# game.libretro.gearboy language file
# Addon Name: game.libretro.gearboy
# Addon id: game.libretro.gearboy
# Addon Provider: libretro
msgid ""
msgstr ""
"Project-Id-Version: game.libretro.gearboy\n"
"Report-Msgid-Bugs-To: translations@kodi.tv\n"
"POT-Creation-Date: 2021-08-29 00:33i\n"
"PO-Revision-Date: 2026-08-22 08:41+0000\n"
"Last-Translator: Massimo Pissarello <mapi68@gmail.com>\n"
"Language-Team: Italian <https://kodi.weblate.cloud/projects/kodi-add-ons-game/game-libretro-gearboy/it_it/>\n"
"Language: it_it\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 2026.8.1\n"

msgctxt "Addon Summary"
msgid "Nintendo - Game Boy / Color (Gearboy)"
msgstr "Nintendo - Game Boy / Color (Gearboy)"

msgctxt "Addon Description"
msgid "Gearboy is a Nintendo Game Boy / Game Boy Color emulator that runs on iOS, Raspberry Pi, Mac, Windows, Linux and RetroArch."
msgstr "Gearboy è un emulatore di Nintendo Game Boy / Game Boy Color che funziona su iOS, Raspberry Pi, Mac, Windows, Linux e RetroArch."

msgctxt "#30001"
msgid "Game Boy Model (restart)"
msgstr "Modello Game Boy (richiede riavvio)"

msgctxt "#30002"
msgid "Mapper (restart)"
msgstr "Mappatore (richiede riavvio)"

msgctxt "#30003"
msgid "DMG Palette"
msgstr "Palette DMG"

msgctxt "#30004"
msgid "DMG Bootrom (restart)"
msgstr "DMG Bootrom (richiede riavvio)"

msgctxt "#30006"
msgid "Allow Up+Down / Left+Right"
msgstr "Consenti Su+Giù / Sinistra+Destra"

msgctxt "#30007"
msgid "Super Game Boy (restart)"
msgstr "Super Game Boy (richiede riavvio)"

msgctxt "#30008"
msgid "Super Game Boy Border"
msgstr "Bordo Super Game Boy"

msgctxt "#30009"
msgid "GBC Bootrom (restart)"
msgstr "Bootrom GBC (richiede riavvio)"

msgctxt "#30010"
msgid "Tilt Source (MBC7)"
msgstr "Sorgente inclinazione (MBC7)"

msgctxt "#30011"
msgid "Sensor Sensitivity X (MBC7)"
msgstr "Sensibilità sensore X (MBC7)"

msgctxt "#30012"
msgid "Sensor Sensitivity Y (MBC7)"
msgstr "Sensibilità sensore Y (MBC7)"

msgctxt "#30013"
msgid "Sensor Invert X (MBC7)"
msgstr "Inverti sensore X (MBC7)"

msgctxt "#30014"
msgid "Sensor Invert Y (MBC7)"
msgstr "Inverti sensore Y (MBC7)"

msgctxt "#30015"
msgid "Mouse Sensitivity X (MBC7)"
msgstr "Sensibilità mouse X (MBC7)"

msgctxt "#30016"
msgid "Mouse Sensitivity Y (MBC7)"
msgstr "Sensibilità mouse Y (MBC7)"

msgctxt "#30017"
msgid "Mouse Invert X (MBC7)"
msgstr "Inverti mouse X (MBC7)"

msgctxt "#30018"
msgid "Mouse Invert Y (MBC7)"
msgstr "Inverti mouse Y (MBC7)"

msgctxt "#30019"
msgid "Analog Sensitivity X (MBC7)"
msgstr "Sensibilità analogica X (MBC7)"

msgctxt "#30020"
msgid "Analog Sensitivity Y (MBC7)"
msgstr "Sensibilità analogica Y (MBC7)"

msgctxt "#30021"
msgid "Analog Invert X (MBC7)"
msgstr "Inverti analogico X (MBC7)"

msgctxt "#30022"
msgid "Analog Invert Y (MBC7)"
msgstr "Inverti analogico Y (MBC7)"

msgctxt "#30023"
msgid "GBC Color Correction"
msgstr "Correzione colore GBC"

msgctxt "#30024"
msgid "System"
msgstr ""

msgctxt "#30025"
msgid "Configure Game Boy model, memory bank controller and bootrom settings."
msgstr ""

msgctxt "#30026"
msgid "Select which hardware model is emulated. 'Auto' automatically selects the best model based on the loaded ROM header. 'Game Boy DMG' forces original Game Boy hardware. 'Game Boy Advance' forces Game Boy Advance mode, which enables minor hardware differences present when running Game Boy games on a GBA."
msgstr ""

msgctxt "#30027"
msgid "Select which Memory Bank Controller (MBC or mapper) is emulated. 'Auto' automatically selects the best MBC based on the ROM header. Use manual selection only if a game has issues with automatic detection."
msgstr ""

msgctxt "#30028"
msgid "When enabled, compatible ROMs will run in Super Game Boy mode. When disabled, SGB-compatible ROMs will run as standard Game Boy (DMG) games."
msgstr ""

msgctxt "#30029"
msgid "When enabled, the Super Game Boy border is displayed around the game screen (256x224). When disabled, only the game screen is shown (160x144)."
msgstr ""

msgctxt "#30030"
msgid "Enable or disable the original Game Boy (DMG) bootrom. When enabled, the bootrom will execute on startup just like on real hardware, showing the Nintendo logo scroll animation. The 'dmg_boot.bin' file must be present in RetroArch's system directory."
msgstr ""

msgctxt "#30031"
msgid "Enable or disable the Game Boy Color bootrom. When enabled, the bootrom will execute on startup just like on real hardware, showing the Game Boy Color boot animation. The 'cgb_boot.bin' file must be present in RetroArch's system directory."
msgstr ""

msgctxt "#30032"
msgid "Video"
msgstr ""

msgctxt "#30033"
msgid "Configure DMG palette, Game Boy Color correction and sprite limit settings."
msgstr ""

msgctxt "#30034"
msgid "Select a color palette for original Game Boy (DMG) games. This setting has no effect on Game Boy Color games, which use their own built-in color palettes."
msgstr ""

msgctxt "#30035"
msgid "Apply color correction for Game Boy Color games to simulate the original GBC LCD screen output. When disabled, raw RGB colors are displayed which may appear overly saturated on modern displays."
msgstr ""

msgctxt "#30036"
msgid "No Sprite Limit"
msgstr ""

msgctxt "#30037"
msgid "Remove the per-line sprite limit. This reduces flickering but may cause glitches in certain games. It's best to keep this option disabled."
msgstr ""

msgctxt "#30038"
msgid "Input"
msgstr ""

msgctxt "#30039"
msgid "Configure controller behavior and directional input settings."
msgstr ""

msgctxt "#30040"
msgid "Select the input source for tilt control in MBC7 games (e.g. Kirby Tilt 'n' Tumble). 'Mouse' uses relative mouse movement. 'Sensor' uses the device's real accelerometer. 'Analog Stick' uses the left analog stick for tilt (D-Pad used for directions)."
msgstr ""

msgctxt "#30041"
msgid "Set the horizontal sensor sensitivity for tilt control in MBC7 games."
msgstr ""

msgctxt "#30042"
msgid "Set the vertical sensor sensitivity for tilt control in MBC7 games."
msgstr ""

msgctxt "#30043"
msgid "Invert horizontal sensor axis for tilt control."
msgstr ""

msgctxt "#30044"
msgid "Invert vertical sensor axis for tilt control."
msgstr ""

msgctxt "#30045"
msgid "Set the horizontal mouse sensitivity for tilt control in MBC7 games."
msgstr ""

msgctxt "#30046"
msgid "Set the vertical mouse sensitivity for tilt control in MBC7 games."
msgstr ""

msgctxt "#30047"
msgid "Invert horizontal mouse axis for tilt control."
msgstr ""

msgctxt "#30048"
msgid "Invert vertical mouse axis for tilt control."
msgstr ""

msgctxt "#30049"
msgid "Set the horizontal analog stick sensitivity for tilt control in MBC7 games."
msgstr ""

msgctxt "#30050"
msgid "Set the vertical analog stick sensitivity for tilt control in MBC7 games."
msgstr ""

msgctxt "#30051"
msgid "Invert horizontal analog stick axis for tilt control."
msgstr ""

msgctxt "#30052"
msgid "Invert vertical analog stick axis for tilt control."
msgstr ""

msgctxt "#30053"
msgid "Allow pressing, quickly alternating, or holding both left and right (or up and down) directions at the same time. This may cause movement based glitches in certain games. It's best to keep this option disabled."
msgstr ""

#~ msgctxt "#30005"
#~ msgid "Game Boy Color Bootrom (restart)"
#~ msgstr "Game Boy Color Bootrom (riavvio)"

#~ msgctxt "#30000"
#~ msgid "Settings"
#~ msgstr "Impostazioni"

#~ msgctxt "#30002"
#~ msgid "Palette"
#~ msgstr "Tavolozza"
