    <property>accelerations/pilot-gdamped</property>
                    <value>2.2</value>
                    <!-- this is the airflow over the front so not going to be much if we're just dropping -->
                </greater-than>
                <greater-than>
                    <property>instrumentation/airspeed-indicator/indicated-speed-kt</property>
                    <value>100</value>
                </greater-than>
                <property>sim/current-view/internal</property>
            </condition>
            <volume>
                <property>orientation/alpha-deg</property>
                <factor>0.04</factor>
            </volume>
            <reference-dist>450.0</reference-dist>
            <max-dist>2900.0</max-dist>
        </high-alpha-airflow>
        <!-- Air-brakes -->
        <air-brakes>
            <name>air-brakes</name>
            <mode>looped</mode>
            <path>Aircraft/Supermarine-Swift/Sounds/air-brakes.wav</path>
            <volume>
                <property>velocities/airspeed-kt</property>
                <factor>0.001</factor>
            </volume>
            <volume>
                <property>surface-positions/speedbrake-pos-norm</property>
                <factor>1.5</factor>
            </volume>
        </air-brakes>

        <squeal-nose-gear>
            <name>squeal-nose-gear</name>
            <path>Aircraft/Supermarine-Swift/Sounds/tyre-squeal.wav</path>
            <condition>
                <equals>
                    <property>gear/gear[0]/wow</property>
                    <value>1</value>
                </equals>
                <greater-than>
                    <property>gear/gear[0]/rollspeed-ms</property>
                    <value>30</value>
                </greater-than>
            </condition>
            <position>
                <x>-1.2</x>
                <y>0.0</y>
                <z>-0.6</z>
            </position>
            <pitch>
                <property>velocities/airspeed-kt</property>
                <factor>0.0055</factor>
            </pitch>
            <reference-dist>150</reference-dist>
            <max-dist>500</max-dist>
        </squeal-nose-gear>

        <squeal-left-mlg>
            <name>squeal-left-mlg</name>
            <path>Aircraft/Supermarine-Swift/Sounds/tyre-squeal.wav</path>
            <condition>
                <property>gear/gear[1]/wow</property>
            </condition>
            <reference-dist>150</reference-dist>
            <max-dist>500</max-dist>
            <position>
                <x>1.2</x>
                <y>0.0</y>
                <z>-0.6</z>
            </position>
            <volume>
                <property>velocities/speed-down-fps</property>
                <factor>0.05</factor>
            </volume>
            <pitch>
                <property>velocities/airspeed-kt</property>
                <factor>0.0055</factor>
            </pitch>
        </squeal-left-mlg>

        <squeal-right-mlg>
            <name>squeal-right-mlg</name>
            <path>Aircraft/Supermarine-Swift/Sounds/tyre-squeal.wav</path>
            <condition>
                <property>gear/gear[2]/wow</property>
            </condition>
            <position>
                <x>1.2</x>
                <y>1.0</y>
                <z>-0.6</z>
            </position>
            <volume>
                <property>velocities/speed-down-fps</property>
                <factor>0.05</factor>
            </volume>
            <pitch>
                <property>velocities/airspeed-kt</property>
                <factor>0.0055</factor>
            </pitch>
            <reference-dist>150</reference-dist>
            <max-dist>500</max-dist>
        </squeal-right-mlg>

        <squeal-nose-sideslip>
            <path>Aircraft/Supermarine-Swift/Sounds/tyre-squealing-sideslip.wav</path>
            <mode>looped</mode>
            <condition>
                <or>
                    <greater-than>
                        <property>fdm/jsbsim/gear/unit[0]/slip-angle-deg</property>
                        <value>4.5</value>
                    </greater-than>
                    <less-than>
                        <property>fdm/jsbsim/gear/unit[0]/slip-angle-deg</property>
                        <value>-4.5</value>
                    </less-than>
                </or>
                <equals>
                    <property>gear/gear[0]/wow</property>
                    <value>1</value>
                </equals>
                <greater-than>
                    <property>gear/gear[0]/rollspeed-ms</property>
                    <value>1</value>
                </greater-than>
            </condition>
            <position>
                <x>1.2</x>
                <y>1.0</y>
                <z>-0.6</z>
            </position>
            <pitch>
                <factor>0.01</factor>
            </pitch>
            <volume>
                <type>abs</type>
                <factor>0.01</factor>
                <property>fdm/jsbsim/gear/unit[0]/slip-angle-deg</property>
            </volume>
            <reference-dist>150</reference-dist>
            <max-dist>1500</max-dist>
        </squeal-nose-sideslip>

        <squeal-left-mlg-sideslip>
            <name>squeal-left-mlg-sideslip</name>
            <path>Aircraft/Supermarine-Swift/Sounds/tyre-squealing-sideslip.wav</path>
            <mode>looped</mode>
            <condition>
                <or>
                    <greater-than>
                        <property>fdm/jsbsim/gear/unit[1]/slip-angle-deg</property>
                        <value>1.5</value>
                    </greater-than>
                    <less-than>
                        <property>fdm/jsbsim/gear/unit[1]/slip-angle-deg</property>
                        <value>-1.5</value>
                    </less-than>
                </or>
                <greater-than>
                    <property>gear/gear[1]/rollspeed-ms</property>
                    <value>1</value>
                </greater-than>
                <equals>
                    <property>gear/gear[1]/wow</property>
                    <value>1</value>
                </equals>
            </condition>
            <position>
                <x>1.2</x>
                <y>1.0</y>
                <z>-0.6</z>
            </position>
            <volume>
                <type>abs</type>
                <factor>0.01</factor>
                <property>fdm/jsbsim/gear/unit[1]/slip-angle-deg</property>
            </volume>
            <reference-dist>150</reference-dist>
            <max-dist>1500</max-dist>
        </squeal-left-mlg-sideslip>

        <squeal-right-mlg-sideslip>
            <name>squeal-right-mlg-sideslip</name>
            <path>Aircraft/Supermarine-Swift/Sounds/tyre-squealing-sideslip.wav</path>
            <mode>looped</mode>
            <condition>
                <or>
                    <greater-than>
                        <property>fdm/jsbsim/gear/unit[2]/slip-angle-deg</property>
                        <value>1.5</value>
                    </greater-than>
                    <less-than>
                        <property>fdm/jsbsim/gear/unit[2]/slip-angle-deg</property>
                        <value>-1.5</value>
                    </less-than>
                </or>
                <greater-than>
                    <property>gear/gear[2]/rollspeed-ms</property>
                    <value>1</value>
                </greater-than>
                <equals>
                    <property>gear/gear[2]/wow</property>
                    <value>1</value>
                </equals>
            </condition>
            <position>
                <x>1.2</x>
                <y>1.0</y>
                <z>-0.6</z>
            </position>
            <volume>
                <type>abs</type>
                <factor>0.01</factor>
                <property>fdm/jsbsim/gear/unit[2]/slip-angle-deg</property>
            </volume>
            <reference-dist>150</reference-dist>
            <max-dist>500</max-dist>
        </squeal-right-mlg-sideslip>

        <flap-in-transit>
            <name>flaps-in-transit</name>
            <mode>in-transit</mode>
            <path>Aircraft/Supermarine-Swift/Sounds/flaps-transit.wav</path>
            <property>surface-positions/flap-pos-norm</property>
            <pitch>
                <property>surface-positions/flap-pos-norm</property>
                <factor>-0.2</factor>
            </pitch>
            <volume>
                <factor>0.5</factor>
            </volume>
        </flap-in-transit>
        <canopy>
            <name>canopy</name>
            <mode>in-transit</mode>
            <path>Aircraft/Supermarine-Swift/Sounds/canopy-trans.wav</path>
            <property>canopy/position-norm</property>
            <volume>
                <factor>0.2</factor>
            </volume>
        </canopy>
        <canopy-close>
            <name>canopy-close2</name>
            <mode>once</mode>
            <path>Aircraft/Supermarine-Swift/Sounds/canopy-close2.wav</path>
            <condition>
                <less-than-equals>
                    <property>canopy/position-norm</property>
                    <value>0</value>
                </less-than-equals>
            </condition>
            <volume>
                <factor>0.3</factor>
            </volume>
        </canopy-close>
    </fx>
</PropertyList>